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author | Andrei Karas <akaras@inbox.ru> | 2011-07-28 03:27:26 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-07-28 22:22:17 +0300 |
commit | 0cc6167c407c1cf18158ca0e154a3b1cab48853d (patch) | |
tree | f1e0fe4300113d3bb969bc72e5712ec84b4e2ab5 /src/net/tmwa | |
parent | 7b15124d28592ee7b9248c9ff3b19e710c1ce4ee (diff) | |
download | manaverse-0cc6167c407c1cf18158ca0e154a3b1cab48853d.tar.gz manaverse-0cc6167c407c1cf18158ca0e154a3b1cab48853d.tar.bz2 manaverse-0cc6167c407c1cf18158ca0e154a3b1cab48853d.tar.xz manaverse-0cc6167c407c1cf18158ca0e154a3b1cab48853d.zip |
Extract shared logic from charserverhandler and loginhandler netcode to ea namespace.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/charserverhandler.cpp | 197 | ||||
-rw-r--r-- | src/net/tmwa/charserverhandler.h | 29 | ||||
-rw-r--r-- | src/net/tmwa/gamehandler.h | 3 | ||||
-rw-r--r-- | src/net/tmwa/loginhandler.cpp | 256 | ||||
-rw-r--r-- | src/net/tmwa/loginhandler.h | 37 | ||||
-rw-r--r-- | src/net/tmwa/token.h | 44 |
6 files changed, 92 insertions, 474 deletions
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp index 0a28a9a8c..57f65cbd4 100644 --- a/src/net/tmwa/charserverhandler.cpp +++ b/src/net/tmwa/charserverhandler.cpp @@ -79,131 +79,32 @@ void CharServerHandler::handleMessage(Net::MessageIn &msg) { switch (msg.getId()) { - case SMSG_CHAR_LOGIN: - { - msg.skip(2); // Length word - int slots = msg.readInt16(); - if (slots > 0 && slots < 30) - { - loginData.characterSlots - = static_cast<short unsigned int>(slots); - } - bool version = msg.readInt8() == 1 && serverVersion > 0; - msg.skip(17); // Unused - - delete_all(mCharacters); - mCharacters.clear(); - - // Derive number of characters from message length - int count = (msg.getLength() - 24); - if (version) - count /= 120; - else - count /= 106; - - for (int i = 0; i < count; ++i) - { - Net::Character *character = new Net::Character; - readPlayerData(msg, character, version); - mCharacters.push_back(character); - logger->log("CharServer: Player: %s (%d)", - character->dummy->getName().c_str(), character->slot); - } - - Client::setState(STATE_CHAR_SELECT); - } + case SMSG_CHAR_LOGIN: + processCharLogin(msg); break; case SMSG_CHAR_LOGIN_ERROR: - switch (msg.readInt8()) - { - case 0: - errorMessage = _("Access denied. Most likely, there are " - "too many players on this server."); - break; - case 1: - errorMessage = _("Cannot use this ID."); - break; - default: - errorMessage = _("Unknown char-server failure."); - break; - } - Client::setState(STATE_ERROR); + processCharLoginError(msg); break; case SMSG_CHAR_CREATE_SUCCEEDED: - { - Net::Character *character = new Net::Character; - readPlayerData(msg, character, false); - mCharacters.push_back(character); - - updateCharSelectDialog(); - - // Close the character create dialog - if (mCharCreateDialog) - { - mCharCreateDialog->scheduleDelete(); - mCharCreateDialog = 0; - } - } + processCharCreate(msg, false); break; case SMSG_CHAR_CREATE_SUCCEEDED2: - { - Net::Character *character = new Net::Character; - readPlayerData(msg, character, true); - mCharacters.push_back(character); - - updateCharSelectDialog(); - - // Close the character create dialog - if (mCharCreateDialog) - { - mCharCreateDialog->scheduleDelete(); - mCharCreateDialog = 0; - } - } + processCharCreate(msg, true); break; case SMSG_CHAR_CREATE_FAILED: - switch (msg.readInt8()) - { - case 1: - case 0: - default: - errorMessage = _("Failed to create character. Most " - "likely the name is already taken."); - break; - case 2: - errorMessage = _("Wrong name."); - break; - case 