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authorAndrei Karas <akaras@inbox.ru>2011-07-28 03:27:26 +0300
committerAndrei Karas <akaras@inbox.ru>2011-07-28 22:22:17 +0300
commit0cc6167c407c1cf18158ca0e154a3b1cab48853d (patch)
treef1e0fe4300113d3bb969bc72e5712ec84b4e2ab5 /src/net/tmwa
parent7b15124d28592ee7b9248c9ff3b19e710c1ce4ee (diff)
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Extract shared logic from charserverhandler and loginhandler netcode to ea namespace.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r--src/net/tmwa/charserverhandler.cpp197
-rw-r--r--src/net/tmwa/charserverhandler.h29
-rw-r--r--src/net/tmwa/gamehandler.h3
-rw-r--r--src/net/tmwa/loginhandler.cpp256
-rw-r--r--src/net/tmwa/loginhandler.h37
-rw-r--r--src/net/tmwa/token.h44
6 files changed, 92 insertions, 474 deletions
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index 0a28a9a8c..57f65cbd4 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -79,131 +79,32 @@ void CharServerHandler::handleMessage(Net::MessageIn &msg)
{
switch (msg.getId())
{
- case SMSG_CHAR_LOGIN:
- {
- msg.skip(2); // Length word
- int slots = msg.readInt16();
- if (slots > 0 && slots < 30)
- {
- loginData.characterSlots
- = static_cast<short unsigned int>(slots);
- }
- bool version = msg.readInt8() == 1 && serverVersion > 0;
- msg.skip(17); // Unused
-
- delete_all(mCharacters);
- mCharacters.clear();
-
- // Derive number of characters from message length
- int count = (msg.getLength() - 24);
- if (version)
- count /= 120;
- else
- count /= 106;
-
- for (int i = 0; i < count; ++i)
- {
- Net::Character *character = new Net::Character;
- readPlayerData(msg, character, version);
- mCharacters.push_back(character);
- logger->log("CharServer: Player: %s (%d)",
- character->dummy->getName().c_str(), character->slot);
- }
-
- Client::setState(STATE_CHAR_SELECT);
- }
+ case SMSG_CHAR_LOGIN:
+ processCharLogin(msg);
break;
case SMSG_CHAR_LOGIN_ERROR:
- switch (msg.readInt8())
- {
- case 0:
- errorMessage = _("Access denied. Most likely, there are "
- "too many players on this server.");
- break;
- case 1:
- errorMessage = _("Cannot use this ID.");
- break;
- default:
- errorMessage = _("Unknown char-server failure.");
- break;
- }
- Client::setState(STATE_ERROR);
+ processCharLoginError(msg);
break;
case SMSG_CHAR_CREATE_SUCCEEDED:
- {
- Net::Character *character = new Net::Character;
- readPlayerData(msg, character, false);
- mCharacters.push_back(character);
-
- updateCharSelectDialog();
-
- // Close the character create dialog
- if (mCharCreateDialog)
- {
- mCharCreateDialog->scheduleDelete();
- mCharCreateDialog = 0;
- }
- }
+ processCharCreate(msg, false);
break;
case SMSG_CHAR_CREATE_SUCCEEDED2:
- {
- Net::Character *character = new Net::Character;
- readPlayerData(msg, character, true);
- mCharacters.push_back(character);
-
- updateCharSelectDialog();
-
- // Close the character create dialog
- if (mCharCreateDialog)
- {
- mCharCreateDialog->scheduleDelete();
- mCharCreateDialog = 0;
- }
- }
+ processCharCreate(msg, true);
break;
case SMSG_CHAR_CREATE_FAILED:
- switch (msg.readInt8())
- {
- case 1:
- case 0:
- default:
- errorMessage = _("Failed to create character. Most "
- "likely the name is already taken.");
- break;
- case 2:
- errorMessage = _("Wrong name.");
- break;
- case 3:
- errorMessage = _("Incorrect stats.");
- break;
- case 4:
- errorMessage = _("Incorrect hair.");
- break;
- case 5:
- errorMessage = _("Incorrect slot.");
- break;
- }
- new OkDialog(_("Error"), errorMessage);
