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authorAndrei Karas <akaras@inbox.ru>2016-02-07 16:18:13 +0300
committerAndrei Karas <akaras@inbox.ru>2016-02-07 16:18:13 +0300
commit9fe21fcd8883b37bdc30224822e6e42afb35b8f0 (patch)
tree798117abd4dc7e610997d59d530a96ddc1509f53 /src/render/sdl2softwaregraphics.cpp
parent4429cb14e9e187edef27aba692a4266733f79c17 (diff)
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Replace most static_cast<Type> to shorter versions from defines.
Diffstat (limited to 'src/render/sdl2softwaregraphics.cpp')
-rw-r--r--src/render/sdl2softwaregraphics.cpp242
1 files changed, 121 insertions, 121 deletions
diff --git a/src/render/sdl2softwaregraphics.cpp b/src/render/sdl2softwaregraphics.cpp
index eb6633598..9a61f94ca 100644
--- a/src/render/sdl2softwaregraphics.cpp
+++ b/src/render/sdl2softwaregraphics.cpp
@@ -51,10 +51,10 @@ static unsigned int *cB = nullptr;
#define defRectFromArea(rect, area) \
const SDL_Rect rect = \
{ \
- static_cast<int32_t>(area.x), \
- static_cast<int32_t>(area.y), \
- static_cast<int32_t>(area.width), \
- static_cast<int32_t>(area.height) \
+ CAST_S32(area.x), \
+ CAST_S32(area.y), \
+ CAST_S32(area.width), \
+ CAST_S32(area.height) \
}
SDL2SoftwareGraphics::SDL2SoftwareGraphics() :
@@ -93,16 +93,16 @@ void SDL2SoftwareGraphics::drawRescaledImage(const Image *restrict const image,
SDL_Rect srcRect =
{
- static_cast<int16_t>(bounds.x),
- static_cast<int16_t>(bounds.y),
- static_cast<uint16_t>(bounds.w),
- static_cast<uint16_t>(bounds.h)
+ CAST_S16(bounds.x),
+ CAST_S16(bounds.y),
+ CAST_U16(bounds.w),
+ CAST_U16(bounds.h)
};
SDL_Rect dstRect =
{
- static_cast<int16_t>(dstX + top.xOffset),
- static_cast<int16_t>(dstY + top.yOffset),
+ CAST_S16(dstX + top.xOffset),
+ CAST_S16(dstY + top.yOffset),
0,
0
};
@@ -140,7 +140,7 @@ void SDL2SoftwareGraphics::drawImageInline(const Image *restrict const image,
if (srcX < 0)
{
w += srcX;
- dstX -= static_cast<int16_t>(srcX);
+ dstX -= CAST_S16(srcX);
srcX = 0;
}
const int maxw = src->w - srcX;
@@ -150,7 +150,7 @@ void SDL2SoftwareGraphics::drawImageInline(const Image *restrict const image,
if (srcY < 0)
{
h += srcY;
- dstY -= static_cast<int16_t>(srcY);
+ dstY -= CAST_S16(srcY);
srcY = 0;
}
const int maxh = src->h - srcY;
@@ -164,7 +164,7 @@ void SDL2SoftwareGraphics::drawImageInline(const Image *restrict const image,
if (dx > 0)
{
w -= dx;
- dstX += static_cast<int16_t>(dx);
+ dstX += CAST_S16(dx);
srcX += dx;
}
dx = dstX + w - clipX - clip->w;
@@ -175,7 +175,7 @@ void SDL2SoftwareGraphics::drawImageInline(const Image *restrict const image,
if (dy > 0)
{
h -= dy;
- dstY += static_cast<int16_t>(dy);
+ dstY += CAST_S16(dy);
srcY += dy;
}
dy = dstY + h - clipY - clip->h;
@@ -186,18 +186,18 @@ void SDL2SoftwareGraphics::drawImageInline(const Image *restrict const image,
