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authorAndrei Karas <akaras@inbox.ru>2012-09-04 23:47:11 +0300
committerAndrei Karas <akaras@inbox.ru>2012-09-04 23:47:11 +0300
commitf24ddad3fa0f843eb29a281426151cf1a5f31f4b (patch)
tree6f3faaf38f069f1e88435b7c976ff4070b7a1dcb /src/net/eathena/charserverhandler.cpp
parent3a407bb6b73a186eafd99bcec570f88097c4b2e1 (diff)
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add const to more classes,
fix other small style issues.
Diffstat (limited to 'src/net/eathena/charserverhandler.cpp')
-rw-r--r--src/net/eathena/charserverhandler.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/net/eathena/charserverhandler.cpp b/src/net/eathena/charserverhandler.cpp
index 2d98eaa6a..69ccc59a4 100644
--- a/src/net/eathena/charserverhandler.cpp
+++ b/src/net/eathena/charserverhandler.cpp
@@ -202,7 +202,8 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
msg.readInt16(); // speed
tempPlayer->setSubtype(msg.readInt16()); // class (used for race)
const int hairStyle = msg.readInt16();
- const uint16_t weapon = msg.readInt16(); // server not used it. may be need use?
+ const uint16_t weapon = msg.readInt16();
+
tempPlayer->setSprite(SPRITE_WEAPON, weapon, "", 1, true);
data.mAttributes[PlayerInfo::LEVEL] = msg.readInt16();
@@ -211,7 +212,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
const int bottomClothes = msg.readInt16();
const int shield = msg.readInt16();
- int hat = msg.readInt16(); // head option top
+ const int hat = msg.readInt16(); // head option top
const int topClothes = msg.readInt16();
tempPlayer->setSprite(SPRITE_HAIR, hairStyle * -1,