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authorAndrei Karas <akaras@inbox.ru>2014-10-01 15:28:59 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-01 19:28:08 +0300
commit081e86a783d33e92d9566f5262b629031887d404 (patch)
treef5a5004837089887fc3a8d99093e8beae9236727 /src/net/eathena
parenta001d8490f6996d5228d0e86ef3b3c6ee1712c47 (diff)
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Move CRIT stat from net enum into attributes.
Diffstat (limited to 'src/net/eathena')
-rw-r--r--src/net/eathena/attrs.h6
-rw-r--r--src/net/eathena/generalhandler.cpp2
-rw-r--r--src/net/eathena/playerhandler.cpp2
3 files changed, 3 insertions, 7 deletions
diff --git a/src/net/eathena/attrs.h b/src/net/eathena/attrs.h
index d79e0de27..424e6ea96 100644
--- a/src/net/eathena/attrs.h
+++ b/src/net/eathena/attrs.h
@@ -41,11 +41,7 @@ namespace EAthena
MATK,
MDEF,
HIT,
- FLEE,
- CRIT
-
-// KARMA,
-// MANNER
+ FLEE
};
} // namespace EAthena
diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp
index 63fbb707e..5669d452e 100644
--- a/src/net/eathena/generalhandler.cpp
+++ b/src/net/eathena/generalhandler.cpp
@@ -362,7 +362,7 @@ void GeneralHandler::gameStarted() const
// xgettext:no-c-format
statusWindow->addAttribute(FLEE, _("% Evade"));
// xgettext:no-c-format
- statusWindow->addAttribute(CRIT, _("% Critical"));
+ statusWindow->addAttribute(Attributes::CRIT, _("% Critical"));
statusWindow->addAttribute(Attributes::ATTACK_DELAY, _("Attack Delay"));
statusWindow->addAttribute(Attributes::WALK_SPEED, _("Walk Delay"));
statusWindow->addAttribute(Attributes::ATTACK_RANGE, _("Attack Range"));
diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp
index 089a06d26..2617b70f6 100644
--- a/src/net/eathena/playerhandler.cpp
+++ b/src/net/eathena/playerhandler.cpp
@@ -353,7 +353,7 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg)
PlayerInfo::setStatBase(FLEE, msg.readInt16("flee"), false);
PlayerInfo::setStatMod(FLEE, msg.readInt16("flee2/10"));
- PlayerInfo::setStatBase(CRIT, msg.readInt16("crit/10"));
+ PlayerInfo::setStatBase(Attributes::CRIT, msg.readInt16("crit/10"));
PlayerInfo::setAttribute(Attributes::ATTACK_DELAY,
msg.readInt16("attack speed"));