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authorAndrei Karas <akaras@inbox.ru>2015-08-27 16:07:33 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-27 16:07:33 +0300
commitf964252564162f70df2cda6b06b45245d0a383ad (patch)
tree7a7514d600d4a6f453477237deea3f6a52602cf2 /src/net/ea/inventoryrecv.h
parentd1ed605d722ea17a9d5576bdb306b9f4680d646f (diff)
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Move receive code from inventoryhandler into separate file.
Diffstat (limited to 'src/net/ea/inventoryrecv.h')
-rw-r--r--src/net/ea/inventoryrecv.h69
1 files changed, 69 insertions, 0 deletions
diff --git a/src/net/ea/inventoryrecv.h b/src/net/ea/inventoryrecv.h
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_EA_INVENTORYRECV_H
+#define NET_EA_INVENTORYRECV_H
+
+#include "localconsts.h"
+
+#include "enums/simpletypes/beingid.h"
+
+#include "net/inventoryhandler.h"
+
+#include "net/ea/inventoryitem.h"
+
+#include <queue>
+
+namespace Net
+{
+ class MessageIn;
+}
+
+namespace Ea
+{
+
+ class EquipBackend;
+
+ typedef std::vector<InventoryItem> InventoryItems;
+ typedef std::queue<BeingId> PickupQueue;
+
+ namespace InventoryRecv
+ {
+ extern EquipBackend mEquips;
+ extern InventoryItems mInventoryItems;
+ extern Inventory *mStorage;
+ extern PickupQueue mSentPickups;
+ extern bool mDebugInventory;
+
+ void processPlayerInventoryRemove(Net::MessageIn &msg);
+ void processPlayerInventoryUse(Net::MessageIn &msg);
+ void processItemUseResponse(Net::MessageIn &msg);
+ void processPlayerStorageStatus(Net::MessageIn &msg);
+ void processPlayerStorageClose(Net::MessageIn &msg);
+ void processPlayerAttackRange(Net::MessageIn &msg);
+ void processPlayerArrowEquip(Net::MessageIn &msg);
+
+ int getSlot(const int eAthenaSlot) A_WARN_UNUSED;
+ } // namespace InventoryRecv
+} // namespace Ea
+
+#endif // NET_EA_INVENTORYRECV_H