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authorAndrei Karas <akaras@inbox.ru>2013-04-10 18:53:53 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-10 18:53:53 +0300
commit919d790980be710ec991af3654521225e97b5f79 (patch)
tree0d09d6d430502488fde4bd0841d8d5767af7d4f4 /src/net/eathena/playerhandler.h
parenta3635c94a9f1074736f243b0f7de7ab1c8aa14d0 (diff)
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improve playerhandler class.
Diffstat (limited to 'src/net/eathena/playerhandler.h')
-rw-r--r--src/net/eathena/playerhandler.h31
1 files changed, 16 insertions, 15 deletions
diff --git a/src/net/eathena/playerhandler.h b/src/net/eathena/playerhandler.h
index 87bd2a7c6..ec8fcd5cb 100644
--- a/src/net/eathena/playerhandler.h
+++ b/src/net/eathena/playerhandler.h
@@ -40,26 +40,27 @@ class PlayerHandler final : public MessageHandler, public Ea::PlayerHandler
A_DELETE_COPY(PlayerHandler)
- void handleMessage(Net::MessageIn &msg);
+ void handleMessage(Net::MessageIn &msg) override;
- void attack(int id, bool keep);
- void stopAttack();
- void emote(uint8_t emoteId);
+ void attack(const int id, const bool keep) const override;
+ void stopAttack() const override;
+ void emote(const uint8_t emoteId) const override;
- void increaseAttribute(int attr);
- void increaseSkill(unsigned short skillId);
+ void increaseAttribute(const int attr) const override;
+ void increaseSkill(const unsigned short skillId) const override;
- void pickUp(const FloorItem *floorItem);
- void setDirection(unsigned char direction);
- void setDestination(int x, int y, int direction);
- void changeAction(Being::Action action);
- void updateStatus(uint8_t status);
+ void pickUp(const FloorItem *const floorItem) const override;
+ void setDirection(const unsigned char direction) const override;
+ void setDestination(const int x, const int y,
+ const int direction) const override;
+ void changeAction(const Being::Action action) const override;
+ void updateStatus(const uint8_t status) const override;
- void processPlayerShortcuts(Net::MessageIn &msg);
- void processPlayerShowEquip(Net::MessageIn &msg);
+ void processPlayerShortcuts(Net::MessageIn &msg) const;
+ void processPlayerShowEquip(Net::MessageIn &msg) const;
- void requestOnlineList();
- void respawn();
+ void requestOnlineList() const override;
+ void respawn() const override;
};
} // namespace EAthena