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authorAndrei Karas <akaras@inbox.ru>2015-12-08 21:48:20 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-11 18:15:54 +0300
commit5f23fe21b29083922dab55feb33258f3f855ca9e (patch)
tree09637f98663093435066a6436b931612c4a53d82 /src/render/mobileopengl2graphics.cpp
parent167fe73b9dde166cc84927262cdd8c20ed2f4ac4 (diff)
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Add nacl gl init and nacl defines and includes in most files.
Diffstat (limited to 'src/render/mobileopengl2graphics.cpp')
-rw-r--r--src/render/mobileopengl2graphics.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp
index 90c145240..8a46f05fb 100644
--- a/src/render/mobileopengl2graphics.cpp
+++ b/src/render/mobileopengl2graphics.cpp
@@ -30,6 +30,9 @@
#include "logger.h"
#include "render/mgl.h"
+#ifdef __native_client__
+#include "render/naclglfunctions.h"
+#endif
#include "render/shaders/shaderprogram.h"
#include "render/shaders/shadersmanager.h"