diff options
author | Andrei Karas <akaras@inbox.ru> | 2012-09-02 14:05:30 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2012-09-02 14:05:30 +0300 |
commit | 962f182fcc989ec587282e44f889188ce241ba31 (patch) | |
tree | da100971ec4952d0c56cb404862099c670bcfe0e /src/net/tmwa | |
parent | 4df121e6dcdf53436f50ce81dd60096ce0138a2c (diff) | |
download | manaverse-962f182fcc989ec587282e44f889188ce241ba31.tar.gz manaverse-962f182fcc989ec587282e44f889188ce241ba31.tar.bz2 manaverse-962f182fcc989ec587282e44f889188ce241ba31.tar.xz manaverse-962f182fcc989ec587282e44f889188ce241ba31.zip |
Add const to more classes.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 24 | ||||
-rw-r--r-- | src/net/tmwa/buysellhandler.cpp | 6 | ||||
-rw-r--r-- | src/net/tmwa/charserverhandler.cpp | 42 | ||||
-rw-r--r-- | src/net/tmwa/chathandler.cpp | 8 | ||||
-rw-r--r-- | src/net/tmwa/guildhandler.cpp | 3 | ||||
-rw-r--r-- | src/net/tmwa/loginhandler.cpp | 12 | ||||
-rw-r--r-- | src/net/tmwa/messageout.cpp | 2 | ||||
-rw-r--r-- | src/net/tmwa/network.cpp | 8 | ||||
-rw-r--r-- | src/net/tmwa/npchandler.cpp | 6 | ||||
-rw-r--r-- | src/net/tmwa/partyhandler.cpp | 5 | ||||
-rw-r--r-- | src/net/tmwa/playerhandler.cpp | 4 | ||||
-rw-r--r-- | src/net/tmwa/questhandler.cpp | 10 |
12 files changed, 67 insertions, 63 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index a4ab0f48b..2eac3c4a2 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -267,7 +267,7 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, bool look2) if (!(dstBeing = actorSpriteManager->findBeing(msg.readInt32()))) return; - int type = msg.readInt8(); + const int type = msg.readInt8(); int id = 0; int id2 = 0; std::string color; @@ -391,8 +391,8 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg) Being *dstBeing; - int len = msg.readInt16(); - int beingId = msg.readInt32(); + const int len = msg.readInt16(); + const int beingId = msg.readInt32(); std::string str = msg.readString(len - 8); if ((dstBeing = actorSpriteManager->findBeing(beingId))) { @@ -411,10 +411,10 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg) if (player_node) { - Party *party = player_node->getParty(); + const Party *const party = player_node->getParty(); if (party && party->isMember(dstBeing->getId())) { - PartyMember *member = party->getMember( + PartyMember *const member = party->getMember( dstBeing->getId()); if (member) @@ -442,14 +442,14 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) // An update about a player, potentially including movement. - int id = msg.readInt32(); - short speed = msg.readInt16(); - uint16_t stunMode = msg.readInt16(); // opt1; Aethyra use this as cape + const int id = msg.readInt32(); + const short speed = msg.readInt16(); + const uint16_t stunMode = msg.readInt16(); // opt1; Aethyra use this as cape uint32_t statusEffects = msg.readInt16(); // opt2; // Aethyra use this as misc1 statusEffects |= (static_cast<uint32_t>(msg.readInt16())) << 16; // status.options; Aethyra uses this as misc2 - short job = msg.readInt16(); + const short job = msg.readInt16(); dstBeing = actorSpriteManager->findBeing(id); @@ -471,7 +471,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) dstBeing->setDirection(dir); } - if (Party *party = player_node->getParty()) + if (Party *const party = player_node->getParty()) { if (party->isMember(id)) dstBeing->setParty(party); @@ -559,7 +559,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) if (srcX != dstX || srcY != dstY) { - int d = dstBeing->calcDirection(dstX, dstY); + const int d = dstBeing->calcDirection(dstX, dstY); if (d && dstBeing->getDirection() != d) dstBeing->setDirectionDelayed(static_cast<uint8_t>(d)); @@ -591,7 +591,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) if (msgType == 1 || msgType == 2) { - int type = msg.readInt8(); + const int type = msg.readInt8(); switch (type) { case 0: diff --git a/src/net/tmwa/buysellhandler.cpp b/src/net/tmwa/buysellhandler.cpp index 5a3877734..f3021207b 100644 --- a/src/net/tmwa/buysellhandler.cpp +++ b/src/net/tmwa/buysellhandler.cpp @@ -105,16 +105,16 @@ void BuySellHandler::processNpcBuy(Net::MessageIn &msg) int sz = 11; if (serverVersion > 0) sz += 1; - int n_items = (msg.getLength() - 4) / sz; + const int n_items = (msg.getLength() - 4) / sz; mBuyDialog = new BuyDialog(mNpcId); mBuyDialog->setMoney(PlayerInfo::getAttribute(PlayerInfo::MONEY)); for (int k = 0; k < n_items; k++) { - int value = msg.readInt32(); + const int value = msg.readInt32(); msg.readInt32(); // DCvalue msg.readInt8(); // type - int itemId = msg.readInt16(); + const int itemId = msg.readInt16(); unsigned char color = 1; if (serverVersion > 0) color = msg.readInt8(); diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp index 777abc54e..235028f71 100644 --- a/src/net/tmwa/charserverhandler.cpp +++ b/src/net/tmwa/charserverhandler.cpp @@ -105,7 +105,8 @@ void CharServerHandler::handleMessage(Net::MessageIn &msg) { // msg.skip(4); // CharID, must be the same as player_node->charID PlayerInfo::setCharId(msg.readInt32()); - GameHandler *gh = static_cast<GameHandler*>(Net::getGameHandler()); + GameHandler *const gh = static_cast<GameHandler*>( + Net::getGameHandler()); gh->setMap(msg.readString(16)); if (config.getBoolValue("usePersistentIP")) { @@ -136,12 +137,13 @@ void CharServerHandler::handleMessage(Net::MessageIn &msg) case SMSG_CHANGE_MAP_SERVER: { - GameHandler *gh = static_cast<GameHandler*>(Net::getGameHandler()); + GameHandler *const gh = static_cast<GameHandler*>( + Net::getGameHandler()); if (!gh || !mNetwork) return; gh->setMap(msg.readString(16)); - int x = msg.readInt16(); - int y = msg.readInt16(); + const int x = msg.readInt16(); + const int y = msg.readInt16(); mapServer.hostname = ipToString(msg.readInt32()); mapServer.port = msg.readInt16(); @@ -170,7 +172,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, const Token &token = static_cast<LoginHandler*>(Net::getLoginHandler())->getToken(); - LocalPlayer *tempPlayer = new LocalPlayer(msg.readInt32(), 0); + LocalPlayer *const tempPlayer = new LocalPlayer(msg.readInt32(), 0); tempPlayer->setGender(token.sex); PlayerInfoBackend &data = character->data; @@ -179,14 +181,14 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, Stat &jobStat = data.mStats[JOB]; jobStat.exp = msg.readInt32(); - int temp = msg.readInt32(); + const int temp = msg.readInt32(); jobStat.base = temp; jobStat.mod = temp; - int shoes = msg.readInt16(); - int gloves = msg.readInt16(); - int cape = msg.readInt16(); - int misc1 = msg.readInt16(); + const int shoes = msg.readInt16(); + const int gloves = msg.readInt16(); + const int cape = msg.readInt16(); + const int misc1 = msg.readInt16(); msg.readInt32(); // option msg.readInt32(); // karma @@ -200,23 +202,23 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, msg.readInt16(); // speed tempPlayer->setSubtype(msg.readInt16()); // class (used for race) - int hairStyle = msg.readInt16(); - uint16_t weapon = msg.readInt16(); // server not used it. may be need use? + const int hairStyle = msg.readInt16(); + const uint16_t weapon = msg.readInt16(); // unused on server. need use? tempPlayer->setSprite(SPRITE_WEAPON, weapon, "", 1, true); data.mAttributes[PlayerInfo::LEVEL] = msg.readInt16(); msg.readInt16(); // skill point - int bottomClothes = msg.readInt16(); - int shield = msg.readInt16(); + const int bottomClothes = msg.readInt16(); + const int shield = msg.readInt16(); - int hat = msg.readInt16(); // head option top - int topClothes = msg.readInt16(); + const int hat = msg.readInt16(); // head option top + const int topClothes = msg.readInt16(); tempPlayer->setSprite(SPRITE_HAIR, hairStyle * -1, ItemDB::get(-hairStyle).getDyeColorsString(msg.readInt16())); - int misc2 = msg.readInt16(); + const int misc2 = msg.readInt16(); tempPlayer->setName(msg.readString(24)); character->dummy = tempPlayer; @@ -343,11 +345,11 @@ void CharServerHandler::connect() void CharServerHandler::processCharLogin(Net::MessageIn &msg) { msg.skip(2); // Length word - int slots = msg.readInt16(); + const int slots = msg.readInt16(); if (slots > 0 && slots < 30) loginData.characterSlots = static_cast<short unsigned int>(slots); - bool version = msg.readInt8() == 1 && serverVersion > 0; + const bool version = msg.readInt8() == 1 && serverVersion > 0; msg.skip(17); // 0 Unused delete_all(mCharacters); @@ -362,7 +364,7 @@ void CharServerHandler::processCharLogin(Net::MessageIn &msg) for (int i = 0; i < count; ++i) { - Net::Character *character = new Net::Character; + Net::Character *const character = new Net::Character; readPlayerData(msg, character, version); mCharacters.push_back(character); if (character && character->dummy) diff --git a/src/net/tmwa/chathandler.cpp b/src/net/tmwa/chathandler.cpp index 6b695c1ee..6bf00aecc 100644 --- a/src/net/tmwa/chathandler.cpp +++ b/src/net/tmwa/chathandler.cpp @@ -177,7 +177,7 @@ void ChatHandler::processRaw(MessageOut &outMsg, std::string &line) size_t pos = line.find(":"); if (pos == std::string::npos) { - int i = atoi(line.c_str()); + const int i = atoi(line.c_str()); if (line.length() <= 3) outMsg.writeInt8(static_cast<char>(i)); else if (line.length() <= 5) @@ -221,16 +221,16 @@ void ChatHandler::processRaw(MessageOut &outMsg, std::string &line) pos = line.find(","); if (pos != std::string::npos) { - unsigned short x = static_cast<unsigned short>( + const unsigned short x = static_cast<const unsigned short>( atoi(data.substr(0, pos).c_str())); data = data.substr(pos + 1); pos = line.find(","); if (pos == std::string::npos) break; - unsigned short y = static_cast<unsigned short>( + const unsigned short y = static_cast<const unsigned short>( atoi(data.substr(0, pos).c_str())); - int dir = atoi(data.substr(pos + 1).c_str()); + const int dir = atoi(data.substr(pos + 1).c_str()); outMsg.writeCoordinates(x, y, static_cast<unsigned char>(dir)); } diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp index