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authorAndrei Karas <akaras@inbox.ru>2017-01-31 18:14:44 +0300
committerAndrei Karas <akaras@inbox.ru>2017-01-31 18:14:44 +0300
commitcdd2dd27b61e36a376dc32947fd9e29f0a492d9b (patch)
tree88ec4ac6acbc090600c52bddddd978a15e0d0312 /src/net/eathena/cashshophandler.cpp
parentc0255f61476a509780d316801a6a3d54c2f362ec (diff)
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Allow buy multiply items at once from cash shops.
Diffstat (limited to 'src/net/eathena/cashshophandler.cpp')
-rw-r--r--src/net/eathena/cashshophandler.cpp68
1 files changed, 65 insertions, 3 deletions
diff --git a/src/net/eathena/cashshophandler.cpp b/src/net/eathena/cashshophandler.cpp
index 1179f0823..e5d40dca7 100644
--- a/src/net/eathena/cashshophandler.cpp
+++ b/src/net/eathena/cashshophandler.cpp
@@ -24,6 +24,8 @@
#include "net/eathena/messageout.h"
#include "net/eathena/protocolout.h"
+#include "resources/item/shopitem.h"
+
#include "debug.h"
extern Net::CashShopHandler *cashShopHandler;
@@ -54,10 +56,70 @@ void CashShopHandler::buyItem(const int points,
outMsg.writeInt16(CAST_S16(itemId), "item id");
}
-void CashShopHandler::buyItems(const std::vector<ShopItem*> &items A_UNUSED)
- const
+void CashShopHandler::buyItems(const int points,
+ const std::vector<ShopItem*> &items) const
{
- // +++ probably need impliment buy many items at same time
+ if (packetVersion < 20101124)
+ return;
+
+ int cnt = 0;
+ const int pairSize = 4;
+
+ FOR_EACH (std::vector<ShopItem*>::const_iterator, it, items)
+ {
+ const ShopItem *const item = *it;
+ const int usedQuantity = item->getUsedQuantity();
+ const ItemTypeT type = item->getType();
+ if (!usedQuantity)
+ continue;
+ if (type == ItemType::Weapon ||
+ type == ItemType::Armor ||
+ type == ItemType::PetEgg ||
+ type == ItemType::PetArmor)
+ {
+ cnt += item->getUsedQuantity();
+ }
+ else
+ {
+ cnt ++;
+ }
+ }
+
+ if (cnt > 100)
+ return;
+
+ createOutPacket(CMSG_NPC_CASH_SHOP_BUY);
+ outMsg.writeInt16(CAST_S16(10 + pairSize * cnt), "len");
+ outMsg.writeInt32(points, "points");
+ outMsg.writeInt16(cnt, "count");
+ FOR_EACH (std::vector<ShopItem*>::const_iterator, it, items)
+ {
+ ShopItem *const item = *it;
+ const int usedQuantity = item->getUsedQuantity();
+ if (!usedQuantity)
+ continue;
+ item->increaseQuantity(usedQuantity);
+ item->increaseUsedQuantity(-usedQuantity);
+ item->update();
+ const ItemTypeT type = item->getType();
+ if (type == ItemType::Weapon ||
+ type == ItemType::Armor ||
+ type == ItemType::PetEgg ||
+ type == ItemType::PetArmor)
+ {
+ for (int f = 0; f < usedQuantity; f ++)
+ {
+ outMsg.writeInt16(CAST_S16(1), "amount");
+ outMsg.writeInt16(CAST_S16(item->getId()),
+ "item id");
+ }
+ }
+ else
+ {
+ outMsg.writeInt16(CAST_S16(usedQuantity), "amount");
+ outMsg.writeInt16(CAST_S16(item->getId()), "item id");
+ }
+ }
}
void CashShopHandler::close() const