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author | Andrei Karas <akaras@inbox.ru> | 2011-07-31 00:22:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-07-31 00:46:41 +0300 |
commit | a92b5477c30f6c8de99fa4edb18af1593024dd8b (patch) | |
tree | 70aafb5484d00377fa9886bf169109c24154494e /src/net/ea/itemhandler.cpp | |
parent | e6c5a9106004297abd0c593a752303aa071d6659 (diff) | |
download | manaverse-a92b5477c30f6c8de99fa4edb18af1593024dd8b.tar.gz manaverse-a92b5477c30f6c8de99fa4edb18af1593024dd8b.tar.bz2 manaverse-a92b5477c30f6c8de99fa4edb18af1593024dd8b.tar.xz manaverse-a92b5477c30f6c8de99fa4edb18af1593024dd8b.zip |
Extract shared logic from itemhandler netcode to ea namespace.
Diffstat (limited to 'src/net/ea/itemhandler.cpp')
-rw-r--r-- | src/net/ea/itemhandler.cpp | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/src/net/ea/itemhandler.cpp b/src/net/ea/itemhandler.cpp new file mode 100644 index 000000000..38d6f7be9 --- /dev/null +++ b/src/net/ea/itemhandler.cpp @@ -0,0 +1,72 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/ea/itemhandler.h" + +#include "actorspritemanager.h" + +#include "net/messagein.h" + +#include "debug.h" + +namespace Ea +{ + +ItemHandler::ItemHandler() +{ +} + +void ItemHandler::processItemVisible(Net::MessageIn &msg, bool isDrop) +{ + int id = msg.readInt32(); + int itemId = msg.readInt16(); + unsigned char identify = msg.readInt8(); // identify flag + int x = msg.readInt16(); + int y = msg.readInt16(); + int amount1 = msg.readInt16(); + int amount2 = msg.readInt16(); + + if (actorSpriteManager) + { + if (!isDrop) + { + actorSpriteManager->createItem(id, itemId, + x, y, amount1, identify); + } + else + { + actorSpriteManager->createItem(id, itemId, + x, y, amount2, identify); + } + } +} + +void ItemHandler::processItemRemove(Net::MessageIn &msg) +{ + if (actorSpriteManager) + { + if (FloorItem *item = actorSpriteManager->findItem(msg.readInt32())) + actorSpriteManager->destroy(item); + } +} + +} // namespace Ea |