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authorAndrei Karas <akaras@inbox.ru>2016-03-06 23:02:49 +0300
committerAndrei Karas <akaras@inbox.ru>2016-03-06 23:02:49 +0300
commit0d35aab89fab92c11282f1c878b0fbbf68ca4ccf (patch)
treee154e65a42dd6746287fe928460bbbee64470012 /src/net/tmwa/playerhandler.cpp
parent32223642829f80fe2f8a775f2dca81e5565c0104 (diff)
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Add into increaseAttribute parameter with about of attributes to up.
Diffstat (limited to 'src/net/tmwa/playerhandler.cpp')
-rw-r--r--src/net/tmwa/playerhandler.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index b53f29664..a4512489a 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -64,7 +64,8 @@ void PlayerHandler::emote(const uint8_t emoteId) const
outMsg.writeInt8(emoteId, "emote id");
}
-void PlayerHandler::increaseAttribute(const AttributesT attr) const
+void PlayerHandler::increaseAttribute(const AttributesT attr,
+ const int amount A_UNUSED) const
{
if (attr >= Attributes::STR && attr <= Attributes::LUK)
{