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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/net/manaserv/defines.h | |
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/net/manaserv/defines.h')
-rw-r--r-- | src/net/manaserv/defines.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/src/net/manaserv/defines.h b/src/net/manaserv/defines.h new file mode 100644 index 000000000..f09175f65 --- /dev/null +++ b/src/net/manaserv/defines.h @@ -0,0 +1,77 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef MANASERV_DEFINES_H +#define MANASERV_DEFINES_H + +/** + * Attributes used during combat. Available to all the beings. + */ +enum +{ + BASE_ATTR_BEGIN = 0, + BASE_ATTR_PHY_ATK_MIN = BASE_ATTR_BEGIN, + BASE_ATTR_PHY_ATK_DELTA, + /**< Physical attack power. */ + BASE_ATTR_MAG_ATK, /**< Magical attack power. */ + BASE_ATTR_PHY_RES, /**< Resistance to physical damage. */ + BASE_ATTR_MAG_RES, /**< Resistance to magical damage. */ + BASE_ATTR_EVADE, /**< Ability to avoid hits. */ + BASE_ATTR_HIT, /**< Ability to hit stuff. */ + BASE_ATTR_HP, /**< Hit Points (Base value: maximum, + Modded value: current) */ + BASE_ATTR_HP_REGEN, /**< number of HP regenerated every 10 game ticks */ + BASE_ATTR_END, + BASE_ATTR_NB = BASE_ATTR_END - BASE_ATTR_BEGIN, + + BASE_ELEM_BEGIN = BASE_ATTR_END, + BASE_ELEM_NEUTRAL = BASE_ELEM_BEGIN, + BASE_ELEM_FIRE, + BASE_ELEM_WATER, + BASE_ELEM_EARTH, + BASE_ELEM_AIR, + BASE_ELEM_SACRED, + BASE_ELEM_DEATH, + BASE_ELEM_END, + BASE_ELEM_NB = BASE_ELEM_END - BASE_ELEM_BEGIN, + + NB_BEING_ATTRIBUTES = BASE_ELEM_END +}; + +/** + * Attributes of characters. Used to derive being attributes. + */ +enum +{ + CHAR_ATTR_BEGIN = NB_BEING_ATTRIBUTES, + CHAR_ATTR_STRENGTH = CHAR_ATTR_BEGIN, + CHAR_ATTR_AGILITY, + CHAR_ATTR_DEXTERITY, + CHAR_ATTR_VITALITY, + CHAR_ATTR_INTELLIGENCE, + CHAR_ATTR_WILLPOWER, + CHAR_ATTR_END, + CHAR_ATTR_NB = CHAR_ATTR_END - CHAR_ATTR_BEGIN, + + NB_CHARACTER_ATTRIBUTES = CHAR_ATTR_END +}; + +#endif // MANASERV_DEFINES_H |