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author | Andrei Karas <akaras@inbox.ru> | 2015-08-25 17:00:29 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-08-25 17:00:29 +0300 |
commit | 86ea4ef67a3a4ee16ad41bdd2a5e8a0a19635068 (patch) | |
tree | 9fb021b988d6ac482b02b2c91cfc3981696e981c /src/net/ea | |
parent | 5f602ac6b69195658ea54d218b29b270744bbb47 (diff) | |
download | manaverse-86ea4ef67a3a4ee16ad41bdd2a5e8a0a19635068.tar.gz manaverse-86ea4ef67a3a4ee16ad41bdd2a5e8a0a19635068.tar.bz2 manaverse-86ea4ef67a3a4ee16ad41bdd2a5e8a0a19635068.tar.xz manaverse-86ea4ef67a3a4ee16ad41bdd2a5e8a0a19635068.zip |
Move receive code from charserverhandler into separate file.
Diffstat (limited to 'src/net/ea')
-rw-r--r-- | src/net/ea/charserverhandler.cpp | 99 | ||||
-rw-r--r-- | src/net/ea/charserverhandler.h | 11 | ||||
-rw-r--r-- | src/net/ea/charserverrecv.cpp | 145 | ||||
-rw-r--r-- | src/net/ea/charserverrecv.h | 43 |
4 files changed, 188 insertions, 110 deletions
diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp index eafdaff34..e46562085 100644 --- a/src/net/ea/charserverhandler.cpp +++ b/src/net/ea/charserverhandler.cpp @@ -77,105 +77,6 @@ unsigned int CharServerHandler::maxSprite() const return EA_SPRITE_VECTOREND; } -void CharServerHandler::processCharLoginError(Net::MessageIn &msg) -{ - BLOCK_START("CharServerHandler::processCharLoginError") - switch (msg.readUInt8("error")) - { - case 0: - // TRANSLATORS: error message - errorMessage = _("Access denied. Most likely, there are " - "too many players on this server."); - break; - case 1: - // TRANSLATORS: error message - errorMessage = _("Cannot use this ID."); - break; - default: - // TRANSLATORS: error message - errorMessage = _("Unknown char-server failure."); - break; - } - client->setState(STATE_ERROR); - BLOCK_END("CharServerHandler::processCharLoginError") -} - -void CharServerHandler::processCharCreateFailed(Net::MessageIn &msg) -{ - BLOCK_START("CharServerHandler::processCharCreateFailed") - switch (msg.readUInt8("error")) - { - case 1: - case 0: - default: - // TRANSLATORS: error message - errorMessage = _("Failed to create character. Most " - "likely the name is already taken."); - break; - case 2: - // TRANSLATORS: error message - errorMessage = _("Wrong name."); - break; - case 3: - // TRANSLATORS: error message - errorMessage = _("Incorrect stats."); - break; - case 4: - // TRANSLATORS: error message - errorMessage = _("Incorrect hair."); - break; - case 5: - // TRANSLATORS: error message - errorMessage = _("Incorrect slot."); - break; - case 6: - // TRANSLATORS: error message - errorMessage = _("Incorrect race."); - break; - case 7: - // TRANSLATORS: error message - errorMessage = _("Incorrect look."); - break; - } - CREATEWIDGET(OkDialog, - // TRANSLATORS: error message header - _("Error"), - errorMessage, - // TRANSLATORS: ok dialog button - _("OK"), - DialogType::ERROR, - Modal_true, - ShowCenter_true, - nullptr, - 260); - if (mCharCreateDialog) - mCharCreateDialog->unlock(); - BLOCK_END("CharServerHandler::processCharCreateFailed") -} - -void CharServerHandler::processCharDelete(Net::MessageIn &msg A_UNUSED) -{ - BLOCK_START("CharServerHandler::processCharDelete") - delete mSelectedCharacter; - mCharacters.remove(mSelectedCharacter); - mSelectedCharacter = nullptr; - updateCharSelectDialog(); - unlockCharSelectDialog(); - CREATEWIDGET(OkDialog, - // TRANSLATORS: info message header - _("Info"), - // TRANSLATORS: info message - _("Character deleted."), - // TRANSLATORS: ok dialog button - _("OK"), - DialogType::OK, - Modal_true, - ShowCenter_true, - nullptr, - 260); - BLOCK_END("CharServerHandler::processCharDelete") -} - void CharServerHandler::clear() { delete_all(mCharacters); diff --git a/src/net/ea/charserverhandler.h b/src/net/ea/charserverhandler.h index 99fb84c35..72a7baff8 100644 --- a/src/net/ea/charserverhandler.h +++ b/src/net/ea/charserverhandler.h @@ -25,11 +25,6 @@ #include "net/charserverhandler.h" -namespace Net -{ - class MessageIn; -} - namespace Ea { @@ -54,12 +49,6 @@ class CharServerHandler notfinal : public