{
SDL_Rect srcRect =
{
- static_cast<int16_t>(srcX),
- static_cast<int16_t>(srcY),
- static_cast<uint16_t>(w),
- static_cast<uint16_t>(h)
+ CAST_S16(srcX),
+ CAST_S16(srcY),
+ CAST_U16(w),
+ CAST_U16(h)
};
SDL_Rect dstRect =
{
- static_cast<int16_t>(dstX),
- static_cast<int16_t>(dstY),
- static_cast<uint16_t>(w),
- static_cast<uint16_t>(h)
+ CAST_S16(dstX),
+ CAST_S16(dstY),
+ CAST_U16(w),
+ CAST_U16(h)
};
SDL_LowerBlit(src, &srcRect, mSurface, &dstRect);
@@ -233,7 +233,7 @@ void SDL2SoftwareGraphics::drawImageCached(const Image *restrict const image,
if (srcX < 0)
{
w += srcX;
- x -= static_cast<int16_t>(srcX);
+ x -= CAST_S16(srcX);
srcX = 0;
}
const int maxw = src->w - srcX;
@@ -243,7 +243,7 @@ void SDL2SoftwareGraphics::drawImageCached(const Image *restrict const image,
if (srcY < 0)
{
h += srcY;
- y -= static_cast<int16_t>(srcY);
+ y -= CAST_S16(srcY);
srcY = 0;
}
const int maxh = src->h - srcY;
@@ -257,7 +257,7 @@ void SDL2SoftwareGraphics::drawImageCached(const Image *restrict const image,
if (dx > 0)
{
w -= dx;
- x += static_cast<int16_t>(dx);
+ x += CAST_S16(dx);
srcX += dx;
}
dx = x + w - clipX - clip->w;
@@ -268,7 +268,7 @@ void SDL2SoftwareGraphics::drawImageCached(const Image *restrict const image,
if (dy > 0)
{
h -= dy;
- y += static_cast<int16_t>(dy);
+ y += CAST_S16(dy);
srcY += dy;
}
dy = y + h - clipY - clip->h;
@@ -279,18 +279,18 @@ void SDL2SoftwareGraphics::drawImageCached(const Image *restrict const image,
{
SDL_Rect srcRect =
{
- static_cast<int16_t>(srcX),
- static_cast<int16_t>(srcY),
- static_cast<uint16_t>(w),
- static_cast<uint16_t>(h)
+ CAST_S16(srcX),
+ CAST_S16(srcY),
+ CAST_U16(w),
+ CAST_U16(h)
};
SDL_Rect dstRect =
{
- static_cast<int16_t>(x),
- static_cast<int16_t>(y),
- static_cast<uint16_t>(w),
- static_cast<uint16_t>(h)
+ CAST_S16(x),
+ CAST_S16(y),
+ CAST_U16(w),
+ CAST_U16(h)
};
SDL_LowerBlit(src, &srcRect, mSurface, &dstRect);
@@ -335,7 +335,7 @@ void SDL2SoftwareGraphics::drawPatternCached(const Image *restrict const image,
if (y2 < 0)
{
h2 += y2;
- dstY -= static_cast<int16_t>(y2);
+ dstY -= CAST_S16(y2);
y2 = 0;
}
const int maxh = src->h - y2;
@@ -346,7 +346,7 @@ void SDL2SoftwareGraphics::drawPatternCached(const Image *restrict const image,
if (dy > 0)
{
h2 -= dy;
- dstY += static_cast<int16_t>(dy);
+ dstY += CAST_S16(dy);
y2 += dy;
}
dy = dstY + h2 - clipY - clip->h;
@@ -364,7 +364,7 @@ void SDL2SoftwareGraphics::drawPatternCached(const Image *restrict const image,
if (x2 < 0)
{
w2 += x2;
- dstX -= static_cast<int16_t>(x2);
+ dstX -= CAST_S16(x2);
x2 = 0;
}
const int maxw = src->w - x2;
@@ -375,7 +375,7 @@ void SDL2SoftwareGraphics::drawPatternCached(const Image *restrict const image,
if (dx > 0)
{
w2 -= dx;
- dstX += static_cast<int16_t>(dx);
