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author | Andrei Karas <akaras@inbox.ru> | 2014-10-23 17:39:59 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-10-23 19:46:20 +0300 |
commit | 80542aec861dd9ea5a7902d1f5c227fa7801bd14 (patch) | |
tree | 43e78f22e07d17608c11a59bb9b09199d5f31c1e /src/net/tmwa/npchandler.cpp | |
parent | c47fd48bc3deefb774b0c809967f26632dce6a3a (diff) | |
download | manaverse-80542aec861dd9ea5a7902d1f5c227fa7801bd14.tar.gz manaverse-80542aec861dd9ea5a7902d1f5c227fa7801bd14.tar.bz2 manaverse-80542aec861dd9ea5a7902d1f5c227fa7801bd14.tar.xz manaverse-80542aec861dd9ea5a7902d1f5c227fa7801bd14.zip |
Add packet fields comments in npchandler.
Diffstat (limited to 'src/net/tmwa/npchandler.cpp')
-rw-r--r-- | src/net/tmwa/npchandler.cpp | 86 |
1 files changed, 44 insertions, 42 deletions
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp index 5f8ff0b21..812416948 100644 --- a/src/net/tmwa/npchandler.cpp +++ b/src/net/tmwa/npchandler.cpp @@ -111,20 +111,20 @@ void NpcHandler::handleMessage(Net::MessageIn &msg) void NpcHandler::talk(const int npcId) const { createOutPacket(CMSG_NPC_TALK); - outMsg.writeInt32(npcId); - outMsg.writeInt8(0); // unused + outMsg.writeInt32(npcId, "npc id"); + outMsg.writeInt8(0, "unused"); } void NpcHandler::nextDialog(const int npcId) const { createOutPacket(CMSG_NPC_NEXT_REQUEST); - outMsg.writeInt32(npcId); + outMsg.writeInt32(npcId, "npc id"); } void NpcHandler::closeDialog(const int npcId) { createOutPacket(CMSG_NPC_CLOSE); - outMsg.writeInt32(npcId); + outMsg.writeInt32(npcId, "npc id"); const NpcDialogs::iterator it = NpcDialog::mNpcDialogs.find(npcId); if (it != NpcDialog::mNpcDialogs.end()) @@ -141,38 +141,38 @@ void NpcHandler::closeDialog(const int npcId) void NpcHandler::listInput(const int npcId, const unsigned char value) const { createOutPacket(CMSG_NPC_LIST_CHOICE); - outMsg.writeInt32(npcId); - outMsg.writeInt8(value); + outMsg.writeInt32(npcId, "npc id"); + outMsg.writeInt8(value, "value"); } void NpcHandler::integerInput(const int npcId, const int value) const { createOutPacket(CMSG_NPC_INT_RESPONSE); - outMsg.writeInt32(npcId); - outMsg.writeInt32(value); + outMsg.writeInt32(npcId, "npc id"); + outMsg.writeInt32(value, "value"); } void NpcHandler::stringInput(const int npcId, const std::string &value) const { createOutPacket(CMSG_NPC_STR_RESPONSE); - outMsg.writeInt16(static_cast<int16_t>(value.length() + 9)); - outMsg.writeInt32(npcId); - outMsg.writeString(value, static_cast<int>(value.length())); - outMsg.writeInt8(0); // Prevent problems with string reading + outMsg.writeInt16(static_cast<int16_t>(value.length() + 9), "len"); + outMsg.writeInt32(npcId, "npc id"); + outMsg.writeString(value, static_cast<int>(value.length()), "value"); + outMsg.writeInt8(0, "null byte"); } void NpcHandler::buy(const int beingId) const { createOutPacket(CMSG_NPC_BUY_SELL_REQUEST); - outMsg.writeInt32(beingId); - outMsg.writeInt8(0); // Buy + outMsg.writeInt32(beingId, "npc id"); + outMsg.writeInt8(0, "action"); } void NpcHandler::sell(const int beingId) const { createOutPacket(CMSG_NPC_BUY_SELL_REQUEST); - outMsg.writeInt32(beingId); - outMsg.writeInt8(1); // Sell + outMsg.writeInt32(beingId, "npc id"); + outMsg.writeInt8(1, "action"); } void NpcHandler::buyItem(const int beingId A_UNUSED, const int itemId, @@ -181,27 +181,29 @@ void NpcHandler::buyItem(const int beingId A_UNUSED, const int itemId, createOutPacket(CMSG_NPC_BUY_REQUEST); if (serverFeatures->haveItemColors()) { - outMsg.writeInt16(10); // One item (length of