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authorAndrei Karas <akaras@inbox.ru>2015-12-25 20:25:38 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-25 20:25:38 +0300
commit104df5cae8521f4a234381567b19e6b4da3ff1f0 (patch)
tree2789b318f3f2d977bdd01921ae69c4f476954476 /src/render/mobileopengl2graphics.h
parentc456cb3f7eea27839c4b2689d77ddc09926fb8c6 (diff)
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Add restrict keyword to all renderers.
Diffstat (limited to 'src/render/mobileopengl2graphics.h')
-rw-r--r--src/render/mobileopengl2graphics.h37
1 files changed, 20 insertions, 17 deletions
diff --git a/src/render/mobileopengl2graphics.h b/src/render/mobileopengl2graphics.h
index 70bb7f84e..ff7631f21 100644
--- a/src/render/mobileopengl2graphics.h
+++ b/src/render/mobileopengl2graphics.h
@@ -56,20 +56,23 @@ class MobileOpenGL2Graphics final : public Graphics
~MobileOpenGL2Graphics();
- void postInit() override final;
+ void postInit() restrict2 override final;
void setColor(const Color &restrict color) restrict2 override final;
- void screenResized() override final;
+ void screenResized() restrict2 override final;
- void finalize(ImageCollection *const col) override final;
+ void finalize(ImageCollection *restrict const col)
+ restrict2 override final;
- void finalize(ImageVertexes *const vert) override final;
+ void finalize(ImageVertexes *restrict const vert)
+ restrict2 override final;
- void testDraw() override final;
+ void testDraw() restrict2 override final;
void removeArray(const uint32_t id,
- uint32_t *const arr) override final A_NONNULL(3);
+ uint32_t *restrict const arr)
+ restrict2 override final A_NONNULL(3);
void createGLContext() restrict2 override final;
@@ -80,33 +83,33 @@ class MobileOpenGL2Graphics final : public Graphics
#include "render/openglgraphicsdefadvanced.hpp"
private:
- void deleteGLObjects();
+ void deleteGLObjects() restrict2;
inline void drawQuad(const int srcX, const int srcY,
const int dstX, const int dstY,
- const int width, const int height);
+ const int width, const int height) restrict2;
inline void drawRescaledQuad(const int srcX, const int srcY,
const int dstX, const int dstY,
const int width, const int height,
const int desiredWidth,
- const int desiredHeight);
+ const int desiredHeight) restrict2;
- inline void drawTriangleArray(const int size);
+ inline void drawTriangleArray(const int size) restrict2;
- inline void drawTriangleArray(const GLfloat *const array,
- const int size);
+ inline void drawTriangleArray(const GLfloat *restrict const array,
+ const int size) restrict2;
- inline void drawLineArrays(const int size);
+ inline void drawLineArrays(const int size) restrict2;
- inline void bindArrayBuffer(const GLuint vbo);
+ inline void bindArrayBuffer(const GLuint vbo) restrict2;
- inline void bindArrayBufferAndAttributes(const GLuint vbo);
+ inline void bindArrayBufferAndAttributes(const GLuint vbo) restrict2;
- inline void bindAttributes();
+ inline void bindAttributes() restrict2;
static void bindTexture2(const GLenum target,
- const Image *const image);
+ const Image *restrict const image);
static GLuint mTextureSizeUniform;
static int mTextureWidth;