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authorAndrei Karas <akaras@inbox.ru>2016-09-03 02:31:07 +0300
committerAndrei Karas <akaras@inbox.ru>2016-09-03 02:31:07 +0300
commit6007cebe8ac49ca4f3d09b6bed5e3d41a197221a (patch)
treea0ff9b7e4a75dca2d62045d8833249aea0f0450b /src/render/mobileopengl2graphics.h
parentf43602b237228935ca468dc3388db0ab761ddbbb (diff)
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Add option for create custom OpenGL context.
By default this option disabled, because may create issues.
Diffstat (limited to 'src/render/mobileopengl2graphics.h')
-rw-r--r--src/render/mobileopengl2graphics.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/mobileopengl2graphics.h b/src/render/mobileopengl2graphics.h
index 9b171becb..2efa367c4 100644
--- a/src/render/mobileopengl2graphics.h
+++ b/src/render/mobileopengl2graphics.h
@@ -77,7 +77,7 @@ class MobileOpenGL2Graphics final : public Graphics
uint32_t *restrict const arr)
restrict2 override final A_NONNULL(3);
- void createGLContext() restrict2 override final;
+ void createGLContext(const bool custom) restrict2 override final;
#include "render/graphicsdef.hpp"
RENDER_GRAPHICSDEF_HPP