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author | Andrei Karas <akaras@inbox.ru> | 2012-10-05 21:33:44 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-10-05 21:33:44 +0300 |
commit | e6d7fca349c28eaf98d643325dc99dd9d3a53568 (patch) | |
tree | 84ac779d45a0094dde45d9a05039db41d568adbf /src/resources/beinginfo.cpp | |
parent | a48638c5e9bfc04876661ea938eed4a3ab9e5c42 (diff) | |
download | manaverse-e6d7fca349c28eaf98d643325dc99dd9d3a53568.tar.gz manaverse-e6d7fca349c28eaf98d643325dc99dd9d3a53568.tar.bz2 manaverse-e6d7fca349c28eaf98d643325dc99dd9d3a53568.tar.xz manaverse-e6d7fca349c28eaf98d643325dc99dd9d3a53568.zip |
first part for adding mobs particle effects.
Based on mana commit b35aef2d924f03d85eb44a2465be5a745444eafd
by Yohann Ferreira
Diffstat (limited to 'src/resources/beinginfo.cpp')
-rw-r--r-- | src/resources/beinginfo.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/resources/beinginfo.cpp b/src/resources/beinginfo.cpp index 5ffdb887d..992a43b5b 100644 --- a/src/resources/beinginfo.cpp +++ b/src/resources/beinginfo.cpp @@ -30,7 +30,7 @@ #include "debug.h" BeingInfo *BeingInfo::unknown = nullptr; -Attack *BeingInfo::empty = new Attack(SpriteAction::ATTACK, "", ""); +Attack *BeingInfo::empty = new Attack(SpriteAction::ATTACK, -1, std::string()); BeingInfo::BeingInfo() : mName(_("unnamed")), @@ -106,21 +106,20 @@ const std::string &BeingInfo::getSound(const SoundEvent event) const i->second->at(rand() % i->second->size()); } -const Attack *BeingInfo::getAttack(const int type) const +const Attack *BeingInfo::getAttack(const int id) const { - const Attacks::const_iterator i = mAttacks.find(type); + const Attacks::const_iterator i = mAttacks.find(id); return (i == mAttacks.end()) ? empty : (*i).second; } -void BeingInfo::addAttack(const int id, std::string action, - const std::string &particleEffect, +void BeingInfo::addAttack(const int id, std::string action, const int effectId, const std::string &missileParticle) { if (mAttacks[id]) delete mAttacks[id]; - mAttacks[id] = new Attack(action, particleEffect, missileParticle); + mAttacks[id] = new Attack(action, effectId, missileParticle); } void BeingInfo::clear() |