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authorAndrei Karas <akaras@inbox.ru>2014-11-20 17:39:34 +0300
committerAndrei Karas <akaras@inbox.ru>2014-11-20 17:39:34 +0300
commitac5b6771c50c97dc667611a104acb8c87cf65231 (patch)
treebaa35ff0bf347546831e2d817c082de6961e9924 /src/net/eathena
parent08bd81e4db25d054c49fdea16062f23b0eb69fc6 (diff)
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Move processNameResponse2 into ea namespace.
Diffstat (limited to 'src/net/eathena')
-rw-r--r--src/net/eathena/beinghandler.cpp41
-rw-r--r--src/net/eathena/beinghandler.h2
2 files changed, 0 insertions, 43 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index a3d6706b2..a0a086511 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -528,47 +528,6 @@ void BeingHandler::processBeingChangeLookContinue(Being *const dstBeing,
}
}
-void BeingHandler::processNameResponse2(Net::MessageIn &msg)
-{
- if (!actorManager || !localPlayer)
- return;
-
- const int len = msg.readInt16("len");
- const int beingId = msg.readInt32("being id");
- const std::string str = msg.readString(len - 8, "name");
- Being *const dstBeing = actorManager->findBeing(beingId);
- if (dstBeing)
- {
- if (beingId == localPlayer->getId())
- {
- localPlayer->pingResponse();
- }
- else
- {
- dstBeing->setName(str);
- dstBeing->updateGuild();
- dstBeing->addToCache();
-
- if (dstBeing->getType() == ActorType::Player)
- dstBeing->updateColors();
-
- if (localPlayer)
- {
- const Party *const party = localPlayer->getParty();
- if (party && party->isMember(dstBeing->getId()))
- {
- PartyMember *const member = party->getMember(
- dstBeing->getId());
-
- if (member)
- member->setName(dstBeing->getName());
- }
- localPlayer->checkNewName(dstBeing);
- }
- }
- }
-}
-
void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg)
{
if (!actorManager || !localPlayer)
diff --git a/src/net/eathena/beinghandler.h b/src/net/eathena/beinghandler.h
index 3719362c3..00041bd9d 100644
--- a/src/net/eathena/beinghandler.h
+++ b/src/net/eathena/beinghandler.h
@@ -61,8 +61,6 @@ class BeingHandler final : public MessageHandler, public Ea::BeingHandler
static void processBeingSpawn(Net::MessageIn &msg);
- static void processNameResponse2(Net::MessageIn &msg);
-
static void processPlayerUpdate1(Net::MessageIn &msg);
static void processPlayerUpdate2(Net::MessageIn &msg);