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authorAndrei Karas <akaras@inbox.ru>2014-10-01 15:28:59 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-01 19:28:08 +0300
commit081e86a783d33e92d9566f5262b629031887d404 (patch)
treef5a5004837089887fc3a8d99093e8beae9236727 /src/net/tmwa/generalhandler.cpp
parenta001d8490f6996d5228d0e86ef3b3c6ee1712c47 (diff)
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Move CRIT stat from net enum into attributes.
Diffstat (limited to 'src/net/tmwa/generalhandler.cpp')
-rw-r--r--src/net/tmwa/generalhandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index bde54c207..67f0e8dcb 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -333,7 +333,7 @@ void GeneralHandler::gameStarted() const
statusWindow->addAttribute(FLEE, _("% Evade"));
// TRANSLATORS: player stat
// xgettext:no-c-format
- statusWindow->addAttribute(CRIT, _("% Critical"));
+ statusWindow->addAttribute(Attributes::CRIT, _("% Critical"));
// TRANSLATORS: player stat
statusWindow->addAttribute(Attributes::ATTACK_DELAY, _("Attack Delay"));
// TRANSLATORS: player stat