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author | Andrei Karas <akaras@inbox.ru> | 2014-09-25 16:34:34 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-09-25 16:34:34 +0300 |
commit | d5fa4f03b3f09efd0551b0dfd8bc2dc7de4d4acc (patch) | |
tree | b3b51fc292ab941792d698b300a3af366869a1db /src/resources/beingcommon.cpp | |
parent | 6ce16c283d584fc1a90a5e68f986a90fdc6e8da5 (diff) | |
download | manaverse-d5fa4f03b3f09efd0551b0dfd8bc2dc7de4d4acc.tar.gz manaverse-d5fa4f03b3f09efd0551b0dfd8bc2dc7de4d4acc.tar.bz2 manaverse-d5fa4f03b3f09efd0551b0dfd8bc2dc7de4d4acc.tar.xz manaverse-d5fa4f03b3f09efd0551b0dfd8bc2dc7de4d4acc.zip |
Remove duplicate code from monsterdb, homunculusdb, mercenarydb.
Diffstat (limited to 'src/resources/beingcommon.cpp')
-rw-r--r-- | src/resources/beingcommon.cpp | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/src/resources/beingcommon.cpp b/src/resources/beingcommon.cpp index 388312b34..4b685f8bf 100644 --- a/src/resources/beingcommon.cpp +++ b/src/resources/beingcommon.cpp @@ -20,10 +20,14 @@ #include "resources/beingcommon.h" +#include "configuration.h" +#include "logger.h" + #include "utils/files.h" #include "utils/stringutils.h" #include "resources/beinginfo.h" +#include "resources/spritereference.h" #include <algorithm> @@ -64,3 +68,115 @@ void BeingCommon::getIncludeFiles(const std::string &dir, } std::sort(list.begin(), list.end()); } + +bool BeingCommon::readObjectNodes(XmlNodePtr &spriteNode, + SpriteDisplay &display, + BeingInfo *const currentInfo, + const std::string &dbName) +{ + if (xmlNameEqual(spriteNode, "sprite")) + { + if (!spriteNode->xmlChildrenNode) + return true; + + SpriteReference *const currentSprite = new SpriteReference; + currentSprite->sprite = reinterpret_cast<const char*>( + spriteNode->xmlChildrenNode->content); + + currentSprite->variant = XML::getProperty( + spriteNode, "variant", 0); + display.sprites.push_back(currentSprite); + return true; + } + else if (xmlNameEqual(spriteNode, "sound")) + { + if (!spriteNode->xmlChildrenNode) + return true; + + const std::string event = XML::getProperty( + spriteNode, "event", ""); + const int delay = XML::getProperty( + spriteNode, "delay", 0); + const char *const filename = reinterpret_cast<const char*>( + spriteNode->xmlChildrenNode->content); + + if (event == "hit") + { + currentInfo->addSound(ItemSoundEvent::HIT, filename, delay); + } + else if (event == "miss") + { + currentInfo->addSound(ItemSoundEvent::MISS, filename, delay); + } + else if (event == "hurt") + { + currentInfo->addSound(ItemSoundEvent::HURT, filename, delay); + } + else if (event == "die") + { + currentInfo->addSound(ItemSoundEvent::DIE, filename, delay); + } + else if (event == "move") + { + currentInfo->addSound(ItemSoundEvent::MOVE, filename, delay); + } + else if (event == "sit") + { + currentInfo->addSound(ItemSoundEvent::SIT, filename, delay); + } + else if (event == "sittop") + { + currentInfo->addSound(ItemSoundEvent::SITTOP, filename, delay); + } + else if (event == "spawn") + { + currentInfo->addSound(ItemSoundEvent::SPAWN, filename, delay); + } + else + { + logger->log((dbName + ": Warning, sound effect %s for " + "unknown event %s of monster %s").c_str(), + filename, event.c_str(), + currentInfo->getName().c_str()); + } + return true; + } + else if (xmlNameEqual(spriteNode, "attack")) + { + const int attackId = XML::getProperty(spriteNode, "id", 0); + const int effectId = XML::getProperty(spriteNode, "effect-id", + paths.getIntValue("effectId")); + const int hitEffectId = XML::getProperty(spriteNode, "hit-effect-id", + paths.getIntValue("hitEffectId")); + const int criticalHitEffectId = XML::getProperty(spriteNode, + "critical-hit-effect-id", + paths.getIntValue("criticalHitEffectId")); + const int missEffectId = XML::getProperty(spriteNode, "miss-effect-id", + paths.getIntValue("missEffectId")); + + const std::string spriteAction = XML::getProperty(spriteNode, "action", + "attack"); + const std::string skySpriteAction = XML::getProperty(spriteNode, + "skyaction", "skyattack"); + const std::string waterSpriteAction = XML::getProperty(spriteNode, + "wateraction", "waterattack"); + + const std::string missileParticle = XML::getProperty(spriteNode, + "missile-particle", ""); + + currentInfo->addAttack(attackId, spriteAction, skySpriteAction, + waterSpriteAction, effectId, hitEffectId, + criticalHitEffectId, missEffectId, missileParticle); + return true; + } + else if (xmlNameEqual(spriteNode, "particlefx")) + { + if (!spriteNode->xmlChildrenNode) + return true; + + display.particles.push_back(reinterpret_cast<const char*>( + spriteNode->xmlChildrenNode->content)); + return true; + } + return false; +} |