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authorAndrei Karas <akaras@inbox.ru>2016-06-20 19:49:01 +0300
committerAndrei Karas <akaras@inbox.ru>2016-06-20 19:49:01 +0300
commit0cf09f63f5c626738f2dfdec82da876723b0db89 (patch)
treeb6b9d22c0b4cc2f51957355271eedbc26fd42aee /src/net/tmwa/charserverrecv.cpp
parent682ae29f4861c1434db7f5f885cd5062d73b0d1a (diff)
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Add explicit keyword into CardsList.
Diffstat (limited to 'src/net/tmwa/charserverrecv.cpp')
-rw-r--r--src/net/tmwa/charserverrecv.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp
index 7a5c6adae..2fd768870 100644
--- a/src/net/tmwa/charserverrecv.cpp
+++ b/src/net/tmwa/charserverrecv.cpp
@@ -108,7 +108,7 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg,
weapon,
"",
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setWeaponId(weapon);
data.mAttributes[Attributes::LEVEL] = msg.readInt16("level");
@@ -129,7 +129,7 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg,
0,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
}
else
{
@@ -137,7 +137,7 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg,
hairStyle * -1,
ItemDB::get(-hairStyle).getDyeColorsString(hairColor),
ItemColor_one,
- nullptr);
+ zeroCards);
}
tempPlayer->setHairColor(hairColor);
@@ -157,47 +157,47 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg,
shoes,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_SHOES,
gloves,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_SHIELD,
cape,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_HEAD_TOP,
misc1,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_WEAPON,
bottomClothes,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_FLOOR,
shield,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_CLOTHES_COLOR,
hat,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_HEAD_BOTTOM,
topClothes,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
tempPlayer->setSprite(SPRITE_HEAD_MID,
misc2,
std::string(),
ItemColor_one,
- nullptr);
+ zeroCards);
character->slot = msg.readUInt8("slot");
const uint8_t sex = CAST_U8(msg.readUInt8("gender"));