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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/net/manaserv/connection.h
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
Diffstat (limited to 'src/net/manaserv/connection.h')
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diff --git a/src/net/manaserv/connection.h b/src/net/manaserv/connection.h
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_MANASERV_CONNECTION_H
+#define NET_MANASERV_CONNECTION_H
+
+#include "enet/enet.h"
+
+#include <iosfwd>
+
+#ifdef ENET_VERSION_CREATE
+#define ENET_CUTOFF ENET_VERSION_CREATE(1, 3, 0)
+#else
+#define ENET_CUTOFF 0xFFFFFFFF
+#endif
+
+namespace ManaServ
+{
+ class MessageOut;
+
+ /**
+ * \ingroup Network
+ */
+ class Connection
+ {
+ public:
+ enum State
+ {
+ OK = 0,
+ NET_ERROR
+ };
+
+ ~Connection();
+
+ /**
+ * Connects to the given server with the specified address and port.
+ * This method is non-blocking, use isConnected to check whether the
+ * server is connected.
+ */
+ bool connect(const std::string &address, short port);
+
+ /**
+ * Disconnects from the given server.
+ */
+ void disconnect();
+
+ State getState()
+ { return mState; }
+
+ /**
+ * Returns whether the server is connected.
+ */
+ bool isConnected();
+
+ /**
+ * Sends a message.
+ */
+ void send(const ManaServ::MessageOut &msg);
+
+ private:
+ friend Connection *ManaServ::getConnection();
+ Connection(ENetHost *client);
+
+ short mPort;
+ ENetPeer *mConnection;
+ ENetHost *mClient;
+ State mState;
+ };
+}
+
+#endif // NET_MANASERV_CONNECTION_H