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author | Andrei Karas <akaras@inbox.ru> | 2012-01-30 17:03:58 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-01-30 19:53:08 +0300 |
commit | c2351483dc7c918a592f2a1f52745c6552fb7d0c (patch) | |
tree | 3bea6a36d7133b32bb67b037aad115b7785e6550 /src/opengl1graphics.cpp | |
parent | 8e244c7e5b6c98b1a6e67d4e387a9c231a42b15c (diff) | |
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Add option for enable/disable window resize.
Diffstat (limited to 'src/opengl1graphics.cpp')
-rw-r--r-- | src/opengl1graphics.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/opengl1graphics.cpp b/src/opengl1graphics.cpp index 7995b122b..41a665524 100644 --- a/src/opengl1graphics.cpp +++ b/src/opengl1graphics.cpp @@ -62,7 +62,7 @@ void OpenGL1Graphics::setSync(bool sync) } bool OpenGL1Graphics::setVideoMode(int w, int h, int bpp, - bool fs, bool hwaccel) + bool fs, bool hwaccel, bool resize) { logger->log("Setting video mode %dx%d %s", w, h, fs ? "fullscreen" : "windowed"); @@ -74,6 +74,7 @@ bool OpenGL1Graphics::setVideoMode(int w, int h, int bpp, mBpp = bpp; mFullscreen = fs; mHWAccel = hwaccel; + mEnableResize = resize; if (fs) { @@ -84,7 +85,8 @@ bool OpenGL1Graphics::setVideoMode(int w, int h, int bpp, // Resizing currently not supported on Windows, where it would require // reuploading all textures. #if !defined(_WIN32) - displayFlags |= SDL_RESIZABLE; + if (resize) + displayFlags |= SDL_RESIZABLE; #endif } |