e57ae8e98..c8886283a 100644 --- a/src/net/tmwa/guildhandler.cpp +++ b/src/net/tmwa/guildhandler.cpp @@ -202,7 +202,8 @@ void GuildHandler::invite(int guildId A_UNUSED, if (!actorSpriteManager) return; - Being* being = actorSpriteManager->findBeingByName(name, Being::PLAYER); + const Being *const being = actorSpriteManager->findBeingByName( + name, Being::PLAYER); if (being) { MessageOut msg(CMSG_GUILD_INVITE); diff --git a/src/net/tmwa/loginhandler.cpp b/src/net/tmwa/loginhandler.cpp index d95cbfe54..d4741538d 100644 --- a/src/net/tmwa/loginhandler.cpp +++ b/src/net/tmwa/loginhandler.cpp @@ -157,13 +157,13 @@ void LoginHandler::requestUpdateHosts() void LoginHandler::processServerVersion(Net::MessageIn &msg) { - char b1 = msg.readInt8(); // -1 - char b2 = msg.readInt8(); // E - char b3 = msg.readInt8(); // V - char b4 = msg.readInt8(); // L + const char b1 = msg.readInt8(); // -1 + const char b2 = msg.readInt8(); // E + const char b3 = msg.readInt8(); // V + const char b4 = msg.readInt8(); // L if (b1 == -1 && b2 == 'E' && b3 == 'V' && b4 == 'L') { - unsigned int options = msg.readInt8(); + const unsigned int options = msg.readInt8(); mRegistrationEnabled = options; msg.skip(2); // 0 unused serverVersion = msg.readInt8(); @@ -172,7 +172,7 @@ void LoginHandler::processServerVersion(Net::MessageIn &msg) } else { - unsigned int options = msg.readInt32(); + const unsigned int options = msg.readInt32(); mRegistrationEnabled = options; serverVersion = 0; } diff --git a/src/net/tmwa/messageout.cpp b/src/net/tmwa/messageout.cpp index 1c802d3e8..1a291a9b7 100644 --- a/src/net/tmwa/messageout.cpp +++ b/src/net/tmwa/messageout.cpp @@ -93,7 +93,7 @@ void MessageOut::writeCoordinates(unsigned short x, unsigned short y, DEBUGLOG(strprintf("writeCoordinates: %u,%u %u", static_cast<unsigned>(x), static_cast<unsigned>(y), static_cast<unsigned>(direction))); - char *data = mData + mPos; + char *const data = mData + mPos; mNetwork->mOutSize += 3; mPos += 3; diff --git a/src/net/tmwa/network.cpp b/src/net/tmwa/network.cpp index aab05c7b9..1a7a46e95 100644 --- a/src/net/tmwa/network.cpp +++ b/src/net/tmwa/network.cpp @@ -138,7 +138,7 @@ void Network::dispatchMessages() { MessageIn msg = getNextMessage(); - MessageHandlerIterator iter = mMessageHandlers.find(msg.getId()); + const MessageHandlerIterator iter = mMessageHandlers.find(msg.getId()); if (msg.getLength() == 0) logger->safeError("Zero length packet received. Exiting."); @@ -164,7 +164,7 @@ bool Network::messageReady() SDL_mutexP(mMutex); if (mInSize >= 2) { - int msgId = readWord(0); + const int msgId = readWord(0); if (msgId == SMSG_SERVER_VERSION_RESPONSE) { len = 10; @@ -186,7 +186,7 @@ bool Network::messageReady() len = readWord(2); } - bool ret = (mInSize >= static_cast<unsigned int>(len)); + const bool ret = (mInSize >= static_cast<unsigned int>(len)); SDL_mutexV(mMutex); return ret; @@ -201,7 +201,7 @@ MessageIn Network::getNextMessage() } SDL_mutexP(mMutex); - int msgId = readWord(0); + const int msgId = readWord(0); int len; if (msgId == SMSG_SERVER_VERSION_RESPONSE) len = 10; diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp index d68a78c8c..7b74ad91f 100644 --- a/src/net/tmwa/npchandler.cpp +++ b/src/net/tmwa/npchandler.cpp @@ -61,7 +61,7 @@ NpcHandler::NpcHandler() : void NpcHandler::handleMessage(Net::MessageIn &msg) { - int npcId = getNpc(msg, msg.getId() == SMSG_NPC_CHOICE + const int npcId = getNpc(msg, msg.getId() == SMSG_NPC_CHOICE || msg.getId() == SMSG_NPC_MESSAGE); if (msg.getId() != SMSG_NPC_STR_INPUT) @@ -125,7 +125,7 @@ void NpcHandler::closeDialog(int npcId) MessageOut outMsg(CMSG_NPC_CLOSE); outMsg.writeInt32(npcId); - NpcDialogs::iterator it = mNpcDialogs.find(npcId); + const NpcDialogs::iterator it = mNpcDialogs.find(npcId); if (it != mNpcDialogs.end()) { if ((*it).second.dialog) @@ -208,7 +208,7 @@ int NpcHandler::getNpc(Net::MessageIn &msg, bool haveLength) const int npcId = msg.readInt32(); - NpcDialogs::const_iterator diag = mNpcDialogs.find(npcId); + const NpcDialogs::const_iterator diag = mNpcDialogs.find(npcId); mDialog = nullptr; if (diag == mNpcDialogs.end()) diff --git a/src/net/tmwa/partyhandler.cpp b/src/net/tmwa/partyhandler.cpp index 8a59f2a48..77bfbb8fb 100644 --- a/src/net/tmwa/partyhandler.cpp +++ b/src/net/tmwa/partyhandler.cpp @@ -122,7 +122,8 @@ void PartyHandler::invite(const std::string &name) if (!actorSpriteManager) return; - Being* being = actorSpriteManager->findBeingByName(name, Being::PLAYER); + const Being *const being = actorSpriteManager->findBeingByName( + name, Being::PLAYER); if (being) { MessageOut outMsg(CMSG_PARTY_INVITE); @@ -161,7 +162,7 @@ void PartyHandler::kick(const std::string &name) if (!Ea::taParty) return; - PartyMember *m = Ea::taParty->getMember(name); + const PartyMember *const m = Ea::taParty->getMember(name); if (!m) { if (Ea::partyTab) diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 4549234f4..dae4f8eeb 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -154,7 +154,7 @@ void PlayerHandler::pickUp(const FloorItem *floorItem) MessageOut outMsg(CMSG_ITEM_PICKUP); outMsg.writeInt32(floorItem->getId()); - TmwAthena::InventoryHandler *handler = + TmwAthena::InventoryHandler *const handler = static_cast<TmwAthena::InventoryHandler*>(Net::getInventoryHandler()); if (handler) handler->pushPickup(floorItem->getId()); @@ -216,7 +216,7 @@ void PlayerHandler::processOnlineList(Net::MessageIn &msg) if (!whoIsOnline) return; - int size = msg.readInt16() - 4; + const int size = msg.readInt16() - 4; std::vector<OnlinePlayer*> arr; if (!size) diff --git a/src/net/tmwa/questhandler.cpp b/src/net/tmwa/questhandler.cpp index 759037bb5..d3209cb9e 100644 --- a/src/net/tmwa/questhandler.cpp +++ b/src/net/tmwa/questhandler.cpp @@ -68,8 +68,8 @@ void QuestHandler::handleMessage(Net::MessageIn &msg) void QuestHandler::processSetQuestVar(Net::MessageIn &msg A_UNUSED) { - int var = msg.readInt16(); // variable - int val = msg.readInt32(); // value + const int var = msg.readInt16(); // variable + const int val = msg.readInt32(); // value if (questsWindow) { questsWindow->updateQuest(var, val); @@ -79,11 +79,11 @@ void QuestHandler::processSetQuestVar(Net::MessageIn &msg A_UNUSED) void QuestHandler::processPlayerQuests(Net::MessageIn &msg A_UNUSED) { - int count = (msg.readInt16() - 4) / 6; + const int count = (msg.readInt16() - 4) / 6; for (int f = 0; f < count; f ++) { - int var = msg.readInt16(); // variable - int val = msg.readInt32(); // value + const int var = msg.readInt16(); // variable + const int val = msg.readInt32(); // value if (questsWindow) questsWindow->updateQuest(var, val); } |