diff options
author | Andrei Karas <akaras@inbox.ru> | 2015-08-30 15:11:45 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-08-30 15:11:45 +0300 |
commit | 7c8e0e0454f2e9acfde62faf669a1628e3935a58 (patch) | |
tree | 5beb7c7506fcea774c2102a16a1886e923ad0891 /src/net/tmwa | |
parent | a0157bd0f1909af5758adc32370125bdb76ccc5a (diff) | |
download | manaverse-7c8e0e0454f2e9acfde62faf669a1628e3935a58.tar.gz manaverse-7c8e0e0454f2e9acfde62faf669a1628e3935a58.tar.bz2 manaverse-7c8e0e0454f2e9acfde62faf669a1628e3935a58.tar.xz manaverse-7c8e0e0454f2e9acfde62faf669a1628e3935a58.zip |
Move receive code from playerhandler into separate file.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/playerhandler.cpp | 150 | ||||
-rw-r--r-- | src/net/tmwa/playerhandler.h | 5 | ||||
-rw-r--r-- | src/net/tmwa/playerrecv.cpp | 166 | ||||
-rw-r--r-- | src/net/tmwa/playerrecv.h | 39 |
4 files changed, 218 insertions, 142 deletions
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index f0d9d5b08..312a95644 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -27,8 +27,11 @@ #include "gui/windows/statuswindow.h" +#include "net/ea/playerrecv.h" + #include "net/tmwa/inventoryhandler.h" #include "net/tmwa/messageout.h" +#include "net/tmwa/playerrecv.h" #include "net/tmwa/protocol.h" #include "debug.h" @@ -67,44 +70,44 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg) switch (msg.getId()) { case SMSG_WALK_RESPONSE: - processWalkResponse(msg); + PlayerRecv::processWalkResponse(msg); break; case SMSG_PLAYER_WARP: - processPlayerWarp(msg); + Ea::PlayerRecv::processPlayerWarp(msg); break; case SMSG_PLAYER_STAT_UPDATE_1: - processPlayerStatUpdate1(msg); + Ea::PlayerRecv::processPlayerStatUpdate1(msg); break; case SMSG_PLAYER_STAT_UPDATE_2: - processPlayerStatUpdate2(msg); + Ea::PlayerRecv::processPlayerStatUpdate2(msg); break; case SMSG_PLAYER_STAT_UPDATE_3: // Update a base attribute - processPlayerStatUpdate3(msg); + Ea::PlayerRecv::processPlayerStatUpdate3(msg); break; case SMSG_PLAYER_STAT_UPDATE_4: // Attribute increase ack - processPlayerStatUpdate4(msg); + Ea::PlayerRecv::processPlayerStatUpdate4(msg); break; // Updates stats and status points case SMSG_PLAYER_STAT_UPDATE_5: - processPlayerStatUpdate5(msg); + PlayerRecv::processPlayerStatUpdate5(msg); break; case SMSG_PLAYER_STAT_UPDATE_6: - processPlayerStatUpdate6(msg); + Ea::PlayerRecv::processPlayerStatUpdate6(msg); break; case SMSG_PLAYER_ARROW_MESSAGE: - processPlayerArrowMessage(msg); + Ea::PlayerRecv::processPlayerArrowMessage(msg); break; case SMSG_MAP_MUSIC: - processMapMusic(msg); + Ea::PlayerRecv::processMapMusic(msg); break; default: @@ -235,133 +238,6 @@ void PlayerHandler::updateStatus(const uint8_t status A_UNUSED) const { } -void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg) -{ - BLOCK_START("PlayerHandler::processPlayerStatUpdate5") - PlayerInfo::setAttribute(Attributes::CHAR_POINTS, - msg.readInt16("char points")); - - unsigned int val = msg.readUInt8("str"); - PlayerInfo::setStatBase(Attributes::STR, val); - if (statusWindow) - { - statusWindow->setPointsNeeded(Attributes::STR, - msg.readUInt8("str cost")); - } - else - { - msg.readUInt8("str cost"); - } - - val = msg.readUInt8("agi"); - PlayerInfo::setStatBase(Attributes::AGI, val); - if (statusWindow) - { - statusWindow->setPointsNeeded(Attributes::AGI, - msg.readUInt8("agi cost")); - } - else - { - msg.readUInt8("agi cost"); - } - - val = msg.readUInt8("vit"); - PlayerInfo::setStatBase(Attributes::VIT, val); - if (statusWindow) - { - statusWindow->setPointsNeeded(Attributes::VIT, - msg.readUInt8("vit cost")); - } - else - { - msg.readUInt8("vit cost"); - } - - val = msg.readUInt8("int"); - PlayerInfo::setStatBase(Attributes::INT, val); - if (statusWindow) - { - statusWindow->setPointsNeeded(Attributes::INT, - msg.readUInt8("int cost")); - } - else - { - msg.readUInt8("int cost"); - } - - val = msg.readUInt8("dex"); - PlayerInfo::setStatBase(Attributes::DEX, val); - if (statusWindow) - { - statusWindow->setPointsNeeded(Attributes::DEX, - msg.readUInt8("dex cost")); - } - else - { - msg.readUInt8("dex cost"); - } - - val = msg.readUInt8("luk"); - PlayerInfo::setStatBase(Attributes::LUK, val); - if (statusWindow) - { - statusWindow->setPointsNeeded(Attributes::LUK, - msg.readUInt8("luk cost")); - } - else - { - msg.readUInt8("luk cost"); - } - - PlayerInfo::setStatBase(Attributes::ATK, - msg.readInt16("atk"), Notify_false); - PlayerInfo::setStatMod(Attributes::ATK, msg.readInt16("atk+")); - PlayerInfo::updateAttrs(); - - val = msg.readInt16("matk"); - PlayerInfo::setStatBase(Attributes::MATK, val, Notify_false); - - val = msg.readInt16("matk+"); - PlayerInfo::setStatMod(Attributes::MATK, val); - - PlayerInfo::setStatBase(Attributes::DEF, - msg.readInt16("def"), Notify_false); - PlayerInfo::setStatMod(Attributes::DEF, msg.readInt16("def+")); - - PlayerInfo::setStatBase(Attributes::MDEF, - msg.readInt16("mdef"), Notify_false); - PlayerInfo::setStatMod(Attributes::MDEF, msg.readInt16("mdef+")); - - PlayerInfo::setStatBase(Attributes::HIT, msg.readInt16("hit")); - - PlayerInfo::setStatBase(Attributes::FLEE, - msg.readInt16("flee"), Notify_false); - PlayerInfo::setStatMod(Attributes::FLEE, msg.readInt16("flee+")); - - PlayerInfo::setStatBase(Attributes::CRIT, msg.readInt16("crit")); - - PlayerInfo::setStatBase(Attributes::MANNER, msg.readInt16("manner")); - msg.readInt16("unused?"); - BLOCK_END("PlayerHandler::processPlayerStatUpdate5") -} - -void PlayerHandler::processWalkResponse(Net::MessageIn &msg) -{ - BLOCK_START("PlayerHandler::processWalkResponse") - /* - * This client assumes that all walk messages succeed, - * and that the server will send a correction notice - * otherwise. - */ - uint16_t srcX, srcY, dstX, dstY; - msg.readInt32("tick"); - msg.readCoordinatePair(srcX, srcY, dstX, dstY, "move path"); - msg.readUInt8("unused"); - if (localPlayer) - localPlayer->setRealPos(dstX, dstY); - BLOCK_END("PlayerHandler::processWalkResponse") -} - void PlayerHandler::setShortcut(const int idx A_UNUSED, const uint8_t type A_UNUSED, const int id A_UNUSED, diff --git a/src/net/tmwa/playerhandler.h b/src/net/tmwa/playerhandler.h index f4e9e1e44..5af3e9676 100644 --- a/src/net/tmwa/playerhandler.h +++ b/src/net/tmwa/playerhandler.h @@ -79,16 +79,11 @@ class PlayerHandler final : public MessageHandler, public Ea::PlayerHandler void setViewEquipment(const bool allow) const override final; - protected: void setStat(Net::MessageIn &msg, const int type, const int base, const int mod, const Notify notify) const override final; - - static void processPlayerStatUpdate5(Net::MessageIn &msg); - - static void processWalkResponse(Net::MessageIn &msg); }; } // namespace TmwAthena diff --git a/src/net/tmwa/playerrecv.cpp b/src/net/tmwa/playerrecv.cpp new file mode 100644 index 000000000..88d2062bb --- /dev/null +++ b/src/net/tmwa/playerrecv.cpp @@ -0,0 +1,166 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/tmwa/playerrecv.h" + +#include "being/localplayer.h" +#include "being/playerinfo.h" + +#include "gui/windows/statuswindow.h" + +#include "net/tmwa/inventoryhandler.h" +#include "net/tmwa/messageout.h" +#include "net/tmwa/protocol.h" + +#include "debug.h" + +namespace TmwAthena +{ + +void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg) +{ + BLOCK_START("PlayerRecv::processPlayerStatUpdate5") + PlayerInfo::setAttribute(Attributes::CHAR_POINTS, + msg.readInt16("char