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authorAndrei Karas <akaras@inbox.ru>2011-07-28 23:30:51 +0300
committerAndrei Karas <akaras@inbox.ru>2011-07-29 04:26:04 +0300
commitc8b18b47abbb325b6cc4b34abbad52b03825e4f9 (patch)
tree3fbca23dda0c1c1ec31c54373e4faa74c998bb76 /src/net/ea/chathandler.cpp
parent0cc6167c407c1cf18158ca0e154a3b1cab48853d (diff)
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Extract shared logic from chathandler and gamehandler netcode to ea namespace.
Diffstat (limited to 'src/net/ea/chathandler.cpp')
-rw-r--r--src/net/ea/chathandler.cpp359
1 files changed, 359 insertions, 0 deletions
diff --git a/src/net/ea/chathandler.cpp b/src/net/ea/chathandler.cpp
new file mode 100644
index 000000000..658ed9a5d
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+++ b/src/net/ea/chathandler.cpp
@@ -0,0 +1,359 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/ea/chathandler.h"
+
+#include "actorspritemanager.h"
+#include "being.h"
+#include "configuration.h"
+#include "localplayer.h"
+#include "playerrelations.h"
+#include "log.h"
+
+#include "gui/chatwindow.h"
+#include "gui/shopwindow.h"
+
+#include "gui/widgets/chattab.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+#include <string>
+
+#include "debug.h"
+
+namespace Ea
+{
+
+ChatHandler::ChatHandler()
+{
+}
+
+void ChatHandler::me(const std::string &text)
+{
+ std::string action = strprintf("*%s*", text.c_str());
+
+ talk(action);
+}
+
+void ChatHandler::channelList()
+{
+ SERVER_NOTICE(_("Channels are not supported!"))
+}
+
+void ChatHandler::enterChannel(const std::string &channel A_UNUSED,
+ const std::string &password A_UNUSED)
+{
+ SERVER_NOTICE(_("Channels are not supported!"))
+}
+
+void ChatHandler::quitChannel(int channelId A_UNUSED)
+{
+ SERVER_NOTICE(_("Channels are not supported!"))
+}
+
+void ChatHandler::sendToChannel(int channelId A_UNUSED,
+ const std::string &text A_UNUSED)
+{
+ SERVER_NOTICE(_("Channels are not supported!"))
+}
+
+void ChatHandler::userList(const std::string &channel A_UNUSED)
+{
+ SERVER_NOTICE(_("Channels are not supported!"))
+}
+
+void ChatHandler::setChannelTopic(int channelId A_UNUSED,
+ const std::string &text A_UNUSED)
+{
+ SERVER_NOTICE(_("Channels are not supported!"))
+}
+
+void ChatHandler::setUserMode(int channelId A_UNUSED,
+ const std::string &name A_UNUSED,
+ int mode A_UNUSED)
+{
+ SERVER_NOTICE(_("Channels are not supported!"))
+}
+
+void ChatHandler::kickUser(int channelId A_UNUSED,
+ const std::string &name A_UNUSED)
+{
+ SERVER_NOTICE(_("Channels are not supported!"))
+}
+
+void ChatHandler::processWhisperResponse(Net::MessageIn &msg)
+{
+ std::string nick;
+
+ if (mSentWhispers.empty())
+ {
+ nick = "user";
+ }
+ else
+ {
+ nick = mSentWhispers.front();
+ mSentWhispers.pop();
+ }
+
+ int type = msg.readInt8();
+ switch (type)
+ {
+ case 0x00:
+ // Success (don't need to report)
+ break;
+ case 0x01:
+ if (chatWindow)
+ {
+ chatWindow->whisper(nick,
+ strprintf(_("Whisper could not be "
+ "sent, %s is offline."), nick.c_str()), BY_SERVER);
+ }
+ break;
+ case 0x02:
+ if (chatWindow)
+ {
+ chatWindow->whisper(nick,
+ strprintf(_("Whisper could not "
+ "be sent, ignored by %s."), nick.c_str()),
+ BY_SERVER);
+ }
+ break;
+ default:
+ if (logger)
+ {
+ logger->log("QQQ SMSG_WHISPER_RESPONSE:"
+ + toString(type));
+ }
+ }
+}
+
+void ChatHandler::processWhisper(Net::MessageIn &msg)
+{
+ int chatMsgLength = msg.readInt16() - 28;
+ std::string nick = msg.readString(24);
+
+ if (chatMsgLength <= 0)
+ return;
+
+ std::string chatMsg = msg.readString(chatMsgLength);
+ if (chatMsg.find("\302\202!") == 0)
+ chatMsg = chatMsg.substr(2);
+
+ if (nick != "Server")
+ {
+ if (player_relations.hasPermission(
+ nick, PlayerRelation::WHISPER))
+ {
+ bool tradeBot = config.getBoolValue("tradebot");
+ bool showMsg = !config.getBoolValue("hideShopMessages");
+ if (player_relations.hasPermission(
+ nick, PlayerRelation::TRADE))
+ {
+ if (shopWindow)