3: - errorMessage = _("Incorrect stats."); - break; - case 4: - errorMessage = _("Incorrect hair."); - break; - case 5: - errorMessage = _("Incorrect slot."); - break; - } - new OkDialog(_("Error"), errorMessage); - if (mCharCreateDialog) - mCharCreateDialog->unlock(); + processCharCreateFailed(msg); break; case SMSG_CHAR_DELETE_SUCCEEDED: - delete mSelectedCharacter; - mCharacters.remove(mSelectedCharacter); - mSelectedCharacter = 0; - updateCharSelectDialog(); - unlockCharSelectDialog(); - new OkDialog(_("Info"), _("Character deleted.")); + processCharDelete(msg); break; case SMSG_CHAR_DELETE_FAILED: - unlockCharSelectDialog(); - new OkDialog(_("Error"), _("Failed to delete character.")); + processCharDeleteFailed(msg); break; case SMSG_CHAR_MAP_INFO: @@ -366,39 +267,6 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, msg.readInt8(); // unknown } -void CharServerHandler::setCharSelectDialog(CharSelectDialog *window) -{ - mCharSelectDialog = window; - updateCharSelectDialog(); -} - -void CharServerHandler::setCharCreateDialog(CharCreateDialog *window) -{ - mCharCreateDialog = window; - - if (!mCharCreateDialog) - return; - - std::vector<std::string> attributes; - attributes.push_back(_("Strength:")); - attributes.push_back(_("Agility:")); - attributes.push_back(_("Vitality:")); - attributes.push_back(_("Intelligence:")); - attributes.push_back(_("Dexterity:")); - attributes.push_back(_("Luck:")); - - const Token &token = - static_cast<LoginHandler*>(Net::getLoginHandler())->getToken(); - - mCharCreateDialog->setAttributes(attributes, 30, 1, 9); - mCharCreateDialog->setFixedGender(true, token.sex); -} - -void CharServerHandler::requestCharacters() -{ - connect(); -} - void CharServerHandler::chooseCharacter(Net::Character *character) { mSelectedCharacter = character; @@ -444,21 +312,6 @@ void CharServerHandler::switchCharacter() outMsg.writeInt8(1); } -unsigned int CharServerHandler::baseSprite() const -{ - return SPRITE_BASE; -} - -unsigned int CharServerHandler::hairSprite() const -{ - return SPRITE_HAIR; -} - -unsigned int CharServerHandler::maxSprite() const -{ - return SPRITE_VECTOREND; -} - void CharServerHandler::connect() { const Token &token = @@ -485,4 +338,38 @@ void CharServerHandler::connect() mNetwork->skip(4); } +void CharServerHandler::processCharLogin(Net::MessageIn &msg) +{ + msg.skip(2); // Length word + int slots = msg.readInt16(); + if (slots > 0 && slots < 30) + { + loginData.characterSlots + = static_cast<short unsigned int>(slots); + } + bool version = msg.readInt8() == 1 && serverVersion > 0; + msg.skip(17); // Unused + + delete_all(mCharacters); + mCharacters.clear(); + + // Derive number of characters from message length + int count = (msg.getLength() - 24); + if (version) + count /= 120; + else + count /= 106; + + for (int i = 0; i < count; ++i) + { + Net::Character *character = new Net::Character; + readPlayerData(msg, character, version); + mCharacters.push_back(character); + logger->log("CharServer: Player: %s (%d)", + character->dummy->getName().c_str(), character->slot); + } + + Client::setState(STATE_CHAR_SELECT); +} + } // namespace TmwAthena diff --git a/src/net/tmwa/charserverhandler.h b/src/net/tmwa/charserverhandler.h index 62ff2b4de..4bd3153e8 100644 --- a/src/net/tmwa/charserverhandler.h +++ b/src/net/tmwa/charserverhandler.h @@ -24,10 +24,14 @@ #define NET_TA_CHARSERVERHANDLER_H #include "net/charhandler.h" + +#include "net/ea/charserverhandler.h" + #include "net/serverinfo.h" #include "net/tmwa/messagehandler.h" -#include "net/tmwa/token.h" + +#include "net/ea/token.h" #ifdef __GNUC__ #define A_UNUSED __attribute__ ((unused)) @@ -43,24 +47,13 @@ namespace TmwAthena /** * Deals with incoming messages from the character server. */ -class CharServerHandler : public MessageHandler, public Net::CharHandler +class CharServerHandler : public MessageHandler, public Ea::CharServerHandler { public: CharServerHandler(); virtual void handleMessage(Net::MessageIn &msg); - void setCharSelectDialog(CharSelectDialog *window); - - /** - * Sets the character create dialog. The handler will clean up this - * dialog when a new character is succesfully created, and will unlock - * the dialog when a new character failed to be created. - */ - void setCharCreateDialog(CharCreateDialog *window); - - void requestCharacters(); - void chooseCharacter(Net::Character *character); void newCharacter(const std::string &name, int slot, @@ -72,15 +65,11 @@ class CharServerHandler : public MessageHandler, public Net::CharHandler void switchCharacter(); - unsigned int baseSprite() const; - - unsigned int hairSprite() const; - - unsigned int maxSprite() const; - void connect(); - private: + void processCharLogin(Net::MessageIn &msg); + + protected: void readPlayerData(Net::MessageIn &msg, Net::Character *character, bool withColors); }; diff --git a/src/net/tmwa/gamehandler.h b/src/net/tmwa/gamehandler.h index d6004054c..4abfd43c0 100644 --- a/src/net/tmwa/gamehandler.h +++ b/src/net/tmwa/gamehandler.h @@ -30,7 +30,8 @@ #include "net/serverinfo.h" #include "net/tmwa/messagehandler.h" -#include "net/tmwa/token.h" + +#include "net/ea/token.h" #ifdef __GNUC__ #define A_UNUSED __attribute__ ((unused)) diff --git a/src/net/tmwa/loginhandler.cpp b/src/net/tmwa/loginhandler.cpp index 0cc1670bb..62d8833ec 100644 --- a/src/net/tmwa/loginhandler.cpp +++ b/src/net/tmwa/loginhandler.cpp @@ -46,9 +46,7 @@ namespace TmwAthena extern ServerInfo charServer; -LoginHandler::LoginHandler(): - mVersionResponse(false), - mRegistrationEnabled(true) +LoginHandler::LoginHandler() { static const Uint16 _messages[] = { @@ -65,172 +63,30 @@ LoginHandler::LoginHandler(): LoginHandler::~LoginHandler() { - delete_all(mWorlds); } void LoginHandler::handleMessage(Net::MessageIn &msg) { - int code, worldCount; - switch (msg.getId()) { case SMSG_CHAR_PASSWORD_RESPONSE: - { - // 0: acc not found, 1: success, 2: password mismatch, 3: pass too short - int errMsg = msg.readInt8(); - // Successful pass change - if (errMsg == 1) - { - Client::setState(STATE_CHANGEPASSWORD_SUCCESS); - } - // pass change failed - else - { - switch (errMsg) - { - case 0: - errorMessage = - _("Account was not found. Please re-login."); - break; - case 2: - errorMessage = _("Old password incorrect."); - break; - case 3: - errorMessage = _("New password too short."); - break; - default: - errorMessage = _("Unknown error."); - break; - } - Client::setState(STATE_ACCOUNTCHANGE_ERROR); - } - } + procecessCharPasswordResponse(msg); break; case SMSG_UPDATE_HOST: - int len; - - len = msg.readInt16() - 4; - mUpdateHost = msg.readString(len); - loginData.updateHost = mUpdateHost; - - logger->log("Received update host \"%s\" from login server.", - mUpdateHost.c_str()); - break; + processUpdateHost(msg); + break; case SMSG_LOGIN_DATA: - // Skip the length word - msg.skip(2); - - clearWorlds(); - - worldCount = (msg.getLength() - 47) / 32; - - mToken.session_ID1 = msg.readInt32(); - mToken.account_ID = msg.readInt32(); - mToken.session_ID2 = msg.readInt32(); - msg.skip(30); // unknown - // reserve bits for future usage - mToken.sex = (msg.readInt8() & 1) ? GENDER_MALE : GENDER_FEMALE; - - for (int i = 0; i < worldCount; i++) - { - WorldInfo *world = new WorldInfo; - - world->address = msg.readInt32(); - world->port = msg.readInt16(); - world->name = msg.readString(20); - world->online_users = msg.readInt32(); - config.setValue("updatehost", mUpdateHost); - world->updateHost = mUpdateHost; - msg.skip(2); // unknown - - logger->log("Network: Server: %s (%s:%d)", - world->name.c_str(), - ipToString(world->address), - world->port); - - mWorlds.push_back(world); - } - Client::setState(STATE_WORLD_SELECT); + processLoginData(msg); break; case SMSG_LOGIN_ERROR: - code = msg.readInt8(); - logger->log("Login::error code: %i", code); - - switch (code) - { - case 0: - errorMessage = _("Unregistered ID."); - break; - case 1: - errorMessage = _("Wrong password."); - break; - case 2: - errorMessage = _("Account expired."); - break; - case 3: - errorMessage = _("Rejected from server."); - break; - case 4: - errorMessage = _("You have been permanently banned from " - "the game. Please contact the GM team."); - break; - case 5: - errorMessage = _("Client too old."); - break; - case 6: - errorMessage = strprintf(_("You have been temporarily " - "banned from the game until " - "%s.\nPlease contact the GM " - "team via the forums."), - msg.readString(20).c_str()); - break; - case 7: - errorMessage = _("Server overpopulated."); - break; - case 9: - errorMessage = _("This user name is already taken."); - break; - case 10: - errorMessage = _("Wrong name."); - break; - case 99: - errorMessage = _("Username permanently erased."); - break; - default: - errorMessage = _("Unknown error."); - break; - } - Client::setState(STATE_ERROR); + processLoginError(msg); break; case SMSG_SERVER_VERSION_RESPONSE: - { - // TODO: verify these! - - char b1 = msg.readInt8(); // -1 - char b2 = msg.readInt8(); // T - char b3 = msg.readInt8(); // M - char b4 = msg.readInt8(); // W - if (b1 == -1 && b2 == 'E' && b3 == 'V' && b4 == 'L') - { - unsigned int options = msg.readInt8(); - mRegistrationEnabled = options; - msg.skip(2); - serverVersion = msg.readInt8(); - } - else - { - unsigned int options = msg.readInt32(); - mRegistrationEnabled = options; - serverVersion = 0; - } - - // Leave this last - mVersionResponse = true; - } + processServerVersion(msg); break; default: @@ -261,42 +117,6 @@ void LoginHandler::disconnect() mNetwork->disconnect(); } -bool LoginHandler::isRegistrationEnabled() -{ - return mRegistrationEnabled; -} - -void LoginHandler::getRegistrationDetails() -{ - // Not supported, so move on - Client::setState(STATE_REGISTER); -} - -void LoginHandler::loginAccount(LoginData *loginData) -{ - - if (loginData) - { - // Since we're attempting to use the tAthena protocol, - // let's reset the character slots to the good value, - // in case we just logged out a Manaserv server - // with a different config. - loginData->resetCharacterSlots(); - - sendLoginRegister(loginData->username, loginData->password); - } -} - -void LoginHandler::logout() -{ - // TODO -} - -void LoginHandler::changeEmail(const std::string &email A_UNUSED) -{ - // TODO -} - void LoginHandler::changePassword(const std::string &username A_UNUSED, const std::string &oldPassword, const std::string &newPassword) @@ -306,38 +126,6 @@ void LoginHandler::changePassword(const std::string &username A_UNUSED, outMsg.writeString(newPassword, 24); } -void LoginHandler::chooseServer(unsigned int server) -{ - if (server >= mWorlds.size() || !mWorlds[server]) - return; - - charServer.clear(); - if (config.getBoolValue("usePersistentIP")) - charServer.hostname = Client::getServerName(); - else - charServer.hostname = ipToString(mWorlds[server]->address); - charServer.port = mWorlds[server]->port; - - Client::setState(STATE_UPDATE); -} - -void