- if (mCharCreateDialog)
- mCharCreateDialog->unlock();
+ processCharCreateFailed(msg);
break;
case SMSG_CHAR_DELETE_SUCCEEDED:
- delete mSelectedCharacter;
- mCharacters.remove(mSelectedCharacter);
- mSelectedCharacter = 0;
- updateCharSelectDialog();
- unlockCharSelectDialog();
- new OkDialog(_("Info"), _("Character deleted."));
+ processCharDelete(msg);
break;
case SMSG_CHAR_DELETE_FAILED:
- unlockCharSelectDialog();
- new OkDialog(_("Error"), _("Failed to delete character."));
+ processCharDeleteFailed(msg);
break;
case SMSG_CHAR_MAP_INFO:
@@ -366,39 +267,6 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
msg.readInt8(); // unknown
}
-void CharServerHandler::setCharSelectDialog(CharSelectDialog *window)
-{
- mCharSelectDialog = window;
- updateCharSelectDialog();
-}
-
-void CharServerHandler::setCharCreateDialog(CharCreateDialog *window)
-{
- mCharCreateDialog = window;
-
- if (!mCharCreateDialog)
- return;
-
- std::vector<std::string> attributes;
- attributes.push_back(_("Strength:"));
- attributes.push_back(_("Agility:"));
- attributes.push_back(_("Vitality:"));
- attributes.push_back(_("Intelligence:"));
- attributes.push_back(_("Dexterity:"));
- attributes.push_back(_("Luck:"));
-
- const Token &token =
- static_cast<LoginHandler*>(Net::getLoginHandler())->getToken();
-
- mCharCreateDialog->setAttributes(attributes, 30, 1, 9);
- mCharCreateDialog->setFixedGender(true, token.sex);
-}
-
-void CharServerHandler::requestCharacters()
-{
- connect();
-}
-
void CharServerHandler::chooseCharacter(Net::Character *character)
{
mSelectedCharacter = character;
@@ -444,21 +312,6 @@ void CharServerHandler::switchCharacter()
outMsg.writeInt8(1);
}
-unsigned int CharServerHandler::baseSprite() const
-{
- return SPRITE_BASE;
-}
-
-unsigned int CharServerHandler::hairSprite() const
-{
- return SPRITE_HAIR;
-}
-
-unsigned int CharServerHandler::maxSprite() const
-{
- return SPRITE_VECTOREND;
-}
-
void CharServerHandler::connect()
{
const Token &token =
@@ -485,4 +338,38 @@ void CharServerHandler::connect()
mNetwork->skip(4);
}
+void CharServerHandler::processCharLogin(Net::MessageIn &msg)
+{
+ msg.skip(2); // Length word
+ int slots = msg.readInt16();
+ if (slots > 0 && slots < 30)
+ {
+ loginData.characterSlots
+ = static_cast<short unsigned int>(slots);
+ }
+ bool version = msg.readInt8() == 1 && serverVersion > 0;
+ msg.skip(17); // Unused
+
+ delete_all(mCharacters);
+ mCharacters.clear();
+
+ // Derive number of characters from message length
+ int count = (msg.getLength() - 24);
+ if (version)
+ count /= 120;
+ else
+ count /= 106;
+
+ for (int i = 0; i < count; ++i)
+ {
+ Net::Character *character = new Net::Character;
+ readPlayerData(msg, character, version);
+ mCharacters.push_back(character);
+ logger->log("CharServer: Player: %s (%d)",
+ character->dummy->getName().c_str(), character->slot);
+ }
+
+ Client::setState(STATE_CHAR_SELECT);
+}
+
} // namespace TmwAthena
diff --git a/src/net/tmwa/charserverhandler.h b/src/net/tmwa/charserverhandler.h
index 62ff2b4de..4bd3153e8 100644
--- a/src/net/tmwa/charserverhandler.h
+++ b/src/net/tmwa/charserverhandler.h
@@ -24,10 +24,14 @@
#define NET_TA_CHARSERVERHANDLER_H
#include "net/charhandler.h"
+
+#include "net/ea/charserverhandler.h"
+
#include "net/serverinfo.h"
#include "net/tmwa/messagehandler.h"
-#include "net/tmwa/token.h"
+
+#include "net/ea/token.h"
#ifdef __GNUC__
#define A_UNUSED __attribute__ ((unused))
@@ -43,24 +47,13 @@ namespace TmwAthena
/**
* Deals with incoming messages from the character server.