+ dstX += CAST_S16(dx);
x2 += dx;
}
dx = dstX + w2 - clipX - clip->w;
@@ -386,18 +386,18 @@ void SDL2SoftwareGraphics::drawPatternCached(const Image *restrict const image,
{
SDL_Rect srcRect =
{
- static_cast<int16_t>(x2),
- static_cast<int16_t>(y2),
- static_cast<uint16_t>(w2),
- static_cast<uint16_t>(h2)
+ CAST_S16(x2),
+ CAST_S16(y2),
+ CAST_U16(w2),
+ CAST_U16(h2)
};
SDL_Rect dstRect =
{
- static_cast<int16_t>(dstX),
- static_cast<int16_t>(dstY),
- static_cast<uint16_t>(w2),
- static_cast<uint16_t>(h2)
+ CAST_S16(dstX),
+ CAST_S16(dstY),
+ CAST_U16(w2),
+ CAST_U16(h2)
};
SDL_LowerBlit(src, &srcRect, mSurface, &dstRect);
@@ -458,7 +458,7 @@ void SDL2SoftwareGraphics::drawPatternInline(const Image *restrict const image,
if (y2 < 0)
{
h2 += y2;
- dstY -= static_cast<int16_t>(y2);
+ dstY -= CAST_S16(y2);
y2 = 0;
}
const int maxh = src->h - y2;
@@ -469,7 +469,7 @@ void SDL2SoftwareGraphics::drawPatternInline(const Image *restrict const image,
if (dy > 0)
{
h2 -= dy;
- dstY += static_cast<int16_t>(dy);
+ dstY += CAST_S16(dy);
y2 += dy;
}
dy = dstY + h2 - clipY - clip->h;
@@ -487,7 +487,7 @@ void SDL2SoftwareGraphics::drawPatternInline(const Image *restrict const image,
if (x2 < 0)
{
w2 += x2;
- dstX -= static_cast<int16_t>(x2);
+ dstX -= CAST_S16(x2);
x2 = 0;
}
const int maxw = src->w - x2;
@@ -498,7 +498,7 @@ void SDL2SoftwareGraphics::drawPatternInline(const Image *restrict const image,
if (dx > 0)
{
w2 -= dx;
- dstX += static_cast<int16_t>(dx);
+ dstX += CAST_S16(dx);
x2 += dx;
}
dx = dstX + w2 - clipX - clip->w;
@@ -509,18 +509,18 @@ void SDL2SoftwareGraphics::drawPatternInline(const Image *restrict const image,
{
SDL_Rect srcRect =
{
- static_cast<int16_t>(x2),
- static_cast<int16_t>(y2),
- static_cast<uint16_t>(w2),
- static_cast<uint16_t>(h2)
+ CAST_S16(x2),
+ CAST_S16(y2),
+ CAST_U16(w2),
+ CAST_U16(h2)
};
SDL_Rect dstRect =
{
- static_cast<int16_t>(dstX),
- static_cast<int16_t>(dstY),
- static_cast<uint16_t>(w2),
- static_cast<uint16_t>(h2)
+ CAST_S16(dstX),
+ CAST_S16(dstY),
+ CAST_U16(w2),
+ CAST_U16(h2)
};
SDL_LowerBlit(src, &srcRect, mSurface, &dstRect);
@@ -578,16 +578,16 @@ void SDL2SoftwareGraphics::drawRescaledPattern(const Image *
SDL_Rect srcRect =
{
- static_cast<int16_t>(srcX),
- static_cast<int16_t>(srcY),
- static_cast<uint16_t>(dw),
- static_cast<uint16_t>(dh)
+ CAST_S16(srcX),
+ CAST_S16(srcY),
+ CAST_U16(dw),
+ CAST_U16(dh)
};
SDL_Rect dstRect =
{
- static_cast<int16_t>(dstX),
- static_cast<int16_t>(dstY),
+ CAST_S16(dstX),
+ CAST_S16(dstY),
0,
0
};
@@ -646,13 +646,13 @@ void SDL2SoftwareGraphics::calcPatternInline(ImageVertexes *
DoubleRect *const r = new DoubleRect();
SDL_Rect &srcRect = r->src;
- srcRect.x = static_cast<int16_t>(srcX);
- srcRect.y = static_cast<int16_t>(srcY);
- srcRect.w = static_cast<uint16_t>(dw);