points")); + + unsigned int val = msg.readUInt8("str"); + PlayerInfo::setStatBase(Attributes::STR, val); + if (statusWindow) + { + statusWindow->setPointsNeeded(Attributes::STR, + msg.readUInt8("str cost")); + } + else + { + msg.readUInt8("str cost"); + } + + val = msg.readUInt8("agi"); + PlayerInfo::setStatBase(Attributes::AGI, val); + if (statusWindow) + { + statusWindow->setPointsNeeded(Attributes::AGI, + msg.readUInt8("agi cost")); + } + else + { + msg.readUInt8("agi cost"); + } + + val = msg.readUInt8("vit"); + PlayerInfo::setStatBase(Attributes::VIT, val); + if (statusWindow) + { + statusWindow->setPointsNeeded(Attributes::VIT, + msg.readUInt8("vit cost")); + } + else + { + msg.readUInt8("vit cost"); + } + + val = msg.readUInt8("int"); + PlayerInfo::setStatBase(Attributes::INT, val); + if (statusWindow) + { + statusWindow->setPointsNeeded(Attributes::INT, + msg.readUInt8("int cost")); + } + else + { + msg.readUInt8("int cost"); + } + + val = msg.readUInt8("dex"); + PlayerInfo::setStatBase(Attributes::DEX, val); + if (statusWindow) + { + statusWindow->setPointsNeeded(Attributes::DEX, + msg.readUInt8("dex cost")); + } + else + { + msg.readUInt8("dex cost"); + } + + val = msg.readUInt8("luk"); + PlayerInfo::setStatBase(Attributes::LUK, val); + if (statusWindow) + { + statusWindow->setPointsNeeded(Attributes::LUK, + msg.readUInt8("luk cost")); + } + else + { + msg.readUInt8("luk cost"); + } + + PlayerInfo::setStatBase(Attributes::ATK, + msg.readInt16("atk"), Notify_false); + PlayerInfo::setStatMod(Attributes::ATK, msg.readInt16("atk+")); + PlayerInfo::updateAttrs(); + + val = msg.readInt16("matk"); + PlayerInfo::setStatBase(Attributes::MATK, val, Notify_false); + + val = msg.readInt16("matk+"); + PlayerInfo::setStatMod(Attributes::MATK, val); + + PlayerInfo::setStatBase(Attributes::DEF, + msg.readInt16("def"), Notify_false); + PlayerInfo::setStatMod(Attributes::DEF, msg.readInt16("def+")); + + PlayerInfo::setStatBase(Attributes::MDEF, + msg.readInt16("mdef"), Notify_false); + PlayerInfo::setStatMod(Attributes::MDEF, msg.readInt16("mdef+")); + + PlayerInfo::setStatBase(Attributes::HIT, msg.readInt16("hit")); + + PlayerInfo::setStatBase(Attributes::FLEE, + msg.readInt16("flee"), Notify_false); + PlayerInfo::setStatMod(Attributes::FLEE, msg.readInt16("flee+")); + + PlayerInfo::setStatBase(Attributes::CRIT, msg.readInt16("crit")); + + PlayerInfo::setStatBase(Attributes::MANNER, msg.readInt16("manner")); + msg.readInt16("unused?"); + BLOCK_END("PlayerRecv::processPlayerStatUpdate5") +} + +void PlayerRecv::processWalkResponse(Net::MessageIn &msg) +{ + BLOCK_START("PlayerRecv::processWalkResponse") + /* + * This client assumes that all walk messages succeed, + * and that the server will send a correction notice + * otherwise. + */ + uint16_t srcX, srcY, dstX, dstY; + msg.readInt32("tick"); + msg.readCoordinatePair(srcX, srcY, dstX, dstY, "move path"); + msg.readUInt8("unused"); + if (localPlayer) + localPlayer->setRealPos(dstX, dstY); + BLOCK_END("PlayerRecv::processWalkResponse") +} + +} // namespace TmwAthena diff --git a/src/net/tmwa/playerrecv.h b/src/net/tmwa/playerrecv.h new file mode 100644 index 000000000..0fcadb104 --- /dev/null +++ b/src/net/tmwa/playerrecv.h @@ -0,0 +1,39 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef NET_TMWA_PLAYERRECV_H +#define NET_TMWA_PLAYERRECV_H + +#include "net/ea/playerhandler.h" + +#include "net/tmwa/messagehandler.h" + +namespace TmwAthena +{ + namespace PlayerRecv + { + void processPlayerStatUpdate5(Net::MessageIn &msg); + void processWalkResponse(Net::MessageIn &msg); + } // namespace PlayerRecv +} // namespace TmwAthena + +#endif // NET_TMWA_PLAYERRECV_H |