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author | Andrei Karas <akaras@inbox.ru> | 2012-06-28 02:19:35 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-06-28 02:20:49 +0300 |
commit | 574181b2e5dfff30a2d4f766492226ab7b5a5a17 (patch) | |
tree | b27f40c42b9cbd9081474883a048ec888654395c /src/net/manaserv/attributes.cpp | |
parent | 8611b3c1ea3316bfc4740149b8f41c35dacee7c1 (diff) | |
download | manaverse-574181b2e5dfff30a2d4f766492226ab7b5a5a17.tar.gz manaverse-574181b2e5dfff30a2d4f766492226ab7b5a5a17.tar.bz2 manaverse-574181b2e5dfff30a2d4f766492226ab7b5a5a17.tar.xz manaverse-574181b2e5dfff30a2d4f766492226ab7b5a5a17.zip |
Remove for now manaserv net code.
Possible it will be restored in the future.
Diffstat (limited to 'src/net/manaserv/attributes.cpp')
-rw-r--r-- | src/net/manaserv/attributes.cpp | 414 |
1 files changed, 0 insertions, 414 deletions
diff --git a/src/net/manaserv/attributes.cpp b/src/net/manaserv/attributes.cpp deleted file mode 100644 index a03e510fb..000000000 --- a/src/net/manaserv/attributes.cpp +++ /dev/null @@ -1,414 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/attributes.h" - -#include "logger.h" -#include "playerinfo.h" - -#include "gui/statuswindow.h" - -#include "resources/itemdb.h" - -#include "utils/gettext.h" -#include "utils/stringutils.h" -#include "utils/xml.h" - -#include <list> -#include <map> - -#define DEFAULT_ATTRIBUTESDB_FILE "attributes.xml" -#define DEFAULT_POINTS 60 -#define DEFAULT_MIN_PTS 1 -#define DEFAULT_MAX_PTS 20 - -namespace ManaServ -{ -namespace Attributes -{ - typedef struct - { - unsigned int id; - std::string name; - std::string description; - /** Whether the attribute value can be modified by the player */ - bool modifiable; - /**< Attribute scope. */ - std::string scope; - /** The playerInfo core Id the attribute is linked with or -1 if not */ - int playerInfoId; - } Attribute; - - /** Map for attributes. */ - typedef std::map<unsigned int, Attribute> AttributeMap; - static AttributeMap attributes; - - /** tags = effects on attributes. */ - typedef std::map< std::string, std::string > TagMap; - static TagMap tags; - - /** List of modifiable attribute names used at character's creation. */ - static StringVect attributeLabels; - - /** Characters creation points. */ - static unsigned int creationPoints = 0; - static unsigned int attributeMinimum = 0; - static unsigned int attributeMaximum = 0; - - unsigned int getCreationPoints() - { return creationPoints; } - - unsigned int getAttributeMinimum() - { return attributeMinimum; } - - unsigned int getAttributeMaximum() - { return attributeMaximum; } - - StringVect& getLabels() - { return attributeLabels; } - - /** - * Fills the list of base attribute labels. - */ - static void fillLabels() - { - // Fill up the modifiable attribute label list. - attributeLabels.clear(); - for (AttributeMap::const_iterator it = attributes.begin(), - it_end = attributes.end(); - it != it_end; ++it) - { - if (it->second.modifiable && (it->second.scope == "character" - || it->second.scope == "being")) - { - attributeLabels.push_back(it->second.name + ":"); - } - } - } - - /** - * Fills the list of base attribute labels. - */ - static int getPlayerInfoIdFromAttrType(std::string attrType) - { - toLower(attrType); - if (attrType == "level") - return ::LEVEL; - else if (attrType == "hp") - return ::HP; - else if (attrType == "max-hp") - return ::MAX_HP; - else if (attrType == "mp") - return ::MP; - else if (attrType == "max-mp") - return ::MAX_MP; - else if (attrType == "exp") - return ::EXP; - else if (attrType == "exp-needed") - return ::EXP_NEEDED; - else if (attrType == "money") - return ::MONEY; - else if (attrType == "total-weight") - return ::TOTAL_WEIGHT; - else if (attrType == "max-weight") - return ::MAX_WEIGHT; - else if (attrType == "skill-points") - return ::SKILL_POINTS; - else if (attrType == "char-points") - return ::CHAR_POINTS; - else if (attrType == "corr-points") - return ::CORR_POINTS; - else if (attrType == "none") - return -2; // Used to hide the attribute display. - - return -1; // Not linked to a playerinfo stat. - } - - int getPlayerInfoIdFromAttrId(int attrId) - { - AttributeMap::const_iterator it = attributes.find(attrId); - - if (it != attributes.end()) - return it->second.playerInfoId; - - return -1; - } - - static void loadBuiltins() - { - { - Attribute a; - a.id = 16; - a.name = _("Strength"); - a.description = ""; - a.modifiable = true; - a.scope = "character"; - a.playerInfoId = -1; - - attributes[a.id] = a; - tags.insert(std::make_pair("str", _("Strength %+.1f"))); - } - - { - Attribute a; - a.id = 17; - a.name = _("Agility"); - a.description = ""; - a.modifiable = true; - a.scope = "character"; - a.playerInfoId = -1; - - attributes[a.id] = a; - tags.insert(std::make_pair("agi", _("Agility %+.1f"))); - } - - { - Attribute a; - a.id = 18; - a.name = _("Dexterity"); - a.description = ""; - a.modifiable = true; - a.scope = "character"; - a.playerInfoId = -1; - - attributes[a.id] = a; - tags.insert(std::make_pair("dex", _("Dexterity %+.1f"))); - } - - { - Attribute a; - a.id = 19; - a.name = _("Vitality"); - a.description = ""; - a.modifiable = true; - a.scope = "character"; - a.playerInfoId = -1; - - attributes[a.id] = a; - tags.insert(std::make_pair("vit", _("Vitality %+.1f"))); - } - - { - Attribute a; - a.id = 20; - a.name = _("Intelligence"); - a.description = ""; - a.modifiable = true; - a.scope = "character"; - a.playerInfoId = -1; - - attributes[a.id] = a; - tags.insert(std::make_pair("int", _("Intelligence %+.1f"))); - } - - { - Attribute a; - a.id = 21; - a.name = _("Willpower"); - a.description = ""; - a.modifiable = true; - a.scope = "character"; - a.playerInfoId = -1; - - attributes[a.id] = a; - tags.insert(std::make_pair("wil", _("Willpower %+.1f"))); - } - } - - void load() - { - logger->log("Initializing attributes database..."); - - XML::Document doc(DEFAULT_ATTRIBUTESDB_FILE); - XmlNodePtr rootNode = doc.rootNode(); - - if (!rootNode || !xmlNameEqual(rootNode, "attributes")) - { - logger->log("Attributes: Error while loading " - DEFAULT_ATTRIBUTESDB_FILE ". Using Built-ins."); - loadBuiltins(); - fillLabels(); - return; - } - - for_each_xml_child_node(node, rootNode) - { - if (xmlNameEqual(node, "attribute")) - { - int id = XML::getProperty(node, "id", 0); - - if (!id) - { - logger->log("Attributes: Invalid or missing stat ID in " - DEFAULT_ATTRIBUTESDB_FILE "!"); - continue; - } - else if (attributes.find(id) != attributes.end()) - { - logger->log("Attributes: Redefinition of stat ID %d", id); - } - - std::string name = XML::getProperty(node, "name", ""); - - if (name.empty()) - { - logger->log("Attributes: Invalid or missing stat name in " - DEFAULT_ATTRIBUTESDB_FILE "!"); - continue; - } - - // Create the attribute. - Attribute a; - a.id = id; - a.name = name; - a.description = XML::getProperty(node, "desc", ""); - a.modifiable = XML::getBoolProperty(node, "modifiable", false); - a.scope = XML::getProperty(node, "scope", "none"); - a.playerInfoId = getPlayerInfoIdFromAttrType( - XML::getProperty(node, "player-info", "")); - - attributes[id] = a; - - unsigned int count = 0; - for_each_xml_child_node(effectNode, node) - { - if (!xmlNameEqual(effectNode, "modifier")) - continue; - ++count; - std::string tag = XML::getProperty(effectNode, "tag", ""); - if (tag.empty()) - { - if (name.empty()) - { - logger->log("Attribute modifier in attribute" - " %u:%s: Empty name definition " - "on empty tag definition, skipping.", - a.id, a.name.c_str()); - --count; - continue; - } - tag = name.substr(0, name.size() > 3 - ? 3 : name.size()); - tag = toLower(tag) + toString(count); - } - - std::string effect = XML::getProperty( - effectNode, "effect", ""); - - if (effect.empty()) - { - if (name.empty()) - { - logger->log("Attribute modifier in attribute" - " %u:%s: Empty name definition " - "on empty effect definition, skipping.", - a.id, a.name.c_str()); - --count; - continue; - } - else - { - effect = name + " %+f"; - } - } - tags.insert(std::make_pair(tag, effect)); - } - logger->log("Found %d tags for attribute %d.", count, id); - - }// End attribute - else if (xmlNameEqual(node, "points")) - { - creationPoints = XML::getProperty( - node, "start", DEFAULT_POINTS); - attributeMinimum = XML::getProperty( - node, "minimum", DEFAULT_MIN_PTS); - attributeMaximum = XML::getProperty( - node, "maximum", DEFAULT_MAX_PTS); - logger->log("Loaded points: start: %i, min: %i, max: %i.", - creationPoints, attributeMinimum, attributeMaximum); - } - else - { - continue; - } - } - logger->log("Found %d tags for %d attributes.", - static_cast<int>(tags.size()), - static_cast<int>(attributes.size())); - - fillLabels(); - - // Sanity checks on starting points - float modifiableAttributeCount = (float) attributeLabels.size(); - float averageValue = 1; - if (modifiableAttributeCount) - averageValue = ((float) creationPoints) / modifiableAttributeCount; - - if (averageValue > attributeMaximum || averageValue < attributeMinimum - || creationPoints < 1) - { - logger->log("Attributes: Character's point values make " - "the character's creation impossible. " - "Switch back to defaults."); - creationPoints = DEFAULT_POINTS; - attributeMinimum = DEFAULT_MIN_PTS; - attributeMaximum = DEFAULT_MAX_PTS; - } - } - - void unload() - { - attributes.clear(); - } - - void informItemDB() - { - std::vector<ItemDB::Stat> dbStats; - - for (TagMap::const_iterator it = tags.begin(), it_end = tags.end(); - it != it_end; ++it) - { - dbStats.push_back(ItemDB::Stat(it->first, it->second)); - } - ItemDB::setStatsList(dbStats); - } - - void informStatusWindow() - { - if (!statusWindow) - return; - - for (AttributeMap::const_iterator it = attributes.begin(), - it_end = attributes.end(); - it != it_end; ++it) - { - if (it->second.playerInfoId == -1 - && (it->second.scope == "character" - || it->second.scope == "being")) - { - statusWindow->addAttribute(it->second.id, it->second.name, - it->second.modifiable, it->second.description); - } - } - } - -} // namespace Attributes -} // namespace ManaServ |