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author | Andrei Karas <akaras@inbox.ru> | 2011-03-18 22:13:37 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-03-18 22:13:37 +0200 |
commit | f4792bc06f21335fc2d1171d937ea7645ca0c253 (patch) | |
tree | c7b11cf81f254f5b9ed2f5dbfe127649abc7545a /src/net/manaserv | |
parent | f98d003e354a1792117b7cbc771d1dd91475a156 (diff) | |
download | manaverse-f4792bc06f21335fc2d1171d937ea7645ca0c253.tar.gz manaverse-f4792bc06f21335fc2d1171d937ea7645ca0c253.tar.bz2 manaverse-f4792bc06f21335fc2d1171d937ea7645ca0c253.tar.xz manaverse-f4792bc06f21335fc2d1171d937ea7645ca0c253.zip |
Fix most conversions except manaserv net code and some other code.
Diffstat (limited to 'src/net/manaserv')
-rw-r--r-- | src/net/manaserv/playerhandler.cpp | 4 | ||||
-rw-r--r-- | src/net/manaserv/playerhandler.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/net/manaserv/playerhandler.cpp b/src/net/manaserv/playerhandler.cpp index 9ea030862..292915581 100644 --- a/src/net/manaserv/playerhandler.cpp +++ b/src/net/manaserv/playerhandler.cpp @@ -340,7 +340,7 @@ void PlayerHandler::stopAttack() } -void PlayerHandler::emote(int emoteId _UNUSED_) +void PlayerHandler::emote(Uint8 emoteId _UNUSED_) { // TODO } @@ -359,7 +359,7 @@ void PlayerHandler::decreaseAttribute(int attr) gameServerConnection->send(msg); } -void PlayerHandler::increaseSkill(int skillId _UNUSED_) +void PlayerHandler::increaseSkill(unsigned short skillId _UNUSED_) { // Not used atm } diff --git a/src/net/manaserv/playerhandler.h b/src/net/manaserv/playerhandler.h index 7b75b88cb..79909d31c 100644 --- a/src/net/manaserv/playerhandler.h +++ b/src/net/manaserv/playerhandler.h @@ -54,11 +54,11 @@ class PlayerHandler : public MessageHandler, public Net::PlayerHandler void attack(int id, bool keep = false); void stopAttack(); - void emote(int emoteId); + void emote(Uint8 emoteId); void increaseAttribute(int attr); void decreaseAttribute(int attr); - void increaseSkill(int skillId); + void increaseSkill(unsigned short skillId); void pickUp(FloorItem *floorItem); void setDirection(char direction); |