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authorAndrei Karas <akaras@inbox.ru>2012-03-14 03:56:02 +0300
committerAndrei Karas <akaras@inbox.ru>2012-03-14 04:06:13 +0300
commit112d2ad1904051160822d1845d1418cca889c0d5 (patch)
tree9731934d9dc367f931c028158f3d26a670e18feb /src/net/tmwa/beinghandler.cpp
parent02e9a62ce9a0f288804bfa2aa59c3a84b0376c4a (diff)
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Add support for other gender.
Fix per gender and race items separation.
Diffstat (limited to 'src/net/tmwa/beinghandler.cpp')
-rw-r--r--src/net/tmwa/beinghandler.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 8d279fc32..5eb02d299 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -515,8 +515,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType)
dstBeing->setStatusEffectBlock(32, msg.readInt16()); // opt3
msg.readInt8(); // karma
// reserving bit for future usage
- dstBeing->setGender(((msg.readInt8() & 1) == 0)
- ? GENDER_FEMALE : GENDER_MALE);
+ dstBeing->setGender(Being::intToGender(msg.readInt8() & 3));
// Set these after the gender, as the sprites may be gender-specific
dstBeing->setSprite(SPRITE_WEAPON, weapon, "", 1, true);