diff options
author | Andrei Karas <akaras@inbox.ru> | 2015-08-30 17:08:12 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-08-30 17:08:12 +0300 |
commit | 42a9e7b1eeced8503f909b0276ee251a2bfe75c6 (patch) | |
tree | 103859bbe12e8781466ee84b3ea464af5a5e470f /src/net/tmwa | |
parent | 4e343cd6e657f2b747b67fb688af53087199b097 (diff) | |
download | manaverse-42a9e7b1eeced8503f909b0276ee251a2bfe75c6.tar.gz manaverse-42a9e7b1eeced8503f909b0276ee251a2bfe75c6.tar.bz2 manaverse-42a9e7b1eeced8503f909b0276ee251a2bfe75c6.tar.xz manaverse-42a9e7b1eeced8503f909b0276ee251a2bfe75c6.zip |
Move receive code from skillhandler into separate file.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/skillhandler.cpp | 180 | ||||
-rw-r--r-- | src/net/tmwa/skillhandler.h | 5 | ||||
-rw-r--r-- | src/net/tmwa/skillrecv.cpp | 218 | ||||
-rw-r--r-- | src/net/tmwa/skillrecv.h | 39 |
4 files changed, 263 insertions, 179 deletions
diff --git a/src/net/tmwa/skillhandler.cpp b/src/net/tmwa/skillhandler.cpp index 292e93d2d..33eb884d1 100644 --- a/src/net/tmwa/skillhandler.cpp +++ b/src/net/tmwa/skillhandler.cpp @@ -31,8 +31,11 @@ #include "gui/windows/skilldialog.h" +#include "net/ea/skillrecv.h" + #include "net/tmwa/messageout.h" #include "net/tmwa/protocol.h" +#include "net/tmwa/skillrecv.h" #include "utils/gettext.h" @@ -64,15 +67,15 @@ void SkillHandler::handleMessage(Net::MessageIn &msg) switch (msg.getId()) { case SMSG_PLAYER_SKILLS: - processPlayerSkills(msg); + SkillRecv::processPlayerSkills(msg); break; case SMSG_PLAYER_SKILL_UP: - processPlayerSkillUp(msg); + Ea::SkillRecv::processPlayerSkillUp(msg); break; case SMSG_SKILL_FAILED: - processSkillFailed(msg); + SkillRecv::processSkillFailed(msg); break; default: @@ -119,175 +122,4 @@ void SkillHandler::useMap(const int id, const std::string &map) const outMsg.writeString(map, 16, "map name"); } -void SkillHandler::processPlayerSkills(Net::MessageIn &msg) -{ - msg.readInt16("len"); - const int skillCount = (msg.getLength() - 4) / 37; - int updateSkill = 0; - - for (int k = 0; k < skillCount; k++) - { - const int skillId = msg.readInt16("skill id"); - const SkillType::SkillType inf = static_cast<SkillType::SkillType>( - msg.readInt16("inf")); - msg.readInt16("skill pool flags"); - const int level = msg.readInt16("skill level"); - const int sp = msg.readInt16("sp"); - const int range = msg.readInt16("range"); - msg.skip(24, "unused"); - const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); - const int oldLevel = PlayerInfo::getSkillLevel(skillId); - if (oldLevel && oldLevel != level) - updateSkill = skillId; - PlayerInfo::setSkillLevel(skillId, level); - if (skillDialog) - { - if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) - { - skillDialog->addSkill(SkillOwner::Player, - skillId, "", level, range, up, inf, sp); - } - } - } - if (skillDialog) - { - skillDialog->update(); - if (updateSkill) - skillDialog->playUpdateEffect(updateSkill); - } -} - -void SkillHandler::processSkillFailed(Net::MessageIn &msg) -{ - // Action failed (ex. sit because you have not reached the - // right level) - const int skillId = msg.readInt16("skill id"); - const int16_t bskill = msg.readInt16("bskill"); - msg.readInt16("btype"); - const signed char success = msg.readUInt8("success"); - const signed char reason = msg.readUInt8("reason"); - if (success != static_cast<int>(SKILL_FAILED) - && bskill == static_cast<int>(BSKILL_EMOTE)) - { - logger->log("Action: %d/%d", bskill, success); - } - - std::string txt; - if (success == static_cast<int>(SKILL_FAILED) - && skillId == static_cast<int>(SKILL_BASIC)) - { - if (localPlayer && bskill == static_cast<int>(BSKILL_EMOTE) - && reason == static_cast<int>(RFAIL_SKILLDEP)) - { - localPlayer->stopAdvert(); - } - - switch (bskill) - { - case BSKILL_TRADE: - // TRANSLATORS: error message - txt = _("Trade failed!"); - break; - case BSKILL_EMOTE: - // TRANSLATORS: error message - txt = _("Emote failed!"); - break; - case BSKILL_SIT: - // TRANSLATORS: error message - txt = _("Sit failed!"); - break; - case BSKILL_CREATECHAT: - // TRANSLATORS: error message - txt = _("Chat creating failed!"); - break; - case BSKILL_JOINPARTY: - // TRANSLATORS: error message - txt = _("Could not join party!"); - break; - case BSKILL_SHOUT: - // TRANSLATORS: error message - txt = _("Cannot shout!"); - break; - default: - UNIMPLIMENTEDPACKET; - break; - } - - txt.append(" "); - - switch (reason) - { - case RFAIL_SKILLDEP: - // TRANSLATORS: error message - txt.append(_("You have not yet reached a high enough lvl!")); - break; - case RFAIL_INSUFHP: - // TRANSLATORS: error message - txt.append(_("Insufficient HP!")); - break; - case RFAIL_INSUFSP: - // TRANSLATORS: error message - txt.append(_("Insufficient SP!")); - break; - case RFAIL_NOMEMO: - // TRANSLATORS: error message - txt.append(_("You have no memos!")); - break; - case RFAIL_SKILLDELAY: - // TRANSLATORS: error message - txt.append(_("You cannot do that right now!")); - break; - case RFAIL_ZENY: - // TRANSLATORS: error message - txt.append(_("Seems you need more money... ;-)")); - break; - case RFAIL_WEAPON: - // TRANSLATORS: error message - txt.append(_("You cannot use this skill with that " - "kind of weapon!")); - break; - case RFAIL_REDGEM: - // TRANSLATORS: error message - txt.append(_("You need another red gem!")); - break; - case RFAIL_BLUEGEM: - // TRANSLATORS: error message - txt.append(_("You need another blue gem!")); - break; - case RFAIL_OVERWEIGHT: - // TRANSLATORS: error message - txt.append(_("You're carrying to much to do this!")); - break; - default: - // TRANSLATORS: error message - txt.append(_("Huh? What's that?")); - UNIMPLIMENTEDPACKET; - break; - } - } - else - { - switch (skillId) - { - case SKILL_WARP : - // TRANSLATORS: error message - txt = _("Warp failed..."); - break; - case SKILL_STEAL : - // TRANSLATORS: error message - txt = _("Could not steal anything..."); - break; - case SKILL_ENVENOM : - // TRANSLATORS: error message - txt = _("Poison had no effect..."); - break; - default: - UNIMPLIMENTEDPACKET; - break; - } - } - - NotifyManager::notify(NotifyTypes::SKILL_FAIL_MESSAGE, txt); -} - } // namespace TmwAthena diff --git a/src/net/tmwa/skillhandler.h b/src/net/tmwa/skillhandler.h index 62bab67d4..f9e965abd 100644 --- a/src/net/tmwa/skillhandler.h +++ b/src/net/tmwa/skillhandler.h @@ -53,11 +53,6 @@ class SkillHandler final : public MessageHandler, public Ea::SkillHandler const std::string &text) const override final; void useMap(const int id, const std::string &map) const override final; - - protected: - static void processSkillFailed(Net::MessageIn &msg); - - static void processPlayerSkills(Net::MessageIn &msg); }; } // namespace TmwAthena diff --git a/src/net/tmwa/skillrecv.cpp b/src/net/tmwa/skillrecv.cpp new file mode 100644 index 000000000..aa7294de2 --- /dev/null +++ b/src/net/tmwa/skillrecv.cpp @@ -0,0 +1,218 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/tmwa/skillrecv.h" + +#include "notifymanager.h" + +#include "being/localplayer.h" +#include "being/playerinfo.h" + +#include "enums/resources/notifytypes.h" + +#include "gui/windows/skilldialog.h" + +#include "net/ea/skillrecv.h" + +#include "net/tmwa/messageout.h" +#include "net/tmwa/protocol.h" + +#include "utils/gettext.h" + +#include "debug.h" + +namespace TmwAthena +{ + +void SkillRecv::processPlayerSkills(Net::MessageIn &msg) +{ + msg.readInt16("len"); + const int skillCount = (msg.getLength() - 4) / 37; + int updateSkill = 0; + + for (int k = 0; k < skillCount; k++) + { + const int skillId = msg.readInt16("skill id"); + const SkillType::SkillType inf = static_cast<SkillType::SkillType>( + msg.readInt16("inf")); + msg.readInt16("skill pool flags"); + const int level = msg.readInt16("skill level"); + const int sp = msg.readInt16("sp"); + const int range = msg.readInt16("range"); + msg.skip(24, "unused"); + const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); + const int oldLevel = PlayerInfo::getSkillLevel(skillId); + if (oldLevel && oldLevel != level) + updateSkill = skillId; + PlayerInfo::setSkillLevel(skillId, level); + if (skillDialog) + { + if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) + { + skillDialog->addSkill(SkillOwner::Player, + skillId, "", level, range, up, inf, sp); + } + } + } + if (skillDialog) + { + skillDialog->update(); + if (updateSkill) + skillDialog->playUpdateEffect(updateSkill); + } +} + +void SkillRecv::processSkillFailed(Net::MessageIn &msg) +{ + // Action failed (ex. sit because you have not reached the + // right level) + const int skillId = msg.readInt16("skill id"); + const int16_t bskill = msg.readInt16("bskill"); + msg.readInt16("btype"); + const signed char success = msg.readUInt8("success"); + const signed char reason = msg.readUInt8("reason"); + if (success != static_cast<int>(SKILL_FAILED) + && bskill == static_cast<int>(BSKILL_EMOTE)) + { + logger->log("Action: %d/%d", bskill, success); + } + + std::string txt; + if (success == static_cast<int>(SKILL_FAILED) + && skillId == static_cast<int>(SKILL_BASIC)) + { + if (localPlayer && + bskill == static_cast<int>(BSKILL_EMOTE) && + reason == static_cast<int>(RFAIL_SKILLDEP)) + { + localPlayer->stopAdvert(); + } + + switch (bskill) + { + case BSKILL_TRADE: + // TRANSLATORS: error message + txt = _("Trade failed!"); + break; + case BSKILL_EMOTE: + // TRANSLATORS: error message + txt = _("Emote failed!"); + break; + case BSKILL_SIT: + // TRANSLATORS: error message + txt = _("Sit failed!"); + break; + case BSKILL_CREATECHAT: + // TRANSLATORS: error message + txt = _("Chat creating failed!"); + break; + case BSKILL_JOINPARTY: + // TRANSLATORS: error message + txt = _("Could not join party!"); + break; + case BSKILL_SHOUT: + // TRANSLATORS: error message + txt = _("Cannot shout!"); + break; + default: + UNIMPLIMENTEDPACKET; + break; + } + + txt.append(" "); + + switch (reason) + { + case RFAIL_SKILLDEP: + // TRANSLATORS: error message + txt.append(_("You have not yet reached a high enough lvl!")); + break; + case RFAIL_INSUFHP: + // TRANSLATORS: error message + txt.append(_("Insufficient HP!")); + break; + case RFAIL_INSUFSP: + // TRANSLATORS: error message + txt.append(_("Insufficient SP!")); + break; + case RFAIL_NOMEMO: + // TRANSLATORS: error message + txt.append(_("You have no memos!")); + break; + case RFAIL_SKILLDELAY: + // TRANSLATORS: error message + txt.append(_("You cannot do that right now!")); + break; + case RFAIL_ZENY: + // TRANSLATORS: error message + txt.append(_("Seems you need more money... ;-)")); + break; + case RFAIL_WEAPON: + // TRANSLATORS: error message + txt.append(_("You cannot use this skill with that " + "kind of weapon!")); + break; + case RFAIL_REDGEM: + // TRANSLATORS: error message + txt.append(_("You need another red gem!")); + break; + case RFAIL_BLUEGEM: + // TRANSLATORS: error message + txt.append(_("You need another blue gem!")); + break; + case RFAIL_OVERWEIGHT: + // TRANSLATORS: error message + txt.append(_("You're carrying to much to do this!")); + break; + default: + // TRANSLATORS: error message + txt.append(_("Huh? What's that?")); + UNIMPLIMENTEDPACKET; + break; + } + } + else + { + switch (skillId) + { + case SKILL_WARP : + // TRANSLATORS: error message + txt = _("Warp failed..."); + break; + case SKILL_STEAL : + // TRANSLATORS: error message + txt = _("Could not steal anything..."); + break; + case SKILL_ENVENOM : + // TRANSLATORS: error message + txt = _("Poison had no effect..."); + break; + default: + UNIMPLIMENTEDPACKET; + break; + } + } + + NotifyManager::notify(NotifyTypes::SKILL_FAIL_MESSAGE, txt); +} + +} // namespace TmwAthena diff --git a/src/net/tmwa/skillrecv.h b/src/net/tmwa/skillrecv.h new file mode 100644 index 000000000..65d4f87c5 --- /dev/null +++ b/src/net/tmwa/skillrecv.h @@ -0,0 +1,39 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef NET_TMWA_SKILLRECV_H +#define NET_TMWA_SKILLRECV_H + +#include "net/ea/skillhandler.h" + +#include "net/tmwa/messagehandler.h" + +namespace TmwAthena +{ + namespace SkillRecv + { + void processSkillFailed(Net::MessageIn &msg); + void processPlayerSkills(Net::MessageIn &msg); + } // namespace SkillRecv +} // namespace TmwAthena + +#endif // NET_TMWA_SKILLRECV_H |