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author | Andrei Karas <akaras@inbox.ru> | 2014-07-14 22:44:37 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2014-07-14 22:44:37 +0300 |
commit | e1841e31c606f1d97ea54c3f00f3380db814f3d2 (patch) | |
tree | fa9c9b178fe5ba9ca931e67332aef016efa95145 /src/net/tmwa | |
parent | 72938b640199d03d6092366224d3927d5d2a33b9 (diff) | |
download | manaverse-e1841e31c606f1d97ea54c3f00f3380db814f3d2.tar.gz manaverse-e1841e31c606f1d97ea54c3f00f3380db814f3d2.tar.bz2 manaverse-e1841e31c606f1d97ea54c3f00f3380db814f3d2.tar.xz manaverse-e1841e31c606f1d97ea54c3f00f3380db814f3d2.zip |
Rename readInt8 into readUInt8 because it really read uint8_t.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 34 | ||||
-rw-r--r-- | src/net/tmwa/buysellhandler.cpp | 8 | ||||
-rw-r--r-- | src/net/tmwa/charserverhandler.cpp | 40 | ||||
-rw-r--r-- | src/net/tmwa/generalhandler.cpp | 4 | ||||
-rw-r--r-- | src/net/tmwa/loginhandler.cpp | 12 |
5 files changed, 48 insertions, 50 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 7a86d2bd9..11467a0e1 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -276,14 +276,14 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, return; } - const int type = msg.readInt8(); + const uint8_t type = msg.readUInt8(); int16_t id = 0; int id2 = 0; const std::string color; if (!look2) { - id = msg.readInt8(); + id = static_cast<int16_t>(msg.readUInt8()); id2 = 1; // default color } else @@ -508,8 +508,8 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, dstBeing->setWalkSpeed(Vector(speed, speed, 0)); - const int hairStyle = msg.readInt8(); - const uint8_t look = msg.readInt8(); + const uint8_t hairStyle = msg.readUInt8(); + const uint8_t look = msg.readUInt8(); dstBeing->setSubtype(job, look); const uint16_t weapon = msg.readInt16(); const uint16_t shield = msg.readInt16(); @@ -520,15 +520,15 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, const uint16_t headTop = msg.readInt16(); const uint16_t headMid = msg.readInt16(); - const uint8_t hairColor = msg.readInt8(); - msg.readInt8(); // free + const uint8_t hairColor = msg.readUInt8(); + msg.readUInt8(); // free - unsigned char colors[9]; - colors[0] = msg.readInt8(); - colors[1] = msg.readInt8(); - colors[2] = msg.readInt8(); + uint8_t colors[9]; + colors[0] = msg.readUInt8(); + colors[1] = msg.readUInt8(); + colors[2] = msg.readUInt8(); - msg.readInt8(); // unused + msg.readUInt8(); // unused const int guild = msg.readInt32(); // guild @@ -543,10 +543,10 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, msg.readInt16(); // emblem msg.readInt16(); // manner dstBeing->setStatusEffectBlock(32, msg.readInt16()); // opt3 - msg.readInt8(); // karma + msg.readUInt8(); // karma // reserving bit for future usage dstBeing->setGender(Being::intToGender( - static_cast<uint8_t>(msg.readInt8() & 3))); + static_cast<uint8_t>(msg.readUInt8() & 3))); if (!disguiseId) { @@ -620,7 +620,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, if (msgType == 1 || msgType == 2) { - const int type = msg.readInt8(); + const uint8_t type = msg.readUInt8(); switch (type) { case 0: @@ -654,14 +654,14 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, } else if (msgType == 3) { - msg.readInt8(); // unknown + msg.readUInt8(); // unknown } - const int level = msg.readInt8(); // Lv + const int level = static_cast<int>(msg.readUInt8()); // Lv if (level) dstBeing->setLevel(level); - msg.readInt8(); // unknown + msg.readUInt8(); // unknown if (dstBeing->getType() != ActorType::PLAYER || msgType != 3) diff --git a/src/net/tmwa/buysellhandler.cpp b/src/net/tmwa/buysellhandler.cpp index a51e0c7b1..b59d0f1f9 100644 --- a/src/net/tmwa/buysellhandler.cpp +++ b/src/net/tmwa/buysellhandler.cpp @@ -106,11 +106,11 @@ void BuySellHandler::processNpcBuy(Net::MessageIn &msg) { const int value = msg.readInt32(); msg.readInt32(); // DCvalue - msg.readInt8(); // type + msg.readUInt8(); // type const int itemId = msg.readInt16(); - unsigned char color = 1; + uint8_t color = 1; if (serverVersion > 0) - color = msg.readInt8(); + color = msg.readUInt8(); mBuyDialog->addItem(itemId, color, 0, value); } mBuyDialog->sort(); @@ -118,7 +118,7 @@ void BuySellHandler::processNpcBuy(Net::MessageIn &msg) void BuySellHandler::processNpcSellResponse(Net::MessageIn &msg) { - switch (msg.readInt8()) + switch (msg.readUInt8()) { case 0: NotifyManager::notify(NotifyTypes::SOLD); diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp index 04c1d4928..67fff4029 100644 --- a/src/net/tmwa/charserverhandler.cpp +++ b/src/net/tmwa/charserverhandler.cpp @@ -163,8 +163,8 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, msg.readInt16(); // speed const uint16_t race = msg.readInt16(); // class (used for race) - const int