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author | Andrei Karas <akaras@inbox.ru> | 2013-09-01 23:38:52 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-01 23:38:52 +0300 |
commit | 987141c4340c508b14ec085f977754bb48dcfe0e (patch) | |
tree | bcf9b747ebdf79a4c45a9d19a4c22725d48f4b99 /src/render/sdl2softwaregraphics.cpp | |
parent | 2ab3f0d8d04374b330c91a9f065efa0f526d7824 (diff) | |
download | manaverse-987141c4340c508b14ec085f977754bb48dcfe0e.tar.gz manaverse-987141c4340c508b14ec085f977754bb48dcfe0e.tar.bz2 manaverse-987141c4340c508b14ec085f977754bb48dcfe0e.tar.xz manaverse-987141c4340c508b14ec085f977754bb48dcfe0e.zip |
improve speed in software renderer in SDL2.
now it works almost with same speed like SDL1.2
Diffstat (limited to 'src/render/sdl2softwaregraphics.cpp')
-rw-r--r-- | src/render/sdl2softwaregraphics.cpp | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/src/render/sdl2softwaregraphics.cpp b/src/render/sdl2softwaregraphics.cpp index 857909636..ac9f962ac 100644 --- a/src/render/sdl2softwaregraphics.cpp +++ b/src/render/sdl2softwaregraphics.cpp @@ -32,7 +32,7 @@ #include "logger.h" #include "resources/imagehelper.h" -#include "resources/sdl2imagehelper.h" +#include "resources/sdl2softwareimagehelper.h" #include <guichan/sdl/sdlpixel.hpp> @@ -1267,7 +1267,8 @@ bool SDL2SoftwareGraphics::setVideoMode(const int w, const int h, } mSurface = SDL_GetWindowSurface(mWindow); - logger->log("window surface: %p", mSurface); + imageHelper->dumpSurfaceFormat(mSurface); + SDL2SoftwareImageHelper::setFormat(mSurface->format); int w1 = 0; int h1 = 0; @@ -1276,8 +1277,16 @@ bool SDL2SoftwareGraphics::setVideoMode(const int w, const int h, mRect.h = h1; mRenderer = graphicsManager.createRenderer(mWindow, mRendererFlags); - SDLImageHelper::setRenderer(mRenderer); return videoInfo(); } +bool SDL2SoftwareGraphics::resizeScreen(const int width, const int height) +{ + const bool ret = Graphics::resizeScreen(width, height); + + mSurface = SDL_GetWindowSurface(mWindow); + SDL2SoftwareImageHelper::setFormat(mSurface->format); + return ret; +} + #endif // USE_SDL2 |