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author | Andrei Karas <akaras@inbox.ru> | 2015-12-20 16:32:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-20 16:32:22 +0300 |
commit | dcd7364559e20e7d89ffeee0740b60a65c8d5362 (patch) | |
tree | d53978130f4b5121041a1e0ef22afebee69e6f6b /src/render/opengl/mglemu.cpp | |
parent | 45561c45f374cf8511b755da74c1786be6a3f85c (diff) | |
download | manaverse-dcd7364559e20e7d89ffeee0740b60a65c8d5362.tar.gz manaverse-dcd7364559e20e7d89ffeee0740b60a65c8d5362.tar.bz2 manaverse-dcd7364559e20e7d89ffeee0740b60a65c8d5362.tar.xz manaverse-dcd7364559e20e7d89ffeee0740b60a65c8d5362.zip |
Move OpenGL functions related files into opengl directory.
Diffstat (limited to 'src/render/opengl/mglemu.cpp')
-rw-r--r-- | src/render/opengl/mglemu.cpp | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/src/render/opengl/mglemu.cpp b/src/render/opengl/mglemu.cpp new file mode 100644 index 000000000..347180f2d --- /dev/null +++ b/src/render/opengl/mglemu.cpp @@ -0,0 +1,47 @@ +/* + * The ManaPlus Client + * Copyright (C) 2014-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifdef USE_OPENGL + +#include "render/opengl/mglemu.h" + +#include "resources/openglimagehelper.h" + +#include "debug.h" + +void APIENTRY emuglTextureSubImage2D(GLuint texture, GLenum target, + GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const void *pixels) +{ + OpenGLImageHelper::bindTexture(texture); + glTexSubImage2D(target, level, + xoffset, yoffset, + width, height, + format, type, pixels); +} + +void APIENTRY emuglActiveTexture(GLenum texture A_UNUSED) +{ +} + +#endif |