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authorAndrei Karas <akaras@inbox.ru>2015-12-14 00:28:55 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-14 00:42:56 +0300
commit55a6d5e67d528910f94c0e20c497cd6042aff81e (patch)
tree3b7f3a4d3dc90aff9dce42a1197b5910de464543 /src/net
parent286554f730ca3fca716bf78e912e807a72dfee66 (diff)
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Move skill error defines into separate file.
Diffstat (limited to 'src/net')
-rw-r--r--src/net/ea/skillrecv.h34
-rw-r--r--src/net/eathena/skillrecv.cpp7
-rw-r--r--src/net/tmwa/skillrecv.cpp2
3 files changed, 9 insertions, 34 deletions
diff --git a/src/net/ea/skillrecv.h b/src/net/ea/skillrecv.h
index 3c5323a36..8a91b5795 100644
--- a/src/net/ea/skillrecv.h
+++ b/src/net/ea/skillrecv.h
@@ -30,40 +30,6 @@ namespace Net
class MessageIn;
}
-/** job dependend identifiers (?) */
-static const unsigned int SKILL_BASIC = 0x0001;
-static const unsigned int SKILL_WARP = 0x001b;
-static const unsigned int SKILL_STEAL = 0x0032;
-static const unsigned int SKILL_ENVENOM = 0x0034;
-
-/** basic skills identifiers */
-static const unsigned int BSKILL_TRADE = 0x0000;
-static const unsigned int BSKILL_EMOTE = 0x0001;
-static const unsigned int BSKILL_SIT = 0x0002;
-static const unsigned int BSKILL_CREATECHAT = 0x0003;
-static const unsigned int BSKILL_JOINPARTY = 0x0004;
-static const unsigned int BSKILL_SHOUT = 0x0005;
-
-/** reasons why action failed */
-static const unsigned int RFAIL_SKILLDEP = 0x00;
-static const unsigned int RFAIL_INSUFSP = 0x01;
-static const unsigned int RFAIL_INSUFHP = 0x02;
-static const unsigned int RFAIL_NOMEMO = 0x03;
-static const unsigned int RFAIL_SKILLDELAY = 0x04;
-static const unsigned int RFAIL_ZENY = 0x05;
-static const unsigned int RFAIL_WEAPON = 0x06;
-static const unsigned int RFAIL_REDGEM = 0x07;
-static const unsigned int RFAIL_BLUEGEM = 0x08;
-static const unsigned int RFAIL_OVERWEIGHT = 0x09;
-
-static const unsigned int RFAIL_SUMMON = 19;
-static const unsigned int RFAIL_NEED_ITEM = 71;
-static const unsigned int RFAIL_NEED_EQUIPMENT = 72;
-static const unsigned int RFAIL_SPIRITS = 74;
-
-/** should always be zero if failed */
-static const unsigned int SKILL_FAILED = 0x00;
-
namespace Ea
{
namespace SkillRecv
diff --git a/src/net/eathena/skillrecv.cpp b/src/net/eathena/skillrecv.cpp
index 75e6464f4..5ebf59178 100644
--- a/src/net/eathena/skillrecv.cpp
+++ b/src/net/eathena/skillrecv.cpp
@@ -27,6 +27,8 @@
#include "being/localplayer.h"
#include "being/playerinfo.h"
+#include "const/net/skill.h"
+
#include "enums/resources/notifytypes.h"
#include "gui/widgets/createwidget.h"
@@ -52,6 +54,11 @@
#include "debug.h"
+static const unsigned int RFAIL_SUMMON = 19;
+static const unsigned int RFAIL_NEED_ITEM = 71;
+static const unsigned int RFAIL_NEED_EQUIPMENT = 72;
+static const unsigned int RFAIL_SPIRITS = 74;
+
namespace EAthena
{
diff --git a/src/net/tmwa/skillrecv.cpp b/src/net/tmwa/skillrecv.cpp
index 0330d3566..1713ba301 100644
--- a/src/net/tmwa/skillrecv.cpp
+++ b/src/net/tmwa/skillrecv.cpp
@@ -27,6 +27,8 @@
#include "being/localplayer.h"
#include "being/playerinfo.h"
+#include "const/net/skill.h"
+
#include "enums/resources/notifytypes.h"
#include "gui/windows/skilldialog.h"