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author | Andrei Karas <akaras@inbox.ru> | 2017-08-07 20:11:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-08-07 20:44:11 +0300 |
commit | 8ec4e8575001e50ac2917b0a1599d2a6223aa337 (patch) | |
tree | 376a7cc5ec7cb1debd6a13694c8717268325a93f /src/resources/db/itemdb.cpp | |
parent | f4fa1d27c333e0b75e787eb03a2280afe7bcce6c (diff) | |
download | manaverse-8ec4e8575001e50ac2917b0a1599d2a6223aa337.tar.gz manaverse-8ec4e8575001e50ac2917b0a1599d2a6223aa337.tar.bz2 manaverse-8ec4e8575001e50ac2917b0a1599d2a6223aa337.tar.xz manaverse-8ec4e8575001e50ac2917b0a1599d2a6223aa337.zip |
Add additional attributes to missile particle in items.
Diffstat (limited to 'src/resources/db/itemdb.cpp')
-rw-r--r-- | src/resources/db/itemdb.cpp | 60 |
1 files changed, 44 insertions, 16 deletions
diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp index e23623367..ded7e59f2 100644 --- a/src/resources/db/itemdb.cpp +++ b/src/resources/db/itemdb.cpp @@ -345,6 +345,14 @@ void ItemDB::loadXmlFile(const std::string &fileName, int attackRange = XML::getProperty(node, "attack-range", 0); std::string missileParticle = XML::getProperty( node, "missile-particle", ""); + float missileZ = static_cast<float>(XML::getFloatProperty( + node, "missile-z", 32.0f)); + int missileLifeTime = static_cast<float>(XML::getProperty( + node, "missile-lifetime", 3000)); + float missileSpeed = static_cast<float>(XML::getFloatProperty( + node, "missile-speed", 7.0f)); + float missileDieDistance = static_cast<float>(XML::getFloatProperty( + node, "missile-diedistance", 8.0f)); int hitEffectId = XML::getProperty(node, "hit-effect-id", paths.getIntValue("hitEffectId")); int criticalEffectId = XML::getProperty( @@ -464,46 +472,66 @@ void ItemDB::loadXmlFile(const std::string &fileName, } } - if ((view == 0) && (inheritItemInfo != nullptr)) + if (view == 0 && inheritItemInfo != nullptr) view = inheritItemInfo->getView(); itemInfo->setView(view); - if ((weight == 0) && (inheritItemInfo != nullptr)) + if (weight == 0 && inheritItemInfo != nullptr) weight = inheritItemInfo->getWeight(); itemInfo->setWeight(weight); - if (attackAction.empty() && (inheritItemInfo != nullptr)) + if (attackAction.empty() && inheritItemInfo != nullptr) attackAction = inheritItemInfo->getAttackAction(); itemInfo->setAttackAction(attackAction); - if (skyAttackAction.empty() && (inheritItemInfo != nullptr)) + if (skyAttackAction.empty() && inheritItemInfo != nullptr) skyAttackAction = inheritItemInfo->getSkyAttackAction(); itemInfo->setSkyAttackAction(skyAttackAction); - if (waterAttackAction.empty() && (inheritItemInfo != nullptr)) + if (waterAttackAction.empty() && inheritItemInfo != nullptr) waterAttackAction = inheritItemInfo->getWaterAttackAction(); itemInfo->setWaterAttackAction(waterAttackAction); - if (rideAttackAction.empty() && (inheritItemInfo != nullptr)) + if (rideAttackAction.empty() && inheritItemInfo != nullptr) rideAttackAction = inheritItemInfo->getRideAttackAction(); itemInfo->setRideAttackAction(rideAttackAction); - if ((attackRange == 0) && (inheritItemInfo != nullptr)) + if (attackRange == 0 && inheritItemInfo != nullptr) attackRange = inheritItemInfo->getAttackRange(); itemInfo->setAttackRange(attackRange); - if (missileParticle.empty() && (inheritItemInfo != nullptr)) - missileParticle = inheritItemInfo->getMissileParticleFile(); - itemInfo->setMissileParticleFile(missileParticle); - if ((hitEffectId == 0) && (inheritItemInfo != nullptr)) + + if (inheritItemInfo) + { + const MissileInfo &inheritMissile = + inheritItemInfo->getMissileConst(); + if (missileParticle.empty()) + missileParticle = inheritMissile.particle; + if (missileZ == 32.0F) + missileZ = inheritMissile.z; + if (missileLifeTime == 3000) + missileLifeTime = inheritMissile.lifeTime; + if (missileSpeed == 7.0F) + missileSpeed = inheritMissile.speed; + if (missileDieDistance == 8.0F) + missileDieDistance = inheritMissile.dieDistance; + } + MissileInfo &missile = itemInfo->getMissile(); + missile.particle = missileParticle; + missile.z = missileZ; + missile.lifeTime = missileLifeTime; + missile.speed = missileSpeed; + missile.dieDistance = missileDieDistance; + + if (hitEffectId == 0 && inheritItemInfo != nullptr) hitEffectId = inheritItemInfo->getHitEffectId(); itemInfo->setHitEffectId(hitEffectId); - if ((criticalEffectId == 0) && (inheritItemInfo != nullptr)) + if (criticalEffectId == 0 && inheritItemInfo != nullptr) criticalEffectId = inheritItemInfo->getCriticalHitEffectId(); itemInfo->setCriticalHitEffectId(criticalEffectId); - if ((missEffectId == 0) && (inheritItemInfo != nullptr)) + if (missEffectId == 0 && inheritItemInfo != nullptr) missEffectId = inheritItemInfo->getMissEffectId(); itemInfo->setMissEffectId(missEffectId); itemInfo->setDrawBefore(-1, parseSpriteName(drawBefore)); itemInfo->setDrawAfter(-1, parseSpriteName(drawAfter)); itemInfo->setDrawPriority(-1, drawPriority); - if (colors.empty() && (inheritItemInfo != nullptr)) + if (colors.empty() && inheritItemInfo != nullptr) colors = inheritItemInfo->getColorsListName(); itemInfo->setColorsList(colors); - if (iconColors.empty() && (inheritItemInfo != nullptr)) + if (iconColors.empty() && inheritItemInfo != nullptr) iconColors = inheritItemInfo->getIconColorsListName(); itemInfo->setIconColorsList(iconColors); itemInfo->setMaxFloorOffsetX(maxFloorOffsetX); @@ -518,7 +546,7 @@ void ItemDB::loadXmlFile(const std::string &fileName, if (!effect.empty() && !temp.empty()) effect.append(" / "); effect.append(temp); - if (effect.empty() && (inheritItemInfo != nullptr)) + if (effect.empty() && inheritItemInfo != nullptr) effect = inheritItemInfo->getEffect(); itemInfo->setEffect(effect); |