hairStyle = msg.readInt8(); - const uint8_t look = msg.readInt8(); + const uint8_t hairStyle = msg.readUInt8(); + const uint8_t look = msg.readUInt8(); tempPlayer->setSubtype(race, look); const uint16_t weapon = msg.readInt16(); // unused on server. need use? tempPlayer->setSprite(SPRITE_WEAPON, weapon, "", 1, true); @@ -178,10 +178,8 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, const int hat = msg.readInt16(); // head option top const int topClothes = msg.readInt16(); - int hairColor = msg.readInt8(); - if (hairColor > 255) - hairColor = 255; - msg.readInt8(); // free + uint8_t hairColor = msg.readUInt8(); + msg.readUInt8(); // free tempPlayer->setSprite(SPRITE_HAIR, hairStyle * -1, ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); tempPlayer->setHairColor(static_cast<unsigned char>(hairColor)); @@ -192,29 +190,29 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, character->dummy = tempPlayer; for (int i = 0; i < 6; i++) - character->data.mStats[i + STR].base = msg.readInt8(); + character->data.mStats[i + STR].base = msg.readUInt8(); if (withColors) { - tempPlayer->setSprite(SPRITE_SHOE, shoes, "", msg.readInt8()); - tempPlayer->setSprite(SPRITE_GLOVES, gloves, "", msg.readInt8()); - tempPlayer->setSprite(SPRITE_CAPE, cape, "", msg.readInt8()); - tempPlayer->setSprite(SPRITE_MISC1, misc1, "", msg.readInt8()); + tempPlayer->setSprite(SPRITE_SHOE, shoes, "", msg.readUInt8()); + tempPlayer->setSprite(SPRITE_GLOVES, gloves, "", msg.readUInt8()); + tempPlayer->setSprite(SPRITE_CAPE, cape, "", msg.readUInt8()); + tempPlayer->setSprite(SPRITE_MISC1, misc1, "", msg.readUInt8()); tempPlayer->setSprite(SPRITE_BOTTOMCLOTHES, bottomClothes, - "", msg.readInt8()); + "", msg.readUInt8()); // to avoid show error (error.xml) need remove this sprite if (!config.getBoolValue("hideShield")) - tempPlayer->setSprite(SPRITE_SHIELD, shield, "", msg.readInt8()); + tempPlayer->setSprite(SPRITE_SHIELD, shield, "", msg.readUInt8()); else - msg.readInt8(); + msg.readUInt8(); tempPlayer->setSprite(SPRITE_HAT, hat, "", - msg.readInt8()); // head option top + msg.readUInt8()); // head option top tempPlayer->setSprite(SPRITE_TOPCLOTHES, topClothes, "", - msg.readInt8()); - tempPlayer->setSprite(SPRITE_MISC2, misc2, "", msg.readInt8()); + msg.readUInt8()); + tempPlayer->setSprite(SPRITE_MISC2, misc2, "", msg.readUInt8()); msg.skip(5); - character->slot = msg.readInt8(); // character slot + character->slot = msg.readUInt8(); // character slot } else { @@ -230,9 +228,9 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, tempPlayer->setSprite(SPRITE_HAT, hat); // head option top tempPlayer->setSprite(SPRITE_TOPCLOTHES, topClothes); tempPlayer->setSprite(SPRITE_MISC2, misc2); - character->slot = msg.readInt8(); // character slot + character->slot = msg.readUInt8(); // character slot } - msg.readInt8(); // unknown + msg.readUInt8(); // unknown } void CharServerHandler::chooseCharacter(Net::Character *const character) @@ -326,7 +324,7 @@ void CharServerHandler::processCharLogin(Net::MessageIn &msg) if (slots > 0 && slots < 30) loginData.characterSlots = static_cast<uint16_t>(slots); - const bool version = msg.readInt8() == 1 && serverVersion > 0; + const bool version = msg.readUInt8() == 1 && serverVersion > 0; msg.skip(17); // 0 Unused delete_all(mCharacters); diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index bc24c8bf2..7ef237bbc 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -132,8 +132,8 @@ void GeneralHandler::handleMessage(Net::MessageIn &msg) { case SMSG_CONNECTION_PROBLEM: { - const int code = msg.readInt8(); - logger->log("Connection problem: %i", code); + const uint8_t code = msg.readUInt8(); + logger->log("Connection problem: %u", static_cast<int>(code)); switch (code) { diff --git a/src/net/tmwa/loginhandler.cpp b/src/net/tmwa/loginhandler.cpp index b9a1e7365..4f589bbb9 100644 --- a/src/net/tmwa/loginhandler.cpp +++ b/src/net/tmwa/loginhandler.cpp @@ -187,16 +187,16 @@ void LoginHandler::requestUpdateHosts() void LoginHandler::processServerVersion(Net::MessageIn &msg) { - const uint8_t b1 = msg.readInt8(); // -1 - const uint8_t b2 = msg.readInt8(); // E - const uint8_t b3 = msg.readInt8(); // V - const uint8_t b4 = msg.readInt8(); // L + const uint8_t b1 = msg.readUInt8(); // -1 + const uint8_t b2 = msg.readUInt8(); // E + const uint8_t b3 = msg.readUInt8(); // V + const uint8_t b4 = msg.readUInt8(); // L if (b1 == 255 && b2 == 'E' && b3 == 'V' && b4 == 'L') { - const unsigned int options = msg.readInt8(); + const unsigned int options = msg.readUInt8(); mRegistrationEnabled = options & FLAG_REGISTRATION; msg.skip(2); // 0 unused - serverVersion = msg.readInt8(); + serverVersion = msg.readUInt8(); tmwServerVersion = 0; if (serverVersion >= 5) requestUpdateHosts(); |