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author | Andrei Karas <akaras@inbox.ru> | 2015-08-30 17:08:12 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-08-30 17:08:12 +0300 |
commit | 42a9e7b1eeced8503f909b0276ee251a2bfe75c6 (patch) | |
tree | 103859bbe12e8781466ee84b3ea464af5a5e470f /src/net/ea/skillrecv.cpp | |
parent | 4e343cd6e657f2b747b67fb688af53087199b097 (diff) | |
download | manaverse-42a9e7b1eeced8503f909b0276ee251a2bfe75c6.tar.gz manaverse-42a9e7b1eeced8503f909b0276ee251a2bfe75c6.tar.bz2 manaverse-42a9e7b1eeced8503f909b0276ee251a2bfe75c6.tar.xz manaverse-42a9e7b1eeced8503f909b0276ee251a2bfe75c6.zip |
Move receive code from skillhandler into separate file.
Diffstat (limited to 'src/net/ea/skillrecv.cpp')
-rw-r--r-- | src/net/ea/skillrecv.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/net/ea/skillrecv.cpp b/src/net/ea/skillrecv.cpp new file mode 100644 index 000000000..18e3e63e7 --- /dev/null +++ b/src/net/ea/skillrecv.cpp @@ -0,0 +1,59 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/ea/skillrecv.h" + +#include "being/playerinfo.h" + +#include "gui/windows/skilldialog.h" + +#include "net/messagein.h" + +#include "debug.h" + +namespace Ea +{ + +void SkillRecv::processPlayerSkillUp(Net::MessageIn &msg) +{ + const int skillId = msg.readInt16("skill id"); + const int level = msg.readInt16("skill level"); + const int sp = msg.readInt16("sp"); + const int range = msg.readInt16("range"); + const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); + + if (skillDialog && PlayerInfo::getSkillLevel(skillId) != level) + skillDialog->playUpdateEffect(skillId); + PlayerInfo::setSkillLevel(skillId, level); + if (skillDialog) + { + if (!skillDialog->updateSkill(skillId, range, + up, SkillType::Unknown, sp)) + { + skillDialog->addSkill(SkillOwner::Player, + skillId, "", level, + range, up, SkillType::Unknown, sp); + } + } +} + +} // namespace Ea |