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authorAndrei Karas <akaras@inbox.ru>2015-12-26 21:08:45 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-26 21:08:45 +0300
commita8acf366d3e943fb636e24b69c8c67152770d2cc (patch)
tree99d51b8b56489fd03f32cd291e8570834954ac90 /src/render/mobileopenglgraphics.cpp
parente2b84bddbb089f43a9c2c3741545378614481a32 (diff)
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Fix code style.
Diffstat (limited to 'src/render/mobileopenglgraphics.cpp')
-rw-r--r--src/render/mobileopenglgraphics.cpp18
1 files changed, 12 insertions, 6 deletions
diff --git a/src/render/mobileopenglgraphics.cpp b/src/render/mobileopenglgraphics.cpp
index 8ce7ddea3..f77bcb843 100644
--- a/src/render/mobileopenglgraphics.cpp
+++ b/src/render/mobileopenglgraphics.cpp
@@ -465,8 +465,10 @@ void MobileOpenGLGraphics::drawPattern(const Image *restrict const image,
}
void MobileOpenGLGraphics::drawPatternInline(const Image *restrict const image,
- const int x, const int y,
- const int w, const int h) restrict2
+ const int x,
+ const int y,
+ const int w,
+ const int h) restrict2
{
FUNC_BLOCK("Graphics::drawPattern", 1)
if (!image)
@@ -535,7 +537,8 @@ void MobileOpenGLGraphics::drawRescaledPattern(const Image *
const int x, const int y,
const int w, const int h,
const int scaledWidth,
- const int scaledHeight) restrict2
+ const int scaledHeight)
+ restrict2
{
if (!image)
return;
@@ -640,8 +643,10 @@ inline void MobileOpenGLGraphics::drawVertexes(const
void MobileOpenGLGraphics::calcPattern(ImageVertexes *restrict const vert,
const Image *restrict const image,
- const int x, const int y,
- const int w, const int h) const restrict2
+ const int x,
+ const int y,
+ const int w,
+ const int h) const restrict2
{
calcPatternInline(vert, image, x, y, w, h);
}
@@ -1220,7 +1225,8 @@ inline void MobileOpenGLGraphics::drawTriangleArrayfs(const int size) restrict2
mglDrawArrays(GL_TRIANGLES, 0, size / 2);
}
-inline void MobileOpenGLGraphics::drawTriangleArrayfsCached(const int size) restrict2
+inline void MobileOpenGLGraphics::drawTriangleArrayfsCached(const int size)
+ restrict2
{
glVertexPointer(2, GL_SHORT, 0, mShortVertArrayCached);
glTexCoordPointer(2, GL_FLOAT, 0, mFloatTexArrayCached);