- srcRect.h = static_cast<uint16_t>(dh);
+ srcRect.x = CAST_S16(srcX);
+ srcRect.y = CAST_S16(srcY);
+ srcRect.w = CAST_U16(dw);
+ srcRect.h = CAST_U16(dh);
SDL_Rect &dstRect = r->dst;
- dstRect.x = static_cast<int16_t>(dstX);
- dstRect.y = static_cast<int16_t>(dstY);
+ dstRect.x = CAST_S16(dstX);
+ dstRect.y = CAST_S16(dstY);
if (SDL_FakeUpperBlit(image->mSDLSurface, &srcRect,
mSurface, &dstRect) == 1)
@@ -721,12 +721,12 @@ void SDL2SoftwareGraphics::calcTileSDL(ImageVertexes *restrict const vert,
const SDL_Rect &bounds = image->mBounds;
DoubleRect *rect = new DoubleRect();
- rect->src.x = static_cast<int16_t>(bounds.x);
- rect->src.y = static_cast<int16_t>(bounds.y);
- rect->src.w = static_cast<uint16_t>(bounds.w);
- rect->src.h = static_cast<uint16_t>(bounds.h);
- rect->dst.x = static_cast<int16_t>(x + top.xOffset);
- rect->dst.y = static_cast<int16_t>(y + top.yOffset);
+ rect->src.x = CAST_S16(bounds.x);
+ rect->src.y = CAST_S16(bounds.y);
+ rect->src.w = CAST_U16(bounds.w);
+ rect->src.h = CAST_U16(bounds.h);
+ rect->dst.x = CAST_S16(x + top.xOffset);
+ rect->dst.y = CAST_S16(y + top.yOffset);
if (SDL_FakeUpperBlit(image->mSDLSurface, &rect->src,
mSurface, &rect->dst) == 1)
{
@@ -856,7 +856,7 @@ int SDL2SoftwareGraphics::SDL_FakeUpperBlit(const SDL_Surface *restrict const
if (srcx < 0)
{
w += srcx;
- dstrect->x -= static_cast<int16_t>(srcx);
+ dstrect->x -= CAST_S16(srcx);
srcx = 0;
}
int maxw = src->w - srcx;
@@ -868,7 +868,7 @@ int SDL2SoftwareGraphics::SDL_FakeUpperBlit(const SDL_Surface *restrict const
if (srcy < 0)
{
h += srcy;
- dstrect->y -= static_cast<int16_t>(srcy);
+ dstrect->y -= CAST_S16(srcy);
srcy = 0;
}
int maxh = src->h - srcy;
@@ -882,7 +882,7 @@ int SDL2SoftwareGraphics::SDL_FakeUpperBlit(const SDL_Surface *restrict const
if (dx > 0)
{
w -= dx;
- dstrect->x += static_cast<int16_t>(dx);
+ dstrect->x += CAST_S16(dx);
srcx += dx;
}
dx = dstrect->x + w - clipX - clip->w;
@@ -893,7 +893,7 @@ int SDL2SoftwareGraphics::SDL_FakeUpperBlit(const SDL_Surface *restrict const
if (dy > 0)
{
h -= dy;
- dstrect->y += static_cast<int16_t>(dy);
+ dstrect->y += CAST_S16(dy);
srcy += dy;
}
dy = dstrect->y + h - clipY - clip->h;
@@ -904,13 +904,13 @@ int SDL2SoftwareGraphics::SDL_FakeUpperBlit(const SDL_Surface *restrict const
{
if (srcrect)
{
- srcrect->x = static_cast<int16_t>(srcx);
- srcrect->y = static_cast<int16_t>(srcy);
- srcrect->w = static_cast<int16_t>(w);
- srcrect->h = static_cast<int16_t>(h);
+ srcrect->x = CAST_S16(srcx);
+ srcrect->y = CAST_S16(srcy);
+ srcrect->w = CAST_S16(w);
+ srcrect->h = CAST_S16(h);
}
- dstrect->w = static_cast<int16_t>(w);
- dstrect->h = static_cast<int16_t>(h);
+ dstrect->w = CAST_S16(w);
+ dstrect->h = CAST_S16(h);
return 1;
// return SDL_LowerBlit(src, &sr, dst, dstrect);