*/
-class CharServerHandler : public MessageHandler, public Net::CharHandler
+class CharServerHandler : public MessageHandler, public Ea::CharServerHandler
{
public:
CharServerHandler();
virtual void handleMessage(Net::MessageIn &msg);
- void setCharSelectDialog(CharSelectDialog *window);
-
- /**
- * Sets the character create dialog. The handler will clean up this
- * dialog when a new character is succesfully created, and will unlock
- * the dialog when a new character failed to be created.
- */
- void setCharCreateDialog(CharCreateDialog *window);
-
- void requestCharacters();
-
void chooseCharacter(Net::Character *character);
void newCharacter(const std::string &name, int slot,
@@ -72,15 +65,11 @@ class CharServerHandler : public MessageHandler, public Net::CharHandler
void switchCharacter();
- unsigned int baseSprite() const;
-
- unsigned int hairSprite() const;
-
- unsigned int maxSprite() const;
-
void connect();
- private:
+ void processCharLogin(Net::MessageIn &msg);
+
+ protected:
void readPlayerData(Net::MessageIn &msg, Net::Character *character,
bool withColors);
};
diff --git a/src/net/tmwa/gamehandler.h b/src/net/tmwa/gamehandler.h
index d6004054c..4abfd43c0 100644
--- a/src/net/tmwa/gamehandler.h
+++ b/src/net/tmwa/gamehandler.h
@@ -30,7 +30,8 @@
#include "net/serverinfo.h"
#include "net/tmwa/messagehandler.h"
-#include "net/tmwa/token.h"
+
+#include "net/ea/token.h"
#ifdef __GNUC__
#define A_UNUSED __attribute__ ((unused))
diff --git a/src/net/tmwa/loginhandler.cpp b/src/net/tmwa/loginhandler.cpp
index 0cc1670bb..62d8833ec 100644
--- a/src/net/tmwa/loginhandler.cpp
+++ b/src/net/tmwa/loginhandler.cpp
@@ -46,9 +46,7 @@ namespace TmwAthena
extern ServerInfo charServer;
-LoginHandler::LoginHandler():
- mVersionResponse(false),
- mRegistrationEnabled(true)
+LoginHandler::LoginHandler()
{
static const Uint16 _messages[] =
{
@@ -65,172 +63,30 @@ LoginHandler::LoginHandler():
LoginHandler::~LoginHandler()
{
- delete_all(mWorlds);
}
void LoginHandler::handleMessage(Net::MessageIn &msg)
{
- int code, worldCount;
-
switch (msg.getId())
{
case SMSG_CHAR_PASSWORD_RESPONSE:
- {
- // 0: acc not found, 1: success, 2: password mismatch, 3: pass too short
- int errMsg = msg.readInt8();
- // Successful pass change
- if (errMsg == 1)
- {
- Client::setState(STATE_CHANGEPASSWORD_SUCCESS);
- }
- // pass change failed
- else
- {
- switch (errMsg)
- {
- case 0:
- errorMessage =
- _("Account was not found. Please re-login.");
- break;
- case 2:
- errorMessage = _("Old password incorrect.");
- break;
- case 3:
- errorMessage = _("New password too short.");
- break;
- default:
- errorMessage = _("Unknown error.");
- break;
- }
- Client::setState(STATE_ACCOUNTCHANGE_ERROR);
- }
- }
+ procecessCharPasswordResponse(msg);
break;
case SMSG_UPDATE_HOST:
- int len;
-
- len = msg.readInt16() - 4;
- mUpdateHost = msg.readString(len);
- loginData.updateHost = mUpdateHost;
-
- logger->log("Received update host \"%s\" from login server.",
- mUpdateHost.c_str());
- break;
+ processUpdateHost(msg);
+ break;
case SMSG_LOGIN_DATA:
- // Skip the length word
- msg.skip(2);
-
- clearWorlds();
-
- worldCount = (msg.getLength() - 47) / 32;
-
- mToken.session_ID1 = msg.readInt32();
- mToken.account_ID = msg.readInt32();
- mToken.session_ID2 = msg.readInt32();
- msg.skip(30); // unknown
- // reserve bits for future usage
- mToken.sex = (msg.readInt8() & 1) ? GENDER_MALE : GENDER_FEMALE;
-
- for (int i = 0; i < worldCount; i++)
- {
- WorldInfo *world = new WorldInfo;
-
- world->address = msg.readInt32();
- world->port = msg.readInt16();
- world->name = msg.readString(20);
- world->online_users = msg.readInt32();
- config.setValue("updatehost", mUpdateHost);
- world->updateHost = mUpdateHost;
- msg.skip(2); // unknown
-
- logger->log("Network: Server: %s (%s:%d)",
- world->name.c_str(),
- ipToString(world->address),
- world->port);
-
- mWorlds.push_back(world);
- }
- Client::setState(STATE_WORLD_SELECT);
+ processLoginData(msg);
break;
case SMSG_LOGIN_ERROR:
- code = msg.readInt8();
