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authorAndrei Karas <akaras@inbox.ru>2017-09-27 20:27:11 +0300
committerAndrei Karas <akaras@inbox.ru>2017-09-27 20:27:11 +0300
commit64d30eda264c342aced8d791b47a35def0e4d15c (patch)
treec680d467213104dd8ae4a030c04fe212f3a6b23c /src/net/tmwa/charserverrecv.cpp
parent68a7dd225969fcdfb9c07b99db43756a2b1dec7c (diff)
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Rename Attributes::PLAYER_LEVEL to Attributes::PLAYER_BASE_LEVEL.
Diffstat (limited to 'src/net/tmwa/charserverrecv.cpp')
-rw-r--r--src/net/tmwa/charserverrecv.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp
index 0f16effa9..50571b29c 100644
--- a/src/net/tmwa/charserverrecv.cpp
+++ b/src/net/tmwa/charserverrecv.cpp
@@ -106,7 +106,7 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg,
weapon);
tempPlayer->setWeaponId(weapon);
- data.mAttributes[Attributes::PLAYER_LEVEL] = msg.readInt16("level");
+ data.mAttributes[Attributes::PLAYER_BASE_LEVEL] = msg.readInt16("level");
msg.readInt16("skill point");
const int bottomClothes = msg.readInt16("bottom clothes");