Net::CharServerHandler virtual void connect() = 0; - static void processCharLoginError(Net::MessageIn &msg); - - static void processCharCreateFailed(Net::MessageIn &msg); - - static void processCharDelete(Net::MessageIn &msg); - void clear() override final; protected: diff --git a/src/net/ea/charserverrecv.cpp b/src/net/ea/charserverrecv.cpp new file mode 100644 index 000000000..8435f0caf --- /dev/null +++ b/src/net/ea/charserverrecv.cpp @@ -0,0 +1,145 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/ea/charserverrecv.h" + +#include "client.h" + +#include "gui/windows/charcreatedialog.h" +#include "gui/windows/okdialog.h" + +#include "gui/widgets/createwidget.h" + +#include "net/ea/eaprotocol.h" + +#include "net/character.h" +#include "net/messagein.h" + +#include "utils/dtor.h" +#include "utils/gettext.h" + +#include "debug.h" + +namespace Ea +{ + +void CharServerRecv::processCharLoginError(Net::MessageIn &msg) +{ + BLOCK_START("CharServerRecv::processCharLoginError") + switch (msg.readUInt8("error")) + { + case 0: + // TRANSLATORS: error message + errorMessage = _("Access denied. Most likely, there are " + "too many players on this server."); + break; + case 1: + // TRANSLATORS: error message + errorMessage = _("Cannot use this ID."); + break; + default: + // TRANSLATORS: error message + errorMessage = _("Unknown char-server failure."); + break; + } + client->setState(STATE_ERROR); + BLOCK_END("CharServerRecv::processCharLoginError") +} + +void CharServerRecv::processCharCreateFailed(Net::MessageIn &msg) +{ + BLOCK_START("CharServerRecv::processCharCreateFailed") + switch (msg.readUInt8("error")) + { + case 1: + case 0: + default: + // TRANSLATORS: error message + errorMessage = _("Failed to create character. Most " + "likely the name is already taken."); + break; + case 2: + // TRANSLATORS: error message + errorMessage = _("Wrong name."); + break; + case 3: + // TRANSLATORS: error message + errorMessage = _("Incorrect stats."); + break; + case 4: + // TRANSLATORS: error message + errorMessage = _("Incorrect hair."); + break; + case 5: + // TRANSLATORS: error message + errorMessage = _("Incorrect slot."); + break; + case 6: + // TRANSLATORS: error message + errorMessage = _("Incorrect race."); + break; + case 7: + // TRANSLATORS: error message + errorMessage = _("Incorrect look."); + break; + } + CREATEWIDGET(OkDialog, + // TRANSLATORS: error message header + _("Error"), + errorMessage, + // TRANSLATORS: ok dialog button + _("OK"), + DialogType::ERROR, + Modal_true, + ShowCenter_true, + nullptr, + 260); + if (charServerHandler->mCharCreateDialog) + charServerHandler->mCharCreateDialog->unlock(); + BLOCK_END("CharServerRecv::processCharCreateFailed") +} + +void CharServerRecv::processCharDelete(Net::MessageIn &msg A_UNUSED) +{ + BLOCK_START("CharServerRecv::processCharDelete") + delete charServerHandler->mSelectedCharacter; + charServerHandler->mCharacters.remove( + charServerHandler->mSelectedCharacter); + charServerHandler->mSelectedCharacter = nullptr; + charServerHandler->updateCharSelectDialog(); + charServerHandler->unlockCharSelectDialog(); + CREATEWIDGET(OkDialog, + // TRANSLATORS: info message header + _("Info"), + // TRANSLATORS: info message + _("Character deleted."), + // TRANSLATORS: ok dialog button + _("OK"), + DialogType::OK, + Modal_true, + ShowCenter_true, + nullptr, + 260); + BLOCK_END("CharServerRecv::processCharDelete") +} + +} // namespace Ea diff --git a/src/net/ea/charserverrecv.h b/src/net/ea/charserverrecv.h new file mode 100644 index 000000000..8f5d233c5 --- /dev/null +++ b/src/net/ea/charserverrecv.h @@ -0,0 +1,43 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef NET_EA_CHARSERVERRECV_H +#define NET_EA_CHARSERVERRECV_H + +#include "net/charserverhandler.h" + +namespace Net +{ + class MessageIn; +} + +namespace Ea +{ + namespace CharServerRecv + { + void processCharLoginError(Net::MessageIn &msg); + void processCharCreateFailed(Net::MessageIn &msg); + void processCharDelete(Net::MessageIn &msg); + } // namespace CharServerRecv +} // namespace Ea + +#endif // NET_EA_CHARSERVERRECV_H |