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authorAndrei Karas <akaras@inbox.ru>2016-07-29 00:47:21 +0300
committerAndrei Karas <akaras@inbox.ru>2016-07-29 00:47:21 +0300
commitab65923161edd3dab8d2623b3895485ad932a951 (patch)
tree7fcdb4b564b6620bb19b5b79fcece3e709c7c15a /src/resources/atlas/atlasmanager.cpp
parent442a2dd0a4417182cbdd9f9fefb45bda4914e3d7 (diff)
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Dont return temp surface in atlasmanager.
Diffstat (limited to 'src/resources/atlas/atlasmanager.cpp')
-rw-r--r--src/resources/atlas/atlasmanager.cpp26
1 files changed, 6 insertions, 20 deletions
diff --git a/src/resources/atlas/atlasmanager.cpp b/src/resources/atlas/atlasmanager.cpp
index bc1bf8224..19ab3b09f 100644
--- a/src/resources/atlas/atlasmanager.cpp
+++ b/src/resources/atlas/atlasmanager.cpp
@@ -79,23 +79,8 @@ AtlasResource *AtlasManager::loadTextureAtlas(const std::string &name,
if (!atlas)
continue;
- // create atlas base on sorted images
- SDL_Surface *const surface = createSDLAtlas(atlas);
-
- if (!surface)
- continue;
-
- // debug save
-// ImageWriter::writePNG(surface, settings.tempDir
-// + "/atlas" + name + toString(k) + ".png");
-// k ++;
-
- // convert SDL images to OpenGL
+ createSDLAtlas(atlas);
convertAtlas(atlas);
-
- // free SDL atlas surface
- MSDL_FreeSurface(surface);
-
resource->atlases.push_back(atlas);
}
@@ -281,7 +266,7 @@ void AtlasManager::simpleSort(const std::string &restrict name,
BLOCK_END("AtlasManager::simpleSort")
}
-SDL_Surface *AtlasManager::createSDLAtlas(TextureAtlas *const atlas)
+void AtlasManager::createSDLAtlas(TextureAtlas *const atlas)
{
BLOCK_START("AtlasManager::createSDLAtlas")
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
@@ -300,7 +285,7 @@ SDL_Surface *AtlasManager::createSDLAtlas(TextureAtlas *const atlas)
if (atlas->items.size() == 1)
{
BLOCK_END("AtlasManager::createSDLAtlas")
- return nullptr;
+ return;
}
// using only power of two sizes.
@@ -316,11 +301,13 @@ SDL_Surface *AtlasManager::createSDLAtlas(TextureAtlas *const atlas)
if (!surface)
{
BLOCK_END("AtlasManager::createSDLAtlas")
- return nullptr;
+ return;
}
BLOCK_END("AtlasManager::createSDLAtlas create surface")
Image *image = imageHelper->loadSurface(surface);
+ // free SDL atlas surface
+ MSDL_FreeSurface(surface);
// drawing SDL images to surface
FOR_EACH (std::vector<AtlasItem*>::iterator, it, atlas->items)
@@ -334,7 +321,6 @@ SDL_Surface *AtlasManager::createSDLAtlas(TextureAtlas *const atlas)
}
atlas->atlasImage = image;
BLOCK_END("AtlasManager::createSDLAtlas")
- return surface;
}
void AtlasManager::convertAtlas(TextureAtlas *const atlas)