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author | Andrei Karas <akaras@inbox.ru> | 2017-06-06 23:34:34 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-06-07 19:23:40 +0300 |
commit | 36ba43d6ea38062b17f7e63ef659962bfc51c64d (patch) | |
tree | 190156cb88b13a38a6d13c69ee0742cc078065a1 /src/render/mobileopengl2graphics.cpp | |
parent | f1518dd8476c968a43fa57cfb06198e290a4f77a (diff) | |
download | manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.gz manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.bz2 manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.xz manaverse-36ba43d6ea38062b17f7e63ef659962bfc51c64d.zip |
Fix clang-tidy check readability-implicit-bool-cast.
Diffstat (limited to 'src/render/mobileopengl2graphics.cpp')
-rw-r--r-- | src/render/mobileopengl2graphics.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp index a0cc9167b..6c0762934 100644 --- a/src/render/mobileopengl2graphics.cpp +++ b/src/render/mobileopengl2graphics.cpp @@ -128,10 +128,10 @@ MobileOpenGL2Graphics::~MobileOpenGL2Graphics() void MobileOpenGL2Graphics::deleteGLObjects() restrict2 { delete2(mProgram); - if (mVbo) + if (mVbo != 0u) mglDeleteBuffers(1, &mVbo); #ifndef __native_client__ - if (mVao) + if (mVao != 0u) mglDeleteVertexArrays(1, &mVao); #endif // __native_client__ } @@ -147,9 +147,9 @@ void MobileOpenGL2Graphics::initArrays(const int vertCount) restrict2 // need alocate small size, after if limit reached reallocate to double size const size_t sz = mMaxVertices * 4 + 30; vertexBufSize = mMaxVertices; - if (!mFloatArray) + if (mFloatArray == nullptr) mFloatArray = new GLfloat[sz]; - if (!mFloatArrayCached) + if (mFloatArrayCached == nullptr) mFloatArrayCached = new GLfloat[sz]; } @@ -165,13 +165,13 @@ void MobileOpenGL2Graphics::postInit() restrict2 logger->log("Compiling shaders"); mProgram = shaders.getGles2Program(); - if (!mProgram) + if (mProgram == nullptr) { graphicsManager.logError(); logger->safeError("Shader creation error. See manaplus.log."); } mProgramId = mProgram->getProgramId(); - if (!mProgramId) + if (mProgramId == 0u) logger->safeError("Shaders compilation error."); logger->log("Shaders compilation done."); @@ -338,7 +338,7 @@ void MobileOpenGL2Graphics::drawImageInline(const Image *restrict const image, int dstX, int dstY) restrict2 { FUNC_BLOCK("Graphics::drawImage", 1) - if (!image) + if (image == nullptr) return; #ifdef DEBUG_BIND_TEXTURE @@ -416,7 +416,7 @@ void MobileOpenGL2Graphics::drawRescaledImage(const Image * const int desiredHeight) restrict2 { - if (!image) + if (image == nullptr) return; const SDL_Rect &imageRect = image->mBounds; @@ -461,7 +461,7 @@ void MobileOpenGL2Graphics::drawPatternInline(const Image * const int w, const int h) restrict2 { - if (!image) + if (image == nullptr) return; const SDL_Rect &imageRect = image->mBounds; @@ -526,7 +526,7 @@ void MobileOpenGL2Graphics::drawRescaledPattern(const Image * const int scaledHeight) restrict2 { - if (!image) + if (image == nullptr) return; if (scaledWidth == 0 || scaledHeight == 0) @@ -637,7 +637,7 @@ void MobileOpenGL2Graphics::calcPatternInline(ImageVertexes * const int w, const int h) const restrict2 { - if (!image || !vert) + if (image == nullptr || vert == nullptr) return; const SDL_Rect &imageRect = image->mBounds; @@ -698,7 +698,7 @@ void MobileOpenGL2Graphics::calcTileCollection(ImageCollection * restrict const image, int x, int y) restrict2 { - if (!vertCol || !image) + if (vertCol == nullptr || image == nullptr) return; if (vertCol->currentGLImage != image->mGLImage) { @@ -744,7 +744,7 @@ void MobileOpenGL2Graphics::calcPattern(ImageCollection *restrict const const int w, const int h) const restrict2 { - if (!vertCol || !image) + if (vertCol == nullptr || image == nullptr) return; ImageVertexes *vert = nullptr; if (vertCol->currentGLImage != image->mGLImage) @@ -824,7 +824,7 @@ void MobileOpenGL2Graphics::calcTileVertexesInline(ImageVertexes * void MobileOpenGL2Graphics::drawTileVertexes(const ImageVertexes * restrict const vert) restrict2 { - if (!vert) + if (vert == nullptr) return; const Image *const image = vert->image; @@ -847,7 +847,7 @@ void MobileOpenGL2Graphics::calcWindow(ImageCollection *restrict const vertCol, { ImageVertexes *vert = nullptr; const Image *const image = imgRect.grid[4]; - if (!image) + if (image == nullptr) return; if (vertCol->currentGLImage != image->mGLImage) { @@ -1216,7 +1216,7 @@ void MobileOpenGL2Graphics::dumpSettings() test[2] = 0; test[3] = 0; mglGetIntegerv(f, &test[0]); - if (test[0] || test[1] || test[2] || test[3]) + if (test[0] != 0 || test[1] != 0 || test[2] != 0 || test[3] != 0) { logger->log("\n%d = %d, %d, %d, %d", f, test[0], test[1], test[2], test[3]); @@ -1262,7 +1262,7 @@ void MobileOpenGL2Graphics::createGLContext(const bool custom) restrict2 void MobileOpenGL2Graphics::finalize(ImageCollection *restrict const col) restrict2 { - if (!col) + if (col == nullptr) return; FOR_EACH (ImageCollectionIter, it, col->draws) finalize(*it); @@ -1273,7 +1273,7 @@ void MobileOpenGL2Graphics::finalize(ImageVertexes *restrict const vert) { // in future need convert in each switchVp/continueVp - if (!vert) + if (vert == nullptr) return; OpenGLGraphicsVertexes &ogl = vert->ogl; const std::vector<int> &vp = ogl.mVp; |