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authorAndrei Karas <akaras@inbox.ru>2016-08-08 18:46:21 +0300
committerAndrei Karas <akaras@inbox.ru>2016-08-08 18:46:21 +0300
commit461bfb657a0300f27e3ffed55a78ce9249b54759 (patch)
tree0612c7f0c76bfec8792fbef2643de8cba5d60c0c /src/resources/db/monsterdb.cpp
parentf57e4aa60a10e33ba707417c08eec9a99a796f9e (diff)
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Fix on client side walking on monster wall collision.
Diffstat (limited to 'src/resources/db/monsterdb.cpp')
-rw-r--r--src/resources/db/monsterdb.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/resources/db/monsterdb.cpp b/src/resources/db/monsterdb.cpp
index f4196ec08..e950072dd 100644
--- a/src/resources/db/monsterdb.cpp
+++ b/src/resources/db/monsterdb.cpp
@@ -22,6 +22,8 @@
#include "resources/db/monsterdb.h"
+#include "enums/resources/map/blockmask.h"
+
#include "resources/beingcommon.h"
#include "resources/beinginfo.h"
@@ -101,6 +103,8 @@ void MonsterDB::loadXmlFile(const std::string &fileName,
monsterNode, "name", _("unnamed")));
BeingCommon::readBasicAttributes(currentInfo, monsterNode, "attack");
+ BeingCommon::readWalkingAttributes(currentInfo, monsterNode,
+ BlockMask::MONSTERWALL);
currentInfo->setMaxHP(XML::getProperty(monsterNode, "maxHP", 0));