@@ -949,8 +949,8 @@ void SDL2SoftwareGraphics::fillRectangle(const Rect &restrict rectangle)
const int bpp = mSurface->format->BytesPerPixel;
const uint32_t pixel = SDL_MapRGB(mSurface->format,
- static_cast<uint8_t>(mColor.r), static_cast<uint8_t>(mColor.g),
- static_cast<uint8_t>(mColor.b));
+ CAST_U8(mColor.r), CAST_U8(mColor.g),
+ CAST_U8(mColor.b));
switch (bpp)
{
@@ -960,7 +960,7 @@ void SDL2SoftwareGraphics::fillRectangle(const Rect &restrict rectangle)
uint8_t *const p = static_cast<uint8_t *>(mSurface->pixels)
+ y * mSurface->pitch;
for (x = x1; x < x2; x++)
- *(p + x) = static_cast<uint8_t>(pixel);
+ *(p + x) = CAST_U8(pixel);
}
break;
case 2:
@@ -972,9 +972,9 @@ void SDL2SoftwareGraphics::fillRectangle(const Rect &restrict rectangle)
{
uint8_t *const p = p0 + x * 2;
*reinterpret_cast<uint16_t *>(p) = SDLAlpha16(
- static_cast<uint16_t>(pixel),
+ CAST_U16(pixel),
*reinterpret_cast<uint16_t *>(p),
- static_cast<uint8_t>(mColor.a), mSurface->format);
+ CAST_U8(mColor.a), mSurface->format);
}
}
break;
@@ -993,13 +993,13 @@ void SDL2SoftwareGraphics::fillRectangle(const Rect &restrict rectangle)
{
uint8_t *const p = p0 + x * 3;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- p[2] = static_cast<uint8_t>((p[2] * ca + cb) >> 8);
- p[1] = static_cast<uint8_t>((p[1] * ca + cg) >> 8);
- p[0] = static_cast<uint8_t>((p[0] * ca + cr) >> 8);
+ p[2] = CAST_U8((p[2] * ca + cb) >> 8);
+ p[1] = CAST_U8((p[1] * ca + cg) >> 8);
+ p[0] = CAST_U8((p[0] * ca + cr) >> 8);
#else
- p[0] = static_cast<uint8_t>((p[0] * ca + cb) >> 8);
- p[1] = static_cast<uint8_t>((p[1] * ca + cg) >> 8);
- p[2] = static_cast<uint8_t>((p[2] * ca + cr) >> 8);
+ p[0] = CAST_U8((p[0] * ca + cb) >> 8);
+ p[1] = CAST_U8((p[1] * ca + cg) >> 8);
+ p[2] = CAST_U8((p[2] * ca + cr) >> 8);
#endif
}
}
@@ -1103,10 +1103,10 @@ void SDL2SoftwareGraphics::fillRectangle(const Rect &restrict rectangle)
{
defRectFromArea(rect, area);
const uint32_t color = SDL_MapRGBA(mSurface->format,
- static_cast<int8_t>(mColor.r),
- static_cast<int8_t>(mColor.g),
- static_cast<int8_t>(mColor.b),
- static_cast<int8_t>(mColor.a));
+ CAST_S8(mColor.r),
+ CAST_S8(mColor.g),
+ CAST_S8(mColor.b),
+ CAST_S8(mColor.a));
SDL_FillRect(mSurface, &rect, color);
}
}
@@ -1210,20 +1210,20 @@ void SDL2SoftwareGraphics::drawHLine(int x1, int y, int x2) restrict2
+ y * mSurface->pitch + x1 * bpp;
const uint32_t pixel = SDL_MapRGB(mSurface->format,
- static_cast<uint8_t>(mColor.r),
- static_cast<uint8_t>(mColor.g),
- static_cast<uint8_t>(mColor.b));
+ CAST_U8(mColor.r),
+ CAST_U8(mColor.g),
+ CAST_U8(mColor.b));
switch (bpp)
{
case 1:
for (; x1 <= x2; ++x1)
- *(p++) = static_cast<uint8_t>(pixel);
+ *(p++) = CAST_U8(pixel);
break;
case 2:
{
uint16_t* q = reinterpret_cast<uint16_t*>(p);
