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authorAndrei Karas <akaras@inbox.ru>2013-04-10 20:54:27 +0300
committerAndrei Karas <akaras@inbox.ru>2013-04-10 20:54:27 +0300
commitfc199c3ae60d4c4cf76236c7f4891113daa3cbc4 (patch)
tree0ecb3d397a9224c280bebfa22aeb1588edf63371 /src/net/ea/skillhandler.h
parentb748c8947e6225376e77b09f4c7c335985d934ef (diff)
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improve skillhandler class.
Diffstat (limited to 'src/net/ea/skillhandler.h')
-rw-r--r--src/net/ea/skillhandler.h10
1 files changed, 3 insertions, 7 deletions
diff --git a/src/net/ea/skillhandler.h b/src/net/ea/skillhandler.h
index c07cb7c46..f0be31d58 100644
--- a/src/net/ea/skillhandler.h
+++ b/src/net/ea/skillhandler.h
@@ -37,15 +37,11 @@ class SkillHandler : public Net::SkillHandler
A_DELETE_COPY(SkillHandler)
- void handleMessage(Net::MessageIn &msg);
+ void processPlayerSkills(Net::MessageIn &msg) const;
- void use(int id);
+ void processPlayerSkillUp(Net::MessageIn &msg) const;
- void processPlayerSkills(Net::MessageIn &msg);
-
- void processPlayerSkillUp(Net::MessageIn &msg);
-
- void processSkillFailed(Net::MessageIn &msg);
+ void processSkillFailed(Net::MessageIn &msg) const;
};
} // namespace Ea