packet) - outMsg.writeInt16(static_cast<int16_t>(amount)); - outMsg.writeInt16(static_cast<int16_t>(itemId)); - outMsg.writeInt8(color); - outMsg.writeInt8(0); + outMsg.writeInt16(10, "len"); + outMsg.writeInt16(static_cast<int16_t>(amount), "amount"); + outMsg.writeInt16(static_cast<int16_t>(itemId), "item id"); + outMsg.writeInt8(color, "color"); + outMsg.writeInt8(0, "unused"); } else { - outMsg.writeInt16(8); // One item (length of packet) - outMsg.writeInt16(static_cast<int16_t>(amount)); - outMsg.writeInt16(static_cast<int16_t>(itemId)); + outMsg.writeInt16(8, "len"); + outMsg.writeInt16(static_cast<int16_t>(amount), "amount"); + outMsg.writeInt16(static_cast<int16_t>(itemId), "item id"); } } void NpcHandler::sellItem(const int beingId A_UNUSED, - const int itemId, const int amount) const + const int itemId, + const int amount) const { createOutPacket(CMSG_NPC_SELL_REQUEST); - outMsg.writeInt16(8); // One item (length of packet) - outMsg.writeInt16(static_cast<int16_t>(itemId + INVENTORY_OFFSET)); - outMsg.writeInt16(static_cast<int16_t>(amount)); + outMsg.writeInt16(8, "len"); + outMsg.writeInt16(static_cast<int16_t>( + itemId + INVENTORY_OFFSET), "index"); + outMsg.writeInt16(static_cast<int16_t>(amount), "amount"); } void NpcHandler::completeProgressBar() const @@ -246,10 +248,10 @@ int NpcHandler::getNpc(Net::MessageIn &msg) || msg.getId() == SMSG_NPC_MESSAGE || msg.getId() == SMSG_NPC_CHANGETITLE) { - msg.readInt16(); // length + msg.readInt16("len"); } - const int npcId = msg.readInt32(); + const int npcId = msg.readInt32("npc id"); const NpcDialogs::const_iterator diag = NpcDialog::mNpcDialogs.find(npcId); mDialog = nullptr; @@ -294,7 +296,7 @@ void NpcHandler::processNpcCommand(Net::MessageIn &msg) const int npcId = npcHandler->getNpc(msg); mRequestLang = false; - const int cmd = msg.readInt16(); + const int cmd = msg.readInt16("cmd"); switch (cmd) { case 0: @@ -309,9 +311,9 @@ void NpcHandler::processNpcCommand(Net::MessageIn &msg) case 2: if (viewport) { - const int id = msg.readInt32(); - const int x = msg.readInt16(); - const int y = msg.readInt16(); + const int id = msg.readInt32("id"); + const int x = msg.readInt16("x"); + const int y = msg.readInt16("y"); if (!id) viewport->moveCameraToPosition(x, y); else @@ -327,9 +329,9 @@ void NpcHandler::processNpcCommand(Net::MessageIn &msg) case 4: if (viewport) { - msg.readInt32(); // id - const int x = msg.readInt16(); - const int y = msg.readInt16(); + msg.readInt32("id"); + const int x = msg.readInt16("x"); + const int y = msg.readInt16("y"); viewport->moveCameraRelative(x, y); } break; @@ -340,7 +342,7 @@ void NpcHandler::processNpcCommand(Net::MessageIn &msg) if (mDialog) { mDialog->showAvatar(static_cast<uint16_t>( - msg.readInt32())); // avatar id + msg.readInt32("avatar id"))); } break; case 7: // set avatar direction @@ -348,12 +350,12 @@ void NpcHandler::processNpcCommand(Net::MessageIn &msg) { mDialog->setAvatarDirection( Net::MessageIn::fromServerDirection( - static_cast<uint8_t>(msg.readInt32()))); // direction + static_cast<uint8_t>(msg.readInt32("avatar direction")))); } break; case 8: // set avatar action if (mDialog) - mDialog->setAvatarAction(msg.readInt32()); // direction + mDialog->setAvatarAction(msg.readInt32("avatar action")); break; case 9: // clear npc dialog if (mDialog) @@ -361,7 +363,7 @@ void NpcHandler::processNpcCommand(Net::MessageIn &msg) break; case 10: // send selected item id { - int invSize = msg.readInt32(); + int invSize = msg.readInt32("npc inventory size"); if (!invSize) invSize = 1; if (mDialog) @@ -378,7 +380,7 @@ void NpcHandler::processChangeTitle(Net::MessageIn &msg) { npcHandler->getNpc(msg); mRequestLang = false; - const std::string str = msg.readString(); + const std::string str = msg.readString(-1, "title"); if (mDialog) mDialog->setCaption(str); } |