- const uint16_t pixel1 = static_cast<uint16_t>(pixel);
+ const uint16_t pixel1 = CAST_U16(pixel);
for (; x1 <= x2; ++x1)
*(q++) = pixel1;
break;
@@ -1231,9 +1231,9 @@ void SDL2SoftwareGraphics::drawHLine(int x1, int y, int x2) restrict2
case 3:
{
- const uint8_t b0 = static_cast<uint8_t>((pixel >> 16) & 0xff);
- const uint8_t b1 = static_cast<uint8_t>((pixel >> 8) & 0xff);
- const uint8_t b2 = static_cast<uint8_t>(pixel & 0xff);
+ const uint8_t b0 = CAST_U8((pixel >> 16) & 0xff);
+ const uint8_t b1 = CAST_U8((pixel >> 8) & 0xff);
+ const uint8_t b2 = CAST_U8(pixel & 0xff);
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
for (; x1 <= x2; ++x1)
{
@@ -1259,8 +1259,8 @@ void SDL2SoftwareGraphics::drawHLine(int x1, int y, int x2) restrict2
uint32_t *q = reinterpret_cast<uint32_t*>(p);
if (mAlpha)
{
- unsigned char a = static_cast<unsigned char>(mColor.a);
- unsigned char a1 = static_cast<unsigned char>(255U - a);
+ unsigned char a = CAST_U8(mColor.a);
+ unsigned char a1 = CAST_U8(255U - a);
const int b0 = (pixel & 0xff) * a;
const int g0 = (pixel & 0xff00) * a;
const int r0 = (pixel & 0xff0000) * a;
@@ -1335,9 +1335,9 @@ void SDL2SoftwareGraphics::drawVLine(int x, int y1, int y2) restrict2
+ y1 * mSurface->pitch + x * bpp;
const uint32_t pixel = SDL_MapRGB(mSurface->format,
- static_cast<uint8_t>(mColor.r),
- static_cast<uint8_t>(mColor.g),
- static_cast<uint8_t>(mColor.b));
+ CAST_U8(mColor.r),
+ CAST_U8(mColor.g),
+ CAST_U8(mColor.b));
const int pitch = mSurface->pitch;
switch (bpp)
@@ -1345,7 +1345,7 @@ void SDL2SoftwareGraphics::drawVLine(int x, int y1, int y2) restrict2
case 1:
for (; y1 <= y2; ++y1)
{
- *p = static_cast<uint8_t>(pixel);
+ *p = CAST_U8(pixel);
p += pitch;
}
break;
@@ -1354,16 +1354,16 @@ void SDL2SoftwareGraphics::drawVLine(int x, int y1, int y2) restrict2
for (; y1 <= y2; ++ y1)
{
*reinterpret_cast<uint16_t*>(p)
- = static_cast<uint16_t>(pixel);
+ = CAST_U16(pixel);
p += pitch;
}
break;
case 3:
{
- const uint8_t b0 = static_cast<uint8_t>((pixel >> 16) & 0xff);
- const uint8_t b1 = static_cast<uint8_t>((pixel >> 8) & 0xff);
- const uint8_t b2 = static_cast<uint8_t>(pixel & 0xff);
+ const uint8_t b0 = CAST_U8((pixel >> 16) & 0xff);
+ const uint8_t b1 = CAST_U8((pixel >> 8) & 0xff);
+ const uint8_t b2 = CAST_U8(pixel & 0xff);
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
for (; y1 <= y2; ++y1)
{
@@ -1388,8 +1388,8 @@ void SDL2SoftwareGraphics::drawVLine(int x, int y1, int y2) restrict2
{
if (mAlpha)
{
- unsigned char a = static_cast<unsigned char>(mColor.a);
- unsigned char a1 = static_cast<unsigned char>(255U - a);
+ unsigned char a = CAST_U8(mColor.a);
+ unsigned char a1 = CAST_U8(255U - a);
const int b0 = (pixel & 0xff) * a;
const int g0 = (pixel & 0xff00) * a;
const int r0 = (pixel & 0xff0000) * a;