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authorAndrei Karas <akaras@inbox.ru>2012-06-10 16:54:18 +0300
committerAndrei Karas <akaras@inbox.ru>2012-06-10 17:25:07 +0300
commit3a28edfb7ac991ad70a7baf76f48218d9db89bcb (patch)
tree918e56537dd2f7c2ce94e97a297a83a55d6f6ea6 /src/opengl1graphics.cpp
parentf199b9ba7da47cb6f9aa95f843c0628621899aa9 (diff)
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Split ImageHelper to ImageHelper, SDLImageHelper, OpenGLImageHelper.
Diffstat (limited to 'src/opengl1graphics.cpp')
-rw-r--r--src/opengl1graphics.cpp17
1 files changed, 9 insertions, 8 deletions
diff --git a/src/opengl1graphics.cpp b/src/opengl1graphics.cpp
index 2bb6e06a2..be16008dc 100644
--- a/src/opengl1graphics.cpp
+++ b/src/opengl1graphics.cpp
@@ -31,6 +31,7 @@
#include "resources/image.h"
#include "resources/imagehelper.h"
+#include "resources/openglimagehelper.h"
#include <SDL.h>
@@ -67,7 +68,7 @@ static inline void drawQuad(const Image *image,
int srcX, int srcY, int dstX, int dstY,
int width, int height)
{
- if (ImageHelper::mTextureType == GL_TEXTURE_2D)
+ if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
{
// Find OpenGL normalized texture coordinates.
float texX1 = static_cast<float>(srcX)
@@ -105,7 +106,7 @@ static inline void drawRescaledQuad(Image *image, int srcX, int srcY,
int dstX, int dstY, int width, int height,
int desiredWidth, int desiredHeight)
{
- if (ImageHelper::mTextureType == GL_TEXTURE_2D)
+ if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
{
// Find OpenGL normalized texture coordinates.
float texX1 = static_cast<float>(srcX)
@@ -153,7 +154,7 @@ bool OpenGL1Graphics::drawImage(const Image *image, int srcX, int srcY,
if (!useColor)
glColor4f(1.0f, 1.0f, 1.0f, image->mAlpha);
- bindTexture(ImageHelper::mTextureType, image->mGLImage);
+ bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
@@ -213,7 +214,7 @@ bool OpenGL1Graphics::drawRescaledImage(Image *image, int srcX, int srcY,
if (!useColor)
glColor4f(1.0f, 1.0f, 1.0f, image->mAlpha);
- bindTexture(ImageHelper::mTextureType, image->mGLImage);
+ bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
@@ -267,7 +268,7 @@ void OpenGL1Graphics::drawImagePattern(const Image *image, int x, int y,
glColor4f(1.0f, 1.0f, 1.0f, image->mAlpha);
- bindTexture(ImageHelper::mTextureType, image->mGLImage);
+ bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
@@ -313,7 +314,7 @@ void OpenGL1Graphics::drawRescaledImagePattern(Image *image, int x, int y,
glColor4f(1.0f, 1.0f, 1.0f, image->mAlpha);
- bindTexture(ImageHelper::mTextureType, image->mGLImage);
+ bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
@@ -629,7 +630,7 @@ void OpenGL1Graphics::setTexturingAndBlending(bool enable)
{
if (!mTexture)
{
- glEnable(ImageHelper::mTextureType);
+ glEnable(OpenGLImageHelper::mTextureType);
mTexture = true;
}
@@ -655,7 +656,7 @@ void OpenGL1Graphics::setTexturingAndBlending(bool enable)
if (mTexture)
{
- glDisable(ImageHelper::mTextureType);
+ glDisable(OpenGLImageHelper::mTextureType);
mTexture = false;
}
}