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authorAndrei Karas <akaras@inbox.ru>2011-04-09 18:49:05 +0300
committerAndrei Karas <akaras@inbox.ru>2011-04-09 18:49:05 +0300
commitb9d66c41246fef56e41f600b5523a5ff1a29a1c8 (patch)
tree3e6e546d393975b83ae951561cb6b05d920ef048 /src/opengl1graphics.cpp
parent8bed92098b94ebe14dfd9d622585fbfc150a8757 (diff)
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Improve map loading speed.
Diffstat (limited to 'src/opengl1graphics.cpp')
-rw-r--r--src/opengl1graphics.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/opengl1graphics.cpp b/src/opengl1graphics.cpp
index b2742e360..ad488d3cd 100644
--- a/src/opengl1graphics.cpp
+++ b/src/opengl1graphics.cpp
@@ -121,7 +121,7 @@ static inline void drawQuad(Image *image,
int srcX, int srcY, int dstX, int dstY,
int width, int height)
{
- if (image->getTextureType() == GL_TEXTURE_2D)
+ if (image->mTextureType == GL_TEXTURE_2D)
{
// Find OpenGL normalized texture coordinates.
float texX1 = static_cast<float>(srcX)
@@ -159,7 +159,7 @@ static inline void drawRescaledQuad(Image *image, int srcX, int srcY,
int dstX, int dstY, int width, int height,
int desiredWidth, int desiredHeight)
{
- if (image->getTextureType() == GL_TEXTURE_2D)
+ if (image->mTextureType == GL_TEXTURE_2D)
{
// Find OpenGL normalized texture coordinates.
float texX1 = static_cast<float>(srcX)