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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/net/manaserv/tradehandler.cpp
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
Diffstat (limited to 'src/net/manaserv/tradehandler.cpp')
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1 files changed, 237 insertions, 0 deletions
diff --git a/src/net/manaserv/tradehandler.cpp b/src/net/manaserv/tradehandler.cpp
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/manaserv/tradehandler.h"
+
+#include "actorspritemanager.h"
+#include "event.h"
+#include "item.h"
+#include "localplayer.h"
+#include "playerinfo.h"
+#include "playerrelations.h"
+
+#include "gui/confirmdialog.h"
+#include "gui/trade.h"
+
+#include "net/net.h"
+
+#include "net/manaserv/connection.h"
+#include "net/manaserv/messagein.h"
+#include "net/manaserv/messageout.h"
+#include "net/manaserv/protocol.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+extern std::string tradePartnerName;
+int tradePartnerID;
+
+extern Net::TradeHandler *tradeHandler;
+
+namespace ManaServ
+{
+
+extern Connection *gameServerConnection;
+
+/**
+ * Listener for request trade dialogs
+ */
+namespace
+{
+ struct RequestTradeListener : public gcn::ActionListener
+ {
+ void action(const gcn::ActionEvent &event)
+ {
+ if (event.getId() == "yes")
+ {
+ ManaServ::MessageOut msg(PGMSG_TRADE_REQUEST);
+ msg.writeInt16(tradePartnerID);
+ gameServerConnection->send(msg);
+ }
+ else if (event.getId() == "ignore")
+ {
+ player_relations.ignoreTrade(tradePartnerName);
+ Net::getTradeHandler()->cancel();
+ }
+ else
+ {
+ Net::getTradeHandler()->cancel();
+ }
+ }
+ } listener;
+}
+
+TradeHandler::TradeHandler():
+ mAcceptTradeRequests(true)
+{
+ static const Uint16 _messages[] =
+ {
+ GPMSG_TRADE_REQUEST,
+ GPMSG_TRADE_CANCEL,
+ GPMSG_TRADE_START,
+ GPMSG_TRADE_COMPLETE,
+ GPMSG_TRADE_AGREED,
+ GPMSG_TRADE_BOTH_CONFIRM,
+ GPMSG_TRADE_CONFIRM,
+ GPMSG_TRADE_ADD_ITEM,
+ GPMSG_TRADE_SET_MONEY,
+ 0
+ };
+ handledMessages = _messages;
+ tradeHandler = this;
+}
+
+void TradeHandler::setAcceptTradeRequests(bool acceptTradeRequests)
+{
+ mAcceptTradeRequests = acceptTradeRequests;
+ if (mAcceptTradeRequests)
+ SERVER_NOTICE(_("Accepting incoming trade requests."))
+ else
+ SERVER_NOTICE(_("Ignoring incoming trade requests."))
+}
+
+void TradeHandler::handleMessage(Net::MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case GPMSG_TRADE_REQUEST:
+ {
+ Being *being = actorSpriteManager->findBeing(msg.readInt16());
+ if (!being || !mAcceptTradeRequests)
+ {
+ respond(false);
+ break;
+ }
+ PlayerInfo::setTrading(true);
+ tradePartnerName = being->getName();
+ tradePartnerID = being->getId();
+ ConfirmDialog *dlg = new ConfirmDialog(_("Request for Trade"),
+ strprintf(_("%s wants to trade with you, do you accept?"),
+ tradePartnerName.c_str()), true);
+ dlg->addActionListener(&listener);
+ } break;
+
+ case GPMSG_TRADE_ADD_ITEM:
+ {
+ int type = msg.readInt16();
+ int amount = msg.readInt8();
+ tradeWindow->addItem(type, false, amount, 0);
+ } break;
+
+ case GPMSG_TRADE_SET_MONEY:
+ tradeWindow->setMoney(msg.readInt32());
+ break;
+
+ case GPMSG_TRADE_START:
+ tradeWindow->reset();
+ tradeWindow->setCaption(strprintf(_("Trading with %s"),
+ tradePartnerName.c_str()));
+ tradeWindow->setVisible(true);
+ break;
+
+ case GPMSG_TRADE_BOTH_CONFIRM:
+ tradeWindow->receivedOk(false);
+ break;
+
+ case GPMSG_TRADE_AGREED:
+ tradeWindow->receivedOk(false);
+ break;
+
+ case GPMSG_TRADE_CANCEL:
+ SERVER_NOTICE(_("Trade canceled."))
+ tradeWindow->setVisible(false);
+ tradeWindow->reset();
+ PlayerInfo::setTrading(false);
+ break;
+
+ case GPMSG_TRADE_COMPLETE:
+ SERVER_NOTICE(_("Trade completed."))
+ tradeWindow->setVisible(false);
+ tradeWindow->reset();
+ PlayerInfo::setTrading(false);
+ break;
+
+ default:
+ break;
+ }
+}
+
+void TradeHandler::request(Being *being)
+{
+ tradePartnerName = being->getName();
+ tradePartnerID = being->getId();
+
+ MessageOut msg(PGMSG_TRADE_REQUEST);
+ msg.writeInt16(tradePartnerID);
+ gameServerConnection->send(msg);
+}
+
+void TradeHandler::respond(bool accept)
+{
+ MessageOut msg(accept ? PGMSG_TRADE_REQUEST : PGMSG_TRADE_CANCEL);
+ gameServerConnection->send(msg);
+
+ if (!accept)
+ PlayerInfo::setTrading(false);
+}
+
+void TradeHandler::addItem(Item *item, int amount)
+{
+ MessageOut msg(PGMSG_TRADE_ADD_ITEM);
+ msg.writeInt8(item->getInvIndex());
+ msg.writeInt8(amount);
+ gameServerConnection->send(msg);
+
+ tradeWindow->addItem(item->getId(), true, amount, 0);
+ item->increaseQuantity(-amount);
+}
+
+void TradeHandler::removeItem(int slotNum _UNUSED_, int amount _UNUSED_)
+{
+ // TODO
+}
+
+void TradeHandler::setMoney(int amount)
+{
+ MessageOut msg(PGMSG_TRADE_SET_MONEY);
+ msg.writeInt32(amount);
+ gameServerConnection->send(msg);
+}
+
+void TradeHandler::confirm()
+{
+ MessageOut msg(PGMSG_TRADE_CONFIRM);
+ gameServerConnection->send(msg);
+}
+
+void TradeHandler::finish()
+{
+ MessageOut msg(PGMSG_TRADE_AGREED);
+ gameServerConnection->send(msg);
+}
+
+void TradeHandler::cancel()
+{
+ MessageOut msg(PGMSG_TRADE_CANCEL);
+ gameServerConnection->send(msg);
+}
+
+} // namespace ManaServ