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authorAndrei Karas <akaras@inbox.ru>2016-03-06 23:02:49 +0300
committerAndrei Karas <akaras@inbox.ru>2016-03-06 23:02:49 +0300
commit0d35aab89fab92c11282f1c878b0fbbf68ca4ccf (patch)
treee154e65a42dd6746287fe928460bbbee64470012 /src/net/tmwa/playerhandler.h
parent32223642829f80fe2f8a775f2dca81e5565c0104 (diff)
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Add into increaseAttribute parameter with about of attributes to up.
Diffstat (limited to 'src/net/tmwa/playerhandler.h')
-rw-r--r--src/net/tmwa/playerhandler.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/net/tmwa/playerhandler.h b/src/net/tmwa/playerhandler.h
index f9799a597..c97aee27c 100644
--- a/src/net/tmwa/playerhandler.h
+++ b/src/net/tmwa/playerhandler.h
@@ -40,7 +40,8 @@ class PlayerHandler final : public Ea::PlayerHandler
void stopAttack() const override final;
void emote(const uint8_t emoteId) const override final;
- void increaseAttribute(const AttributesT attr) const override final;
+ void increaseAttribute(const AttributesT attr,
+ const int amount) const override final;
void increaseSkill(const uint16_t skillId) const override final;
void pickUp(const FloorItem *const floorItem) const override final;