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authorAndrei Karas <akaras@inbox.ru>2016-06-01 22:33:00 +0300
committerAndrei Karas <akaras@inbox.ru>2016-06-02 00:06:13 +0300
commitd37ddaddbfb7e936fbe1994273d4d4ac58358a26 (patch)
tree1bf51f37ca8ee6889ab3fabfab8af54cd7a35aee /src/resources/db/itemdb.cpp
parentff53770b5a3d4c9911ffba93f9a62697dd5b6d81 (diff)
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Add support for configurable item stat fields.
This fields defined in itemfields.xml Can be used in items.xml All default fields removed from ManaPlus. If need use it, please add fields to itemfields.xml in client data.
Diffstat (limited to 'src/resources/db/itemdb.cpp')
-rw-r--r--src/resources/db/itemdb.cpp122
1 files changed, 31 insertions, 91 deletions
diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp
index 9cea2b551..726478523 100644
--- a/src/resources/db/itemdb.cpp
+++ b/src/resources/db/itemdb.cpp
@@ -37,6 +37,7 @@
#include "resources/sprite/spritereference.h"
#include "resources/db/itemdbstat.h"
+#include "resources/db/itemfielddb.h"
#include "net/serverfeatures.h"
@@ -77,83 +78,6 @@ static void loadOrderSprite(ItemInfo *const itemInfo,
static int parseSpriteName(const std::string &name);
static int parseDirectionName(const std::string &name);
-namespace
-{
- static const ItemFieldType fields[] =
- {
- // TRANSLATORS: item info label (attack)
- { "attack", N_("Attack %s"), true },
- // TRANSLATORS: item info label (min attack)
- { "minattack", N_("Min attack %s"), true },
- // TRANSLATORS: item info label (max attack)
- { "maxattack", N_("Max attack %s"), true },
- // TRANSLATORS: item info label (attack)
- { "criticalattack", N_("Critical attack %s"), true },
- // TRANSLATORS: item info label (magic attack)
- { "mattack", N_("M. Attack %s"), true },
- // TRANSLATORS: item info label (defence)
- { "defense", N_("Defense %s"), true },
- // TRANSLATORS: item info label (min defence)
- { "mindefense", N_("Min defense %s"), true },
- // TRANSLATORS: item info label (max defence)
- { "maxdefense", N_("Max defense %s"), true },
- // TRANSLATORS: item info label (critical defence)
- { "criticaldefense", N_("Critical defense %s"), true },
- // TRANSLATORS: item info label (magic defence)
- { "mdefense", N_("M. Defense %s"), true },
- // TRANSLATORS: item info label (min magic defence)
- { "minmdefense", N_("Min M. Defense %s"), true },
- // TRANSLATORS: item info label (max magic defence)
- { "maxmdefense", N_("Max M. Defense %s"), true },
- // TRANSLATORS: item info label (health)
- { "hp", N_("HP %s"), true },
- // TRANSLATORS: item info label (max health)
- { "maxhp", N_("Max HP %s"), true },
- // TRANSLATORS: item info label (mana)
- { "mp", N_("MP %s"), true },
- // TRANSLATORS: item info label (max mana)
- { "maxmp", N_("Max MP %s"), true },
- // TRANSLATORS: item info label (level)
- { "level", N_("Level %s"), false },
- // TRANSLATORS: item info label (moving speed)
- { "speed", N_("Speed %s"), true },
- // TRANSLATORS: item info label (moving speed)
- { "atkspeed", N_("Attack speed %s"), true },
- // TRANSLATORS: item info label (attack range)
- { "range", N_("Range %s"), true },
- // TRANSLATORS: item info label (flee)
- { "flee", N_("Flee %s"), true },
- // TRANSLATORS: item info label (min flee)
- { "minflee", N_("Min flee %s"), true },
- // TRANSLATORS: item info label (max flee)
- { "maxflee", N_("Max flee %s"), true },
- // TRANSLATORS: item info label (accuracy)
- { "hit", N_("Perc. accuracy %s"), true },
- // TRANSLATORS: item info label (min flee)
- { "minflee", N_("Min flee %s"), true },
- // TRANSLATORS: item info label (max flee)
- { "maxflee", N_("Max flee %s"), true },
- // TRANSLATORS: item info label (card slots number)
- { "cardslots", N_("Card slots %s"), false },
- // TRANSLATORS: item info label (experience)
- { "exp", N_("Experience %s"), true },
- // TRANSLATORS: item info label (karma)
- { "karma", N_("Karma %s"), true },
- // TRANSLATORS: item info label (manner)
- { "manner", N_("Manner %s"), true },
- // TRANSLATORS: item info label (money)
- { "money", N_("Money %s"), true },
- // TRANSLATORS: item info label (max weight)
- { "maxweight", N_("Max weight %s"), true },
- // TRANSLATORS: item info label (job experience)
- { "jobexp", N_("Job exp. %s"), true },
- // TRANSLATORS: item info label (hp recover rate)
- { "hprecover", N_("Hp recov. rate %s"), true },
- // TRANSLATORS: item info label (sp/mana recover rate)
- { "sprecover", N_("Sp recov. rate %s"), true }
- };
-} // namespace
-
static std::vector<ItemDB::Stat> extraStats;
void ItemDB::setStatsList(const std::vector<ItemDB::Stat> &stats)
@@ -208,6 +132,29 @@ static std::string useButton2FromItemType(const ItemDbTypeT &type)
return std::string();
}
+static void readFields(std::string &effect,
+ const XmlNodePtr node,
+ const ItemFieldDb::FieldInfos &fields)
+{
+ FOR_EACH (ItemFieldDb::FieldInfos::const_iterator, it, fields)
+ {
+ const std::string fieldName = (*it).first;
+ const ItemFieldType *const field = (*it).second;
+
+ std::string value = XML::getProperty(node,
+ fieldName.c_str(),
+ "");
+ if (value.empty())
+ continue;
+ if (!effect.empty())
+ effect.append(" / ");
+ if (field->sign && isDigit(value))
+ value = "+" + value;
+ effect.append(strprintf(gettext(field->description.c_str()),
+ value.c_str()));
+ }
+}
+
static void initStatic()
{
mConstructed = true;
@@ -313,6 +260,11 @@ void ItemDB::loadXmlFile(const std::string &fileName,
return;
}
+ const ItemFieldDb::FieldInfos &requiredFields =
+ ItemFieldDb::getRequiredFields();
+ const ItemFieldDb::FieldInfos &addFields =
+ ItemFieldDb::getAddFields();
+
for_each_xml_child_node(node, rootNode)
{
if (xmlNameEqual(node, "include"))
@@ -554,20 +506,8 @@ void ItemDB::loadXmlFile(const std::string &fileName,
node, "pickupCursor", "pickup"));
std::string effect;
- for (size_t i = 0; i < sizeof(fields) / sizeof(fields[0]); ++ i)
- {
- std::string value = XML::getProperty(node,
- fields[i].name.c_str(),
- "");
- if (value.empty())
- continue;
- if (!effect.empty())
- effect.append(" / ");
- if (fields[i].sign && isDigit(value))
- value = "+" + value;
- effect.append(strprintf(gettext(fields[i].description.c_str()),
- value.c_str()));
- }
+ readFields(effect, node, requiredFields);
+ readFields(effect, node, addFields);
FOR_EACH (std::vector<Stat>::const_iterator, it, extraStats)
{
std::string value = XML::getProperty(