LoginHandler::registerAccount(LoginData *loginData) -{ - if (!loginData) - return; - - std::string username = loginData->username; - username.append((loginData->gender == GENDER_FEMALE) ? "_F" : "_M"); - - sendLoginRegister(username, loginData->password); -} - -void LoginHandler::unregisterAccount(const std::string &username A_UNUSED, - const std::string &password A_UNUSED) -{ - // TODO -} - void LoginHandler::sendLoginRegister(const std::string &username, const std::string &password) { @@ -355,15 +143,35 @@ void LoginHandler::sendLoginRegister(const std::string &username, outMsg.writeInt8(0x03); } -Worlds LoginHandler::getWorlds() const +ServerInfo *LoginHandler::getCharServer() { - return mWorlds; + return &charServer; } -void LoginHandler::clearWorlds() +void LoginHandler::processServerVersion(Net::MessageIn &msg) { - delete_all(mWorlds); - mWorlds.clear(); + // TODO: verify these! + + char b1 = msg.readInt8(); // -1 + char b2 = msg.readInt8(); // T + char b3 = msg.readInt8(); // M + char b4 = msg.readInt8(); // W + if (b1 == -1 && b2 == 'E' && b3 == 'V' && b4 == 'L') + { + unsigned int options = msg.readInt8(); + mRegistrationEnabled = options; + msg.skip(2); + serverVersion = msg.readInt8(); + } + else + { + unsigned int options = msg.readInt32(); + mRegistrationEnabled = options; + serverVersion = 0; + } + + // Leave this last + mVersionResponse = true; } } // namespace TmwAthena diff --git a/src/net/tmwa/loginhandler.h b/src/net/tmwa/loginhandler.h index 8c6b48cc2..1e73d3c99 100644 --- a/src/net/tmwa/loginhandler.h +++ b/src/net/tmwa/loginhandler.h @@ -25,8 +25,11 @@ #include "net/loginhandler.h" +#include "net/ea/loginhandler.h" + #include "net/tmwa/messagehandler.h" -#include "net/tmwa/token.h" + +#include "net/ea/token.h" #include <string> @@ -41,7 +44,7 @@ class LoginData; namespace TmwAthena { -class LoginHandler : public MessageHandler, public Net::LoginHandler +class LoginHandler : public MessageHandler, public Ea::LoginHandler { public: LoginHandler(); @@ -59,46 +62,20 @@ class LoginHandler : public MessageHandler, public Net::LoginHandler int supportedOptionalActions() const { return SetGenderOnRegister; } - bool isRegistrationEnabled(); - - void getRegistrationDetails(); - unsigned int getMaxPasswordLength() const { return 25; } - void loginAccount(LoginData *loginData); - - void logout(); - - void changeEmail(const std::string &email); - void changePassword(const std::string &username, const std::string &oldPassword, const std::string &newPassword); - void chooseServer(unsigned int server); + ServerInfo *getCharServer(); - void registerAccount(LoginData *loginData); - - void unregisterAccount(const std::string &username, - const std::string &password); - - Worlds getWorlds() const; - - void clearWorlds(); - - const Token &getToken() const - { return mToken; } + void processServerVersion(Net::MessageIn &msg); private: void sendLoginRegister(const std::string &username, const std::string &password); - - bool mVersionResponse; - bool mRegistrationEnabled; - std::string mUpdateHost; - Worlds mWorlds; - Token mToken; }; } // namespace TmwAthena diff --git a/src/net/tmwa/token.h b/src/net/tmwa/token.h deleted file mode 100644 index ba39bb796..000000000 --- a/src/net/tmwa/token.h +++ /dev/null @@ -1,44 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "being.h" - -#ifndef NET_TA_TOKEN_H -#define NET_TA_TOKEN_H - -struct Token -{ - int account_ID; - int session_ID1; - int session_ID2; - Gender sex; - - void clear() - { - account_ID = 0; - session_ID1 = 0; - session_ID2 = 0; - sex = GENDER_UNSPECIFIED; - } -}; - -#endif // NET_TA_TOKEN_H |