- logger->log("Login::error code: %i", code);
-
- switch (code)
- {
- case 0:
- errorMessage = _("Unregistered ID.");
- break;
- case 1:
- errorMessage = _("Wrong password.");
- break;
- case 2:
- errorMessage = _("Account expired.");
- break;
- case 3:
- errorMessage = _("Rejected from server.");
- break;
- case 4:
- errorMessage = _("You have been permanently banned from "
- "the game. Please contact the GM team.");
- break;
- case 5:
- errorMessage = _("Client too old.");
- break;
- case 6:
- errorMessage = strprintf(_("You have been temporarily "
- "banned from the game until "
- "%s.\nPlease contact the GM "
- "team via the forums."),
- msg.readString(20).c_str());
- break;
- case 7:
- errorMessage = _("Server overpopulated.");
- break;
- case 9:
- errorMessage = _("This user name is already taken.");
- break;
- case 10:
- errorMessage = _("Wrong name.");
- break;
- case 99:
- errorMessage = _("Username permanently erased.");
- break;
- default:
- errorMessage = _("Unknown error.");
- break;
- }
- Client::setState(STATE_ERROR);
+ processLoginError(msg);
break;
case SMSG_SERVER_VERSION_RESPONSE:
- {
- // TODO: verify these!
-
- char b1 = msg.readInt8(); // -1
- char b2 = msg.readInt8(); // T
- char b3 = msg.readInt8(); // M
- char b4 = msg.readInt8(); // W
- if (b1 == -1 && b2 == 'E' && b3 == 'V' && b4 == 'L')
- {
- unsigned int options = msg.readInt8();
- mRegistrationEnabled = options;
- msg.skip(2);
- serverVersion = msg.readInt8();
- }
- else
- {
- unsigned int options = msg.readInt32();
- mRegistrationEnabled = options;
- serverVersion = 0;
- }
-
- // Leave this last
- mVersionResponse = true;
- }
+ processServerVersion(msg);
break;
default:
@@ -261,42 +117,6 @@ void LoginHandler::disconnect()
mNetwork->disconnect();
}
-bool LoginHandler::isRegistrationEnabled()
-{
- return mRegistrationEnabled;
-}
-
-void LoginHandler::getRegistrationDetails()
-{
- // Not supported, so move on
- Client::setState(STATE_REGISTER);
-}
-
-void LoginHandler::loginAccount(LoginData *loginData)
-{
-
- if (loginData)
- {
- // Since we're attempting to use the tAthena protocol,
- // let's reset the character slots to the good value,
- // in case we just logged out a Manaserv server
- // with a different config.
- loginData->resetCharacterSlots();
-
- sendLoginRegister(loginData->username, loginData->password);
- }
-}
-
-void LoginHandler::logout()
-{
- // TODO
-}
-
-void LoginHandler::changeEmail(const std::string &email A_UNUSED)
-{
- // TODO
-}
-
void LoginHandler::changePassword(const std::string &username A_UNUSED,
const std::string &oldPassword,
const std::string &newPassword)
@@ -306,38 +126,6 @@ void LoginHandler::changePassword(const std::string &username A_UNUSED,
outMsg.writeString(newPassword, 24);
}
-void LoginHandler::chooseServer(unsigned int server)
-{
- if (server >= mWorlds.size() || !mWorlds[server])
- return;
-
- charServer.clear();
- if (config.getBoolValue("usePersistentIP"))
- charServer.hostname = Client::getServerName();
- else
- charServer.hostname = ipToString(mWorlds[server]->address);
- charServer.port = mWorlds[server]->port;
-
- Client::setState(STATE_UPDATE);
-}
-
-void LoginHandler::registerAccount(LoginData *loginData)
-{
- if (!loginData)
- return;
-
- std::string username = loginData->username;
- username.append((loginData->gender == GENDER_FEMALE) ? "_F" : "_M");
-
- sendLoginRegister(username, loginData->password);
-}
-
-void LoginHandler::unregisterAccount(const std::string &username A_UNUSED,
- const std::string &password A_UNUSED)
-{
- // TODO
-}
-
void LoginHandler::sendLoginRegister(const std::string &username,
const std::string &password)
{
@@ -355,15 +143,35 @@ void LoginHandler::sendLoginRegister(const std::string &username,
outMsg.writeInt8(0x03);
}
-Worlds LoginHandler::getWorlds() const
+ServerInfo *LoginHandler::getCharServer()
{
- return mWorlds;
+ return &charServer;
}
-void LoginHandler::clearWorlds()
+void LoginHandler::processServerVersion(Net::MessageIn &msg)
{
- delete_all(mWorlds);
- mWorlds.clear();
+ // TODO: verify these!
