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authorAndrei Karas <akaras@inbox.ru>2012-09-23 14:53:21 +0300
committerAndrei Karas <akaras@inbox.ru>2012-09-23 14:53:21 +0300
commit88df3eb6e82e1a23f379416652ac4f12f22a063c (patch)
tree130c1abe6ae6c4461910b244f6c322ede5f41466 /src/resources/beinginfo.cpp
parent48f2996ccc789d740edc4b425a3e00f378a9095a (diff)
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Add to monsters.xml and npcs.xml sort offset parameters.
sortOffsetY - this value will be substracted from y position while sorting deadSortOffsetY - this value will be substracted from dead bein y position while sorting By default sortOffsetY = 0 and deadSortOffsetY = 31
Diffstat (limited to 'src/resources/beinginfo.cpp')
-rw-r--r--src/resources/beinginfo.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/resources/beinginfo.cpp b/src/resources/beinginfo.cpp
index 1559f594c..5ffdb887d 100644
--- a/src/resources/beinginfo.cpp
+++ b/src/resources/beinginfo.cpp
@@ -43,7 +43,9 @@ BeingInfo::BeingInfo() :
mTargetOffsetY(0),
mMaxHP(0),
mStaticMaxHP(false),
- mTargetSelection(true)
+ mTargetSelection(true),
+ mSortOffsetY(0),
+ mDeadSortOffsetY(31)
{
SpriteDisplay display;
display.sprites.push_back(SpriteReference::Empty);