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authorAndrei Karas <akaras@inbox.ru>2014-12-05 20:30:24 +0300
committerAndrei Karas <akaras@inbox.ru>2014-12-05 20:30:24 +0300
commitbd05fef587d0cbb821b6284567a81524cb0b15d3 (patch)
tree962ee03e6286952537f707f360ff19730e281374 /src/net/ea/playerhandler.cpp
parent3b9c2fa508f6020e2456ea3d2e865549392a593a (diff)
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fix code style.
Diffstat (limited to 'src/net/ea/playerhandler.cpp')
-rw-r--r--src/net/ea/playerhandler.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index fa892af29..841e27c48 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -22,7 +22,6 @@
#include "net/ea/playerhandler.h"
-#include "configuration.h"
#include "game.h"
#include "party.h"
#include "notifymanager.h"
@@ -32,7 +31,6 @@
#include "being/attributes.h"
#include "being/localplayer.h"
-#include "gui/dialogtype.h"
#include "gui/viewport.h"
#include "gui/windows/skilldialog.h"
@@ -46,8 +44,6 @@
#include "net/ea/eaprotocol.h"
-#include "utils/gettext.h"
-
#include "debug.h"
// Max. distance we are willing to scroll after a teleport;