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authorAndrei Karas <akaras@inbox.ru>2017-08-07 22:00:29 +0300
committerAndrei Karas <akaras@inbox.ru>2017-08-07 22:00:29 +0300
commit344a88446cc1e15780de41c1187f40d18de7b60e (patch)
tree06173ee66396951b39cf6b8099898b3c7b35cf9c /src/resources/beingcommon.cpp
parentad6c177a459cf5afb3ad88169d8ba6b1c47fff93 (diff)
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Adjust default missile particle lifetime.
Diffstat (limited to 'src/resources/beingcommon.cpp')
-rw-r--r--src/resources/beingcommon.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/resources/beingcommon.cpp b/src/resources/beingcommon.cpp
index 7e5fb9481..1154de44c 100644
--- a/src/resources/beingcommon.cpp
+++ b/src/resources/beingcommon.cpp
@@ -234,7 +234,7 @@ bool BeingCommon::readObjectNodes(XmlNodePtrConst &spriteNode,
const float missileZ = static_cast<float>(XML::getFloatProperty(
spriteNode, "missile-z", 32.0f));
const int missileLifeTime = static_cast<float>(XML::getProperty(
- spriteNode, "missile-lifetime", 3000));
+ spriteNode, "missile-lifetime", 500));
const float missileSpeed = static_cast<float>(XML::getFloatProperty(
spriteNode, "missile-speed", 7.0f));
const float missileDieDistance = static_cast<float>(