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author | Andrei Karas <akaras@inbox.ru> | 2014-09-24 20:59:51 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-09-24 20:59:51 +0300 |
commit | 580928d0c66ed4fe5274133f7eb19e8d60d76446 (patch) | |
tree | 9d5b4e52bdc47f4b22e93dd7130dd45a0fa4f9b8 /src/net/eathena/homunculushandler.cpp | |
parent | 2e59954b0a4c754098ca25829ace944814fabd80 (diff) | |
download | manaverse-580928d0c66ed4fe5274133f7eb19e8d60d76446.tar.gz manaverse-580928d0c66ed4fe5274133f7eb19e8d60d76446.tar.bz2 manaverse-580928d0c66ed4fe5274133f7eb19e8d60d76446.tar.xz manaverse-580928d0c66ed4fe5274133f7eb19e8d60d76446.zip |
eathena: add packet SMSG_HOMUNCULUS_SKILLS 0x0235.
Diffstat (limited to 'src/net/eathena/homunculushandler.cpp')
-rw-r--r-- | src/net/eathena/homunculushandler.cpp | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/src/net/eathena/homunculushandler.cpp b/src/net/eathena/homunculushandler.cpp index c00025daa..e99f7f1d0 100644 --- a/src/net/eathena/homunculushandler.cpp +++ b/src/net/eathena/homunculushandler.cpp @@ -22,6 +22,10 @@ #include "logger.h" +#include "being/playerinfo.h" + +#include "gui/windows/skilldialog.h" + #include "net/ea/eaprotocol.h" #include "net/eathena/messageout.h" @@ -39,6 +43,7 @@ HomunculusHandler::HomunculusHandler() : { static const uint16_t _messages[] = { + SMSG_HOMUNCULUS_SKILLS, 0 }; handledMessages = _messages; @@ -49,9 +54,43 @@ void HomunculusHandler::handleMessage(Net::MessageIn &msg) { switch (msg.getId()) { + case SMSG_HOMUNCULUS_SKILLS: + processHomunculusSkills(msg); + break; + default: break; } } +void HomunculusHandler::processHomunculusSkills(Net::MessageIn &msg) +{ + if (skillDialog) + skillDialog->hideSkills(SkillOwner::Homunculus); + + const int count = (msg.readInt16("len") - 4) / 37; + for (int f = 0; f < count; f ++) + { + const int skillId = msg.readInt16("skill id"); + const SkillType::SkillType inf = static_cast<SkillType::SkillType>( + msg.readInt16("inf")); + const int level = msg.readInt16("skill level"); + const int sp = msg.readInt16("sp"); + const int range = msg.readInt16("range"); + const std::string name = msg.readString(24, "skill name"); + const int up = msg.readUInt8("up flag"); + PlayerInfo::setSkillLevel(skillId, level); + if (skillDialog) + { + if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) + { + skillDialog->addSkill(SkillOwner::Homunculus, + skillId, name, level, range, up, inf, sp); + } + } + } + if (skillDialog) + skillDialog->updateModels(); +} + } // namespace EAthena |