+
+ char b1 = msg.readInt8(); // -1
+ char b2 = msg.readInt8(); // T
+ char b3 = msg.readInt8(); // M
+ char b4 = msg.readInt8(); // W
+ if (b1 == -1 && b2 == 'E' && b3 == 'V' && b4 == 'L')
+ {
+ unsigned int options = msg.readInt8();
+ mRegistrationEnabled = options;
+ msg.skip(2);
+ serverVersion = msg.readInt8();
+ }
+ else
+ {
+ unsigned int options = msg.readInt32();
+ mRegistrationEnabled = options;
+ serverVersion = 0;
+ }
+
+ // Leave this last
+ mVersionResponse = true;
}
} // namespace TmwAthena
diff --git a/src/net/tmwa/loginhandler.h b/src/net/tmwa/loginhandler.h
index 8c6b48cc2..1e73d3c99 100644
--- a/src/net/tmwa/loginhandler.h
+++ b/src/net/tmwa/loginhandler.h
@@ -25,8 +25,11 @@
#include "net/loginhandler.h"
+#include "net/ea/loginhandler.h"
+
#include "net/tmwa/messagehandler.h"
-#include "net/tmwa/token.h"
+
+#include "net/ea/token.h"
#include <string>
@@ -41,7 +44,7 @@ class LoginData;
namespace TmwAthena
{
-class LoginHandler : public MessageHandler, public Net::LoginHandler
+class LoginHandler : public MessageHandler, public Ea::LoginHandler
{
public:
LoginHandler();
@@ -59,46 +62,20 @@ class LoginHandler : public MessageHandler, public Net::LoginHandler
int supportedOptionalActions() const
{ return SetGenderOnRegister; }
- bool isRegistrationEnabled();
-
- void getRegistrationDetails();
-
unsigned int getMaxPasswordLength() const
{ return 25; }
- void loginAccount(LoginData *loginData);
-
- void logout();
-
- void changeEmail(const std::string &email);
-
void changePassword(const std::string &username,
const std::string &oldPassword,
const std::string &newPassword);
- void chooseServer(unsigned int server);
+ ServerInfo *getCharServer();
- void registerAccount(LoginData *loginData);
-
- void unregisterAccount(const std::string &username,
- const std::string &password);
-
- Worlds getWorlds() const;
-
- void clearWorlds();
-
- const Token &getToken() const
- { return mToken; }
+ void processServerVersion(Net::MessageIn &msg);
private:
void sendLoginRegister(const std::string &username,
const std::string &password);
-
- bool mVersionResponse;
- bool mRegistrationEnabled;
- std::string mUpdateHost;
- Worlds mWorlds;
- Token mToken;
};
} // namespace TmwAthena
diff --git a/src/net/tmwa/token.h b/src/net/tmwa/token.h
deleted file mode 100644
index ba39bb796..000000000
--- a/src/net/tmwa/token.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "being.h"
-
-#ifndef NET_TA_TOKEN_H
-#define NET_TA_TOKEN_H
-
-struct Token
-{
- int account_ID;
- int session_ID1;
- int session_ID2;
- Gender sex;
-
- void clear()
- {
- account_ID = 0;
- session_ID1 = 0;
- session_ID2 = 0;
- sex = GENDER_UNSPECIFIED;
- }
-};
-
-#endif // NET_TA_TOKEN_H