+ { //commands to shop from player
+ if (chatMsg.find("!selllist ") == 0)
+ {
+ if (tradeBot)
+ {
+ if (showMsg && chatWindow)
+ chatWindow->whisper(nick, chatMsg);
+ shopWindow->giveList(nick,
+ ShopWindow::SELL);
+ }
+ }
+ else if (chatMsg.find("!buylist ") == 0)
+ {
+ if (tradeBot)
+ {
+ if (showMsg && chatWindow)
+ chatWindow->whisper(nick, chatMsg);
+ shopWindow->giveList(nick,
+ ShopWindow::BUY);
+ }
+ }
+ else if (chatMsg.find("!buyitem ") == 0)
+ {
+ if (showMsg && chatWindow)
+ chatWindow->whisper(nick, chatMsg);
+ if (tradeBot)
+ {
+ shopWindow->processRequest(nick, chatMsg,
+ ShopWindow::BUY);
+ }
+ }
+ else if (chatMsg.find("!sellitem ") == 0)
+ {
+ if (showMsg && chatWindow)
+ chatWindow->whisper(nick, chatMsg);
+ if (tradeBot)
+ {
+ shopWindow->processRequest(nick, chatMsg,
+ ShopWindow::SELL);
+ }
+ }
+ else if (chatMsg.length() > 3
+ && chatMsg.find("\302\202") == 0)
+ {
+ chatMsg = chatMsg.erase(0, 2);
+ if (showMsg && chatWindow)
+ chatWindow->whisper(nick, chatMsg);
+ if (chatMsg.find("B1") == 0
+ || chatMsg.find("S1") == 0)
+ {
+ shopWindow->showList(nick, chatMsg);
+ }
+ }
+ else if (chatWindow)
+ {
+ chatWindow->whisper(nick, chatMsg);
+ }
+ }
+ else if (chatWindow)
+ {
+ chatWindow->whisper(nick, chatMsg);
+ }
+ }
+ else
+ {
+ if (chatWindow && (showMsg
+ || (chatMsg.find("!selllist")
+ != 0 && chatMsg.find("!buylist") != 0)))
+ {
+ chatWindow->whisper(nick, chatMsg);
+ }
+ }
+ }
+ }
+ else if (localChatTab)
+ {
+ localChatTab->chatLog(chatMsg, BY_SERVER);
+ }
+}
+
+void ChatHandler::processBeingChat(Net::MessageIn &msg)
+{
+ if (!actorSpriteManager)
+ return;
+
+ int chatMsgLength = msg.readInt16() - 8;
+ Being *being = actorSpriteManager->findBeing(msg.readInt32());
+
+ if (!being || chatMsgLength <= 0)
+ return;
+
+ std::string chatMsg = msg.readRawString(chatMsgLength);
+
+ if (being->getType() == Being::PLAYER)
+ being->setTalkTime();
+
+ std::string::size_type pos = chatMsg.find(" : ", 0);
+ std::string sender_name = ((pos == std::string::npos)
+ ? "" : chatMsg.substr(0, pos));
+
+ if (sender_name != being->getName()
+ && being->getType() == Being::PLAYER)
+ {
+ if (!being->getName().empty())
+ sender_name = being->getName();
+ }
+ else
+ {
+ chatMsg.erase(0, pos + 3);
+ }
+
+ trim(chatMsg);
+
+ // We use getIgnorePlayer instead of ignoringPlayer here
+ // because ignorePlayer' side effects are triggered
+ // right below for Being::IGNORE_SPEECH_FLOAT.
+ if (player_relations.checkPermissionSilently(sender_name,
+ PlayerRelation::SPEECH_LOG) && chatWindow)
+ {
+ chatWindow->resortChatLog(removeColors(sender_name) + " : "
+ + chatMsg, BY_OTHER);
+ }
+
+ if (player_relations.hasPermission(sender_name,
+ PlayerRelation::SPEECH_FLOAT))
+ {
+ being->setSpeech(chatMsg);
+ }
+}
+
+void ChatHandler::processChat(Net::MessageIn &msg, bool normalChat)
+{
+ int chatMsgLength = msg.readInt16() - 4;
+
+ if (chatMsgLength <= 0)
+ return;
+
+ std::string chatMsg = msg.readRawString(chatMsgLength);
+ std::string::size_type pos = chatMsg.find(" : ", 0);
+
+ if (normalChat)
+ {
+ if (chatWindow)
+ chatWindow->resortChatLog(chatMsg, BY_PLAYER);
+
+ const std::string senseStr = "You sense the following: ";
+ if (actorSpriteManager && !chatMsg.find(senseStr))
+ {
+ actorSpriteManager->parseLevels(
+ chatMsg.substr(senseStr.size()));
+ }
+
+ if (pos != std::string::npos)
+ chatMsg.erase(0, pos + 3);
+
+ trim(chatMsg);
+
+ if (player_node)
+ player_node->setSpeech(chatMsg);
+ }
+ else if (localChatTab)
+ {
+ localChatTab->chatLog(chatMsg, BY_GM);
+ }
+}
+
+void ChatHandler::processMVP(Net::MessageIn &msg)
+{
+ // Display MVP player
+ int id = msg.readInt32(); // id
+ if (localChatTab && actorSpriteManager)
+ {
+ Being *being = actorSpriteManager->findBeing(id);
+ if (!being)
+ {
+ localChatTab->chatLog(_("MVP player."), BY_SERVER);
+ }
+ else
+ {
+ localChatTab->chatLog(_("MVP player: ")
+ + being->getName(), BY_SERVER);
+ }
+ }
+}
